ウォーサンダー

『ウォーサンダー』アップデート 2.9.0.33 パッチノート

『ウォーサンダー』アップデート 2.9.0.33 has just been released by developer Gaijin Entertainment and we now have the full list of changes for you to read. This new update brings a lot of gameplay improvements such as the improved FPS and stability, tuning of MLRS crosshairs, もっと.

In addition to some of the changes above, the new patch also revealed a long list of bug fixes and changes. このアップデートについて詳しく知るには, 以下の完全な変更ログを確認してください.

『ウォーサンダー』アップデート 2.9.0.33 パッチノート

Improvements and fixes

  • A bug has been fixed when, if a voluminous shell hits a cross-section area of 3 また 4 armoured elements, a shell didnt form fragments after penetrating the armour.
  • A bug has been fixed where, when switching from commanders sight to binoculars with theSave direction while switching current trigger” オプションが有効になっている, the view in binoculars was directed to the east.
  • A bug has been fixed that resulted in locking on enemies nearby the selected one with theAutomatic target lockoption enabled in Naval battles.
  • A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.
  • A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground Vehicle model, damage model, characteristic and weaponry changes:

  • Chieftain Mk.10, ストライカー – “Late two tonecamo is now available for completing tasks, similar to other later British ground vehicles.
  • ZSU-37-2NVD has been added for driver and commander.
  • タイプ 87 – “Adjustment of firemodule has been added.
  • M41A1 (SDF) – Aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch.
  • タイプ 60 ATMCrew number has been corrected in the info card.
  • Leopard 2KRubber-fabric mudguards have been added to the damage model.
  • Сromwell V (RP-3) – Incorrect rocket depletion order in Xray mode has been fixed.
  • Merkava Mk.3DDescription of the bulkhead between engine and combat compartments has been corrected.
  • Vickers Mk.3Gun depression angles over the engine compartment have been reduced.
  • MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets.
  • 25mm M791Initial velocity for the M242 gun has been specified.

Aircraft model, damage model, characteristic and weaponry changes

  • Pe-8Icons in the secondary weaponry menu have been corrected for 100 kg bombs.
  • Wfr.Gr.21Explosives type display has been fixed in the info card.
  • Hunter F.6The display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.
  • AH-64DJPThe display of the launchers of the AIM-92 missiles have been fixed.
  • Yak-30Armoured backseat has been added.

Fleet model, damage model, characteristic and weaponry changes

  • OrlaTraverse speed of the main calibre turret has been fixed.
  • Clemson type destroyersAI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.
  • HMS Armada, HMAS TobrukA bug has been fixed where 40mm mountings remained at maximum elevation.

Flight model changes

  • AH-1zImproved throttle response and revs recovery with increasing propeller pitch.
  • Scout AH.Mk.1, Wasp HAS.Mk.1The roll has been fixed when increasing speed in arcade battles
  • 行う 217 (all series) – A bug has been fixed with the incorrect position of wheels on the front landing gear.
  • Tu-1A bug with incorrect fuel loading has been fixed.
  • MiG-23, MiG-27A dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode.

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