『ウォーサンダー』アップデート 2.9.0.33 has just been released by developer Gaijin Entertainment and we now have the full list of changes for you to read. This new update brings a lot of gameplay improvements such as the improved FPS and stability, tuning of MLRS crosshairs, もっと.
In addition to some of the changes above, the new patch also revealed a long list of bug fixes and changes. このアップデートについて詳しく知るには, 以下の完全な変更ログを確認してください.
『ウォーサンダー』アップデート 2.9.0.33 パッチノート
Improvements and fixes
- A bug has been fixed when, if a voluminous shell hits a cross-section area of 3 また 4 armoured elements, a shell didn’t form fragments after penetrating the armour.
- A bug has been fixed where, when switching from commander’s sight to binoculars with the “Save direction while switching current trigger” オプションが有効になっている, the view in binoculars was directed to the east.
- A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.
- A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.
- A bug has been fixed with missing grass on any graphic presets available on the Linux version.
Ground Vehicle model, damage model, characteristic and weaponry changes:
- Chieftain Mk.10, ストライカー – “Late two tone” camo is now available for completing tasks, similar to other later British ground vehicles.
- ZSU-37-2 – NVD has been added for driver and commander.
- タイプ 87 – “Adjustment of fire” module has been added.
- M41A1 (SDF) – Aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch.
- タイプ 60 ATM – Crew number has been corrected in the info card.
- Leopard 2K – Rubber-fabric mudguards have been added to the damage model.
- Сromwell V (RP-3) – Incorrect rocket depletion order in Xray mode has been fixed.
- Merkava Mk.3D – Description of the bulkhead between engine and combat compartments has been corrected.
- Vickers Mk.3 – Gun depression angles over the engine compartment have been reduced.
- MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets.
- 25mm M791 – Initial velocity for the M242 gun has been specified.
Aircraft model, damage model, characteristic and weaponry changes
- Pe-8 – Icons in the secondary weaponry menu have been corrected for 100 kg bombs.
- Wfr.Gr.21 – Explosives type display has been fixed in the info card.
- Hunter F.6 – The display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.
- AH-64DJP – The display of the launchers of the AIM-92 missiles have been fixed.
- Yak-30 – Armoured backseat has been added.
Fleet model, damage model, characteristic and weaponry changes
- LÉ Orla – Traverse speed of the main calibre turret has been fixed.
- Clemson type destroyers – AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.
- HMS Armada, HMAS Tobruk – A bug has been fixed where 40mm mountings remained at maximum elevation.
Flight model changes
- AH-1z – Improved throttle response and revs recovery with increasing propeller pitch.
- Scout AH.Mk.1, Wasp HAS.Mk.1 – The roll has been fixed when increasing speed in arcade battles
- 行う 217 (all series) – A bug has been fixed with the incorrect position of wheels on the front landing gear.
- Tu-1 – A bug with incorrect fuel loading has been fixed.
- MiG-23, MiG-27 – A dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode.