Kingsvein Beginner’s Guide to Class and Skills

This guide covers the basics of Kingsvein classes, 기술, 패시브, 등. 결국, I will add my thoughts on each skill / passive / class, 등, as well as thoughts on party composition.

로드맵

  • 현재, this guide lists the most basic elements – 기술, 패시브, and character upgrades provided by each class, as well as your starting choices.
  • The next step will be to provide commentary on each skill / passive and general thoughts on the suite of skills provided by a full class.
  • 이후, I’ll add the XP cost to unlock each skill / passive, as well as for each rank of each skill.
  • 결국, I’ll add notes on party composition for the default difficulty (전위) and the hardest difficulty (I presume that Ruin is unlocked after you beat the game once, as in previous entries in the series).

여러 가지 잡다한

Terms and definitions

  • aoeArea of Effect. An aoe X targets all tiles within X of the center tile. An aoe 1 목표 5 tiles in a cross / plus.
  • coneA cone 1 targets a tile and then the three tiles past it in a T shape. A cone 2 has the same shape as an aoe 1, but the initial target is the nearest corner of the cross / pluss. A cone 3 additionally targets the far corners, 총에 대해 7 targeted tiles.
  • cardinal directionsSome skills, such as basic spear attacks and the Knight’s Charge ability, can only target tiles in straight lines Nort / South / 동쪽 / West of your character, and cannot target diagonally.
  • line of sightSkills that use line of sight cannot shoot past units or obstacles, such as crossbows and the Mystic’s Flame ability.

Starting Choices

Main Characterclasses

  • Wisp Slayer – +4 HP, +1 MP. Once per turn when you kill an enemy, get an extra action. This does not allow you a second movement.
  • Wisp Stalker – +2 HP, +2 MP, +1 이동하다. Once per turn when you kill an enemy, 얻다 +1 MP and become invisible for 1 회전하다.
  • Dark Augur – +1 HP, +2 MP. Regain 50% of your MP whenever your MP reaches 0. Damage is taken from your MP pool before your HP pool, except for your last 10 MP. (예: If you currently have 15 MP and take 20 손상, 첫번째 5 will be subtracted from your MP, and the remaining 15 damage will come from your HP)

Wyvern classes

  • Wyvern – +2 HP, +3 MP.
  • Winged – +1 MP. You can jump over enemies as if they were terrain obstacles.
  • Charger – +3 HP. +2 Move in straight lines. -1 Move along diagonals.

Companions

  • Junkstone – +20% XP gain.
  • Corpryst – +2 HP, +1 MP.
  • Voltraced – +4 MP.

Zavarde is Corpryst.

Remir is a Scurio, and gets +1 Move if she hasn’t acted yet and takes -25% ice damage.

무기

There are fewer base weapon types in Kingsvein than in the other Rad Codex games. Swords, Spears, Flails, 방패, Bows, Crossbows, Clubs, Gauntlets, and Triggers. There are also fewer tiers of weapons: Rusty / Junkstone, 광석 (+1 dmg), and Corpryst (+2 dmg).

  • Swords get +1 손상.
  • Flails can attack any of the 8 surrounding tiles.
  • Spears can attack two tiles in any of the cardinal directions. Basic attacks hit both tiles in range, while most skills require you to target a single tilewhich has the benefit of allowing you to hide behind an ally while stabbing your foe. Marshals have the Spear Banner passive which prevents you from ever hurting an ally with a spear and additionally causing your basic spear attacks to heal allies in range.
  • Shields do a set amount of damage, increase your maximum HP, and push 1 tile on hit.
  • Bows are 2-handed weapons that can target any tile (other than those blocked by walls) ~ 사이 3 그리고 4 타일 ​​떨어져.
  • Crossbows get +2 손상, and can target any tile between 2 그리고 3 타일 ​​떨어져 (but follow full line of sight restrictions). 추가적으로, you can’t shoot a crossbow a second time until you have reloaded it. Marksmen have the Reload passive which automatically reloads your crossbow if you either make a melee attack or reload a crossbow in your other hand.
  • Clubs get +50% damage from your Str stat (making good use of the Knight’s Brave skill), but can’t have their damage increased by character upgrades.
  • Gauntlets have no inherent bonuses, and are usually weak, but come with buffs to Str / Mag (and penalties to MP). Titans can spend stars to upgrade gauntlet damage.
  • Triggers do a set amount of damage (if you equip them in your hand directly), although Mancers have a passive that allows you to add some of your Mag and Adept upgrades to damage.

There are a number of unique weapons of each category that have additional attributes, such as the Pneumatic Lancea 2-handed crossbow without a minimum range that counts as a melee weapon for skills.

기사

The Knight is the basic melee class all your characters start with (except your Wyvern, but they can eventually get access to the Knight and Mystic).

The Skills

  • Bash – 0 MPDeal 30-70% weapon damage and push the target 2 타일. Melee weapon only.
  • 요금 – 0 MP – 이동하다 1-3 tiles in a straight line and then make an attack at 80% weapon damage, ignoring your weapon’s normal range. Melee weapon only.
  • Bide – 0 MP – 지연 – Prepare a delayed attack for 250-300% weapon damage. Melee weapon only. The attack is cancelled if you move, 순간이동, get pushed or pulled, 등. As an exception to the standard rule, this ability will hit all tiles in a spear’s range.
  • 준비가 된 – 1 MPAttack the first enemy that enters a tile in melee range for 60-80% weapon dmg. Melee weapon only. The attack is cancelled if you move, 순간이동, get pushed or pulled, 등.
  • Brave – 1 MPGive yourself or an adjacent ally +1-3 Str for 2 회전.

The Passives

  • CounterWhen hit by a melee attack (dodging doesn’t count), retaliate with a 25% weapon damage attack. As an exception to the standard rule, this ability will hit all tiles in a spear’s range. If you are pushed by the attack, you’ll retaliate from your end position (meaning you’ll probably be out of range).
  • OpportunistWeapon attacks you make outside of your normal turn (카운터, delayed attacks, and reacting to Marshal abilities) deal +50% weapon damage.
  • StoicWhile preparing a delayed weapon attack, you are immune to pushes and pulls.

The Upgrades

  • EnduranceIncrease maximum HP.
  • 검 / 창 / Flail SkillIncrease damage you deal with a particular weapon group.

Chisel

Unlocked with 250 XP in Knight. Your Wyvern cannot unlock this class.

The Skills

  • Lacerate – 1 MPDeal 50% weapon damage and inflict Bleed for 2 – 5 회전. Targets 1 tile in your melee weapon’s range. If a bleeding unit moves, it takes 2 damage per tile moved at the end of its turn.
  • Gouge – 1 MPDeal 50% weapon damage and inflict Blind for 2 – 5 회전. Targets 1 tile in your melee weapon’s range. Blind units have their movement and attack range reduced to 1.
  • Sunder – 1 MPDeal 50% weapon damage and inflict Fragile for 2 – 5 회전. Targets 1 tile in your melee weapon’s range. Fragil targets take +50% 손상.
  • 체인 – 0 MPPull a target up to 3 – 4 타일 ​​떨어져 (cardinal directions only) to you, and inflicts -1 Move for 1 회전하다.
  • Shatter – 4 MPDeal 80% weapon damage, plus and additional 30-40% for each negative status effect on the target and each of your allies adjacent to the target. Targets 1 tile in your melee weapon’s range.

The Passives

  • Venomyour weapon attacks inflict Poison for 4 회전. Poisoned targets take 1 damage at the end of their turn. Poison can stack twice.
  • FlankerWeapon attacks deal +25% damage to enemies when an ally is behind them.
  • Timed HitsDeal +30% weapon damage if you press the ‘Usebutton just before damage is dealt.
  • Low ProfileBecome invisible for 1 turn when you end your turn adjacent to 3 visible allies and no enemies.

The Upgrades

  • 회피 – +1% dodge chance.
  • 검 / 창 / Flail Skill – +1 damage with the relevant weapon group.
  • Stealth Sense – 얻다 +1 Str and Mag per rank while invisible and for 1 turn after. If you have any ranks in this, you can see the vision ranges of enemies within 6 tiles when you press the ‘Highlight All’ 단추.

Mystic

The Mystic is the basic mage class all of your characters start with (except your Wyvern, but they can eventually get access to the Knight and Mystic).

The Skills

  • 불꽃 – 3 MP – 3 fire damage to 1 target in line of sight. Range 3 – 5.
  • 호 – 3 MP – 2 lightning damage to 2 – 4 목표. The 1st target has a range of 2, and each following target must be exactly 2 tiles away from a previous target.
  • Burst – 3 MP – 3 physical damage to a target in line of sight. Range of 3 – 5, cardinal directions only. 푸시 1 to all tiles adjacent to the target.
  • Bloodspike – 3 MPCreates spikes on a tile (2 손상). If the tile is currently occupied, deal extra ruin damage (up to 5) based on the amount of blood already on the tile. Range 2 – 4.
  • Absorb – 0 MPDispel all status effects on the target and terrain effects on the tile, and recover 1 – 3 MP for each effect dispelled. Range 3.

The Passives

  • Draw PowerDeal +1 fire / adjacent flame and +1 ruin / adjacent blood pool (최대 +2 손상).
  • WarmageDeal +1 fire / lightning / 얼음 / ruin damage to adjacent enemies.
  • LeylinesWhen you end your turn on a Sigil or Fortification, gain its bonus for 2 회전.

The Upgrades

  • 집중하다 – +1 maximum MP.
  • Blaze / Geo / Ruin Adept – +1 damage with fire/lightning, physical, or ice/ruin magic.

전위

Unlocked with 400 XP in Knight.

The Skills

  • 강타 – 0 MPDeal 50-70% damage to the three tiles in a wide line in front of you, and deal 50% 손상. Requires a melee weapon.
  • Barge – 0 MPDeal 60-100% damage to an adjacent tile, push 1 타일, and move into the targeted tile (if possible). Requires a melee weapon.
  • Revitalize – 3 MPRevive an ally (skipping their turn this round) or heal an ally for 4-7 HP. Range 1.
  • Cover – 1 MPGrant an adjacent ally Negate for 2-4 turns and switch places with them. Negate cancels the first instance of damage a target would take.
  • Fortify – 1-3 MP – 푸시 1 on the tiles on opposite sides of you, then create Fortifications for 6 turns on each tile. Fortifications reduce physical damage taken by 50%, and are destroyed by any amount of fire damage.

The Passives

  • Counter PushWhen hit by a melee weapon, push your attacker 2 타일.
  • Shield BashUse your shield to push the primary target of adjacent weapon attacks 1 타일.
  • BlockageWhen you end your turn, inflict -1 Move on adjacent enemies for 1 회전하다.

The Upgrades

  • Endurance – +X max HP.
  • 검 / 창 / Flail Skill – +X damage with the relevant weapon group.
  • HealerHeal targets an additional +X HP with abilities, 항목, 패시브, 등.
  • Defy DeathLose X less max HP when KO’d and recover +X HP when reviving or being revived. If you have any ranks in this, you get a 20% chance to automatically revive with 1 HP instead of fading out.

Fanger

Unlocked with 300 XP in Knight and 300 XP in Chisel.

The Skills

  • Fang – 3 MPCreate a Fang (destructible terrain hazard) 이내에 1-3 타일 (cardinal directions only) that lasts for 6 회전. If the tile is currently occupied, deal 3 physical damage and push the target 2 타일. When a Fang is damaged, it deals 3 physical damage to all adjacent tiles and pushes them 2.
  • Caltrops – 3 MPCreate spikes in a cone of size 2-4. Spikes are difficult terrain and deal 2 손상. Spikes are removed if stepped on or damaged.
  • Razorwire – 3 MPTarget a tile within 2-4 타일 (cardinal directions only). Pull 1 on the closest creature on each side perpendicular to the line within 2-3 타일, then inflict Bleed for 1 turn on the target tile and the adjacent two tiles.
  • WhiplashDeal 2 physical damage, push all tiles adjacent to the targeted tile 1, then pull the target 1. Range 2-4 (cardinal directions only), requires line of sight.
  • Sharpen – 표적 1-3 Spike tiles and/or allies. Targeted Spikes become Shar Spikes (deal 2 damage and inflict Bleed for 3 회전). The targeted ally’s first weapon attack within 2 turns inflicts Bleed for 3 회전.

The Passives

  • ImpalerDuring your turn, add 1/2 your Str to the damage of Fangs and Spikes.
  • SharpenerYour spikes deal half your Geo Adept extra physical damage. 또한, creating Spikes on top of Spikes creates Sharp Spikes (deal 2 damage and inflict Bleed for 3 회전).
  • TrapperYour weapon attacks deal +40% damage to enemies that cannot move anywhere.

The Upgrades

  • 회피 – +X% dodge chance
  • 검 / 창 / Flail Skill – +X damage with the relevant weapon group.
  • Archery – +X damage with bows and crossbows.
  • Geo Adept – +X damage with physical magic.

Marksman

Unlocked with 250 XP in Knight and 400 XP in Chisel.

The Skills

  • Snipe – 0 MP – 지연 – Deal 175% dmg to one tile in range. Uses your ranged weapon range +2-4. The attack is cancelled if you move, 순간이동, get pushed or pulled, 등.
  • Ricochet – 2 MPDeal 40-70% damage to two targets in your ranged weapon’s range. The second target must be exactly 2 tiles away from the first target.
  • Bombard – 3 MPAttack a target in your ranged weapon’s range +0-2 and push all adjacent tiles 1.
  • Recoil Shot – 0 MPAttack a target in your ranged weapon’s range +0-2, pushing it forward and yourself backward.
  • Backscatter – 1 MPDeal 80-100% damage to one target in your ranged weapon’s range (cardinal directions only), then the same damage to two targets at 45 degree angles back toward you. The backward shots travel 2 타일.

The Passives

  • ShrapnelRanged weapon attacaks deal 1 physical damage to enemies adjacent to the primary target.
  • 빠른 재장전 – When you reload or make a melee attack, reload all equipped weapons.
  • Artillery – 얻다 +1 attack range with bows and crossbows at the cost of -1 이동하다.

The Upgrades

  • 회피 – +X% dodge chance
  • Archery – +X damage with bows and crossbows.
  • Ranged Expert – +5*X% weapon damage per tile between you and the target.

Melder

Unlocked with 300 XP in Mystic.

The Skills

  • Mend – 4 MP – 지연 – Revive the target and/or heal it for 8-14 HP and cure all negative effects. Range 3.
  • Growth – 4 MPCreate a Growth for 6 turns in an unoccupied tile and heal all adjacent units 2-4 HP. Anyone ending their turn on a Growth heals 5 HP. Range 2.
  • Stalagmire – 3 MPInflict -1 Move on a target and surround it with spikes. Range 2-4.
  • Quake – 4 MP – 지연 – Deal 6 physical damage in a 5×5 square in 2-4 타일. Doesn’t deal damage to the caster or to units on tiles with blood pools.
  • Soilshift – 푸시 2 on all tiles in a 3-tile wide line than extends up to 3-5 당신에게서 멀어지는 타일 (cardinal directions only).

The Passives

  • Perfect FocusWhile at full HP, -1 to all MP costs.
  • Meld ClayThe amount your abilities heal is increased by half of your Geo Adept.
  • OvergrowthYou and adjacent allies recover 1 MP when you have full HP after you are healed.

The Upgrades

  • 집중하다 – +X max MP.
  • Geo Adept – +X damage with physical magic.
  • HealerHeal targets an additional +X HP with abilities, 항목, 패시브, 등.
  • RegenerationWhenever you are healed, you recover an additional +X HP.
  • Defy DeathLose X less max HP when KO’d and recover +X HP when reviving or being revived. If you have any ranks in this, you get a 20% chance to automatically revive with 1 HP instead of fading out.

Ashen

Unlocked with 500 XP in Mystic.

The Skills

  • Inferno – 4 MP – 지연 – Deal 8 fire damage in an aoe 1 within a range of 3-5.
  • Thunderbolt – 4 MPDeal 4 lightning damage to a target in a range of 2-4. 푸시 1 on all tiles adjacent to the target.
  • Flamelash – 3 MPDeal 3 fire damage to 2-4 consecutive tiles, starting from an adjacent tile or a Fire tile within 6 tiles of you.
  • 4 MPDeal 1 fire damage + 2 for every Fire tile within 2 tiles of the targeted enemy, OR restore 4 MP for every Fire tile within 2 tiles of the targeted ally. Put out all Fire tiles within 2 tiles of the target.
  • Catalyze – 2 MPDeal 4 lightning damage to all contiguous blood tiles and convert the blood to Oil. Oil inflicts -1 Move to any unit starting on the tile and deals 4 fire damage when dealt fire damage.

The Passives

  • Burning Focus – 얻다 +2 Mag, but increase MP costs of all spells that cost at least 1 MP by 1.
  • Bright SparkDuring your turn, Fire hazard and electrified Blood damage to enemies is increased by Blaze Adept.
  • FireburstDuring your turn, any flames struck by lightning explode, dealing 3 fire to adjacent tiles.

The Upgrades

  • 집중하다 – +X max MP.
  • Blaze Adept – +X fire/lightning damage.
  • MeditationGain +X more MP each time you recover MP.

Marshal

Unlocked with 400 XP in Knight and 300 XP in Vanguard.

The Skills

  • 스트라이크! – 5 MPCommand allies to melee the target if possible, dealing 50% 손상. Range 2-4.
  • 사격! – 3 MPCommand allies to shoot the target if possible, dealing 90% 손상. Range 2-4.
  • Rally! – 3 MP – 치유하다 1 HP to allies in an aoe 1 and cure their negative status effects. Range 2-4.
  • 이동하다! – 1 MPSwap the position of allies and grant them +10-20% dodge for 2 회전. Range 3-4 for the initial target, second target must be within 2 tiles of the initial target.
  • 잡고 있다! – 3 MPCreate a Fortification for 6 회전. Fortifications reduce physical damage taken by 50%, and are destroyed by any amount of fire damage.

The Passives

  • Spear BannerAll your spear attacks miss allies, and your basic spear attacks heal allies instead.
  • Fighting SpiritWhen you end your turn, 치유하다 +1 HP per adjacent enemy.
  • StrategizeWhen you end your turn, adjacent allies gain +1 Move for 1 회전하다.

The Upgrades

  • Endurance – +X max HP.
  • 검 / Spear Skill – +X damage with the relevant weapon group.
  • HealerHeal targets an additional +X HP with abilities, 항목, 패시브, 등.
  • 팀워크 – Gain +X Str and Mag when adjacent to an ally with Teamwork.

타이탄

Unlocked with 400 XP in Knight, 300 XP in Chisel, 그리고 150 XP in Vanguard.

The Skills

  • Rock Blast – 2 MPDeal 3 physical damage to a non-adjacent target in range 3-5 (cardinal directions only). You can instead target certain walls (such as junkstone, 또는, and meldstone walls) that are 1 tile thick with an empty tile behind them to break the wall and target in a cone 2 – 4 that deals 6 physical damage. This is one of 2 ways in the game to break these types of walls.
  • Wave Crash – 2 MPPull all targets in a straight 4-tile long line 2 타일, then attack the adjacent tile for 70-90% weapon damage and push 1.
  • Meteor Slam – 3 Mp – 지연 – Deal 150-200% weapon damage to a tile in range 2 (cardinal directions only), 그 다음에 7-9 damage to adjacent tiles, create Spikes, and push adjacent tiles 2. This skill scales with Str and weapon skills for the direct attack, and 1x your Mag and Geo Adept for the damage to adjacent targets.
  • Suplex – 2 MPSwap places with an adjacent target, and deal physical damage equal to 1 + 1-3 per difference between your Str and the target’s.
  • Sanctify – 1-3 MP – 푸시 1 on all adjacent tiles, then create a Power Sigil on your tile for 6 회전. A Power Sigil increases Str by 3 while standing on it.

The Passives

  • BruteDuring your turn, push damage to enemies is increased by +2.
  • Vengeful – 얻다 +2 Str while below 50% HP.
  • UndyingWhen you prepare a delayed weapon attack, become unable to go below 1 HP for 1 회전하다. Cannot be reapplied for 2 회전.

The Upgrades

  • Endurance – +X max HP.
  • 회피 – +X% dodge chance.
  • Flail / Fist Skill – +X damage with the relevant weapon group.
  • Geo Adept – +X damage with physical magic.
  • Defy DeathLose X less max HP when KO’d and recover +X HP when reviving or being revived. If you have any ranks in this, you get a 20% chance to automatically revive with 1 HP instead of fading out.

Dragoon

Unlocked with 400 XP in Knight, 400 XP in Chisel, 500 XP in Mystic, 300 XP in Vanguard, 그리고 300 XP in Marksman, for a minmum of 1900 XP to unlock the Dragoon, making it the most expensive class to unlock.

The Skills

  • Twin Fang – 5 MPDeal 60-80% of your main-hand melee weapon’s damage to one tile in your main-hand weapon’s range (cardinal directions only), then move adjacent to that tile and deal 60% of your off-hand melee weapon’s damage to the same tile.
  • X-Strike – 4 MPAttack for 55-65% damage with each of your equipped melee weapons in an X shape adjacent to you. The target tile is hit by both weapons.
  • Storm AssaultDeal 60-80% weapon damage to all targets your weapon can reach in a 270 degree arc.
  • Spellstrike – 2 MPUsing this ability doesn’t cost an action. The next time you cast a non-delayed spell that targets a unit in range of your melee weapon, deal 50-70% of your weapon damage in addition to the spell’s normal effects. This does not trigger any weapon augments, 패시브, or innate weapon effects (such as trigger stones, Vanguard’s Shield Bash passive, or the push innate to shields). This does add damage for spells in range of a loaded Pneumatic Lance.
  • 시작하다 – 2 MPLeap to a tile in range 3-4, leaving behind a Move Sigil. Move Sigils grant +3 movement.

The Passives

  • TempestAt the end of your turn, and when you use an ability that moves you, deal 1 physical damage to adjacent enemies.
  • Giant’s Reach – 얻다 +1 attack range with melee weapons at the cost of -1 Str. The increased attack range does not add to diagonal reachspears can attack all 3 tiles in a line, swords and the like can target one tile in range 2 (cardinal direction only), and flails can attack any tile in a 5×5 cube except for the four corners.
  • Weapon MasterGain +Str equal to your lowest Sword / 창 / Flail Skill.

The Upgrades

  • Endurance – +X max HP.
  • 검 / 창 / Flail Skill – +X damage with the relevant weapon group.
  • Archery – +X damage with bows and crossbows.

Mancer

Unlocked with 300 XP in Mystic and 400 XP in Melder.

The Skills

  • 심판 – 4 MP – 지연 – Deal 8 lightning + 8 fire damage to one tile in rang 4-6.
  • Doom – 5 MPTarget gains the Doom status, which deals 16 Ruin damage after 3 회전. Range 2-4.
  • Bless – 3 MPTarget gains the Bless tatus, which heals 16 HP and cures all negative status ailments after 3 회전.
  • Decree – 3 MPIf the target’s HP and MP are within 7-10 of each other, swap them. Range 4.
  • Echo Cast – 0 MPToggle abilityYour next non-delayed spell is additionally cast as a delayed spell. The delayed spell’s cast costs -1 MP per rank of this skill.

The Passives

  • Stone SavantTrigger stones wielded in hand have range 3, and trigger stones within weapons are affected by half your Mag and Blaze / Ruin Adept.
  • DefianceWhile preparing a delayed ability, you take 25% less damage.
  • Dark OmenWhen you end your turn preparing a delayed ability, inflict -2 Mag to enemies in its area for 1 회전하다.

The Upgrades

  • 집중하다 – +X max MP.
  • Blaze / Ruin Adept – +X damage with Fire/Lightning or Ice/Ruin magic.
  • HealerHeal targets an additional +X HP with abilities, 항목, 패시브, 등.
  • ChannelerGain +X Str and Mag while preparing a delayed ability and for 1 turn after.
  • Defy DeathLose X less max HP when KO’d and recover +X HP when reviving or being revived. If you have any ranks in this, you get a 20% chance to automatically revive with 1 HP instead of fading out.

Eidolith

Unlocked with 500 XP in Mystic, 300 Xp in Melder, 그리고 300 XP in Ashen.

The Skills

  • Flare – 3-5 MPDeal 4 fire damage to an adjacent target and inflict Blind in aoe 1 (including you).
  • Void Beam – 5 MP – 지연 – Deal 6 fire damage in a line up to 4-6 tiles long. The final tile of the beam blinds for 2 회전. Tiles adjacent to the beam are pushed away from the beam. If you are moved, the beam location moves with you.
  • Null Void – 3 MPDispel all status effects and terrain effects and inflict -2 Mag for 3 turns in an aoe 1. Range 2 – 4.
  • Fade – 3 MPMake an ally in range 1 – 3 invisible for 1 회전하다.
  • Projection – 7 MPCreate an illusory duplicate of yourself with no armor / accessories, -5 max HP / MP, 그리고 -2 Str/Mag that lasts for 3 회전. It doesn’t get to act the turn it was created, and cannot be healed. Range 1-3. If you have enough max MP, your Projection can also cast Projection.

The Passives

  • Counter FadeWhen hit by a melee weapon, cast Fade on yourself.
  • Inner EyeBlind lasts 1 turn longer on you. Deal +20% damage while Blind. Deal +20% damage against Blind targets.
  • Absorb AuraAt the end of your turn, 훔치다 1 MP from adjacent enemies.

The Upgrades

  • 집중하다 – +X max MP.
  • Blaze / Ruin Adept – +X damage with Fire/Lightning or Ice/Ruin magic.
  • Stealth Sense – 얻다 +1 Str and Mag per rank while invisible and for 1 turn after. If you have any ranks in this, you can see the vision ranges of enemies within 6 tiles when you press the ‘Highlight All’ 단추.

Crysolith

Unlocked with 500 XP in Mystic and 400 XP in Ashen.

The Skills

  • Ice Lance – 4 MPDeal 3 ice damage and push 1 in a 3×1 wide line adjacent to you or a range 2-4 선.
  • Deep Frost – 4 MPDeal 2 ice damage and inflict -1 Move for 1 turn in an aoe 1. Range 2-4.
  • Dark Ice – 5 MPDelayDeal 7 ice damage and freeze the tile solid for 3 회전. Range 3-5.
  • Desecrate – 3 MPDeal 4 얼음 / ruin damage. If the tile already has blood or ice, also deal that damage to all tiles with contiguous blood and ice. Range 1-3.
  • Despair – 2 MPDispel all status effects and terrain effects on a tile in range 3. Deal 2 ruin + 1-3 ruin damage per dispelled effect.

The Passives

  • Cold FocusWhile standing on ice, reduce all MP costs by 1. At the end of your turn, 얻다 +3 MP per frozen creature.
  • Fell ShardsIf the primary target of your weapon attack is on ice, deal 1 ice damage to adjacent enemies and 1 ruin damage to the target.
  • VerglasAt the start of combat, gain Negate for 2 회전, and negate status isn’t removed when you would take only 1 또는 2 손상.

The Upgrades

  • 집중하다 – +X max MP.
  • Ruin Adept – +X ice / ruin damage with magic.
  • MeditationGain +X more MP each time you recover MP.

문지기

Unlocked with 500 XP in Mystic and 400 XP in Ashen.

The Skills

  • 문: 닻 – 1 MPTeleport to the target at the end of your turn. Doesn’t cost an action. Can’t be used after acting. Range 2-4.
  • 문: Stalactites – 5 MPDeal 2 physical damage in an aoe 1, and create Spikes in the center tile. Range 2-4.
  • 문: Pyre – 6 MPCreate a Pyreclot that deals 1 fire damage to adjacent tiles. After a Delay, deals 9 fire damage in 2 타일. Range 2-4. Dealing ice damage to a Pyreclot disables its second explosion.
  • 문: Blizzard – 6 MP – 지연 – Deal 7 ice damage in an aoe 2. Range 2-4.
  • 문: 번개 – 5 MP – 지연 – Deal 6 lightning damage in two aoe 1 areas that are adjacent to each other. Deal +6 lightning damage if the target is adjacent to at least 2 tiles in the area of effect. Range 2-4 for the first aoe. The second aoe must be exactly 3 tiles away from the first.

The Passives

  • MassacreYour magic deals +10% damage per enemy ajdacent to the target.
  • AntipodeDuring your turn, melting Ice deals fire damage equal to your Blaze + Ruin Adept, and you can melt Ice with lightning damage.
  • Element MasterGain +Mag equal to half your lowest Blaze / Geo / Ruin Adept skill rounded up.
  • Gate HandYou can interact with objects far away from you, even during combat.

The Upgrades

  • 집중하다 – +X max MP.
  • Blaze / Geo / Ruin Adept – +X Fire/Lightning, physical, or Ice/Ruin damage with magic.
  • ChannelerGain +X Str and Mag while preparing a delayed ability and for 1 turn after.
  • MeditationGain +X more MP each time you recover MP.

War Beast

The Skills

  • Shove – 0 MP – 푸시 1 on a target in 1-2 타일, then move forward 1 타일.
  • 견인 – 0 MPPull 1 on a target in 1-2 타일, moving backwards.
  • Saddle – 0 MPPick up an adjacent ally, causing them to mount you. If you are already mounted, instead drop the mounted ally in a space adjacent to you.
  • Chomp – 3 MPDeal 75-125% damage and inflict -1 Str / Move for 2 회전. Range 1.
  • 대시 – 4 MP – 이동하다 1-2 타일. This doesn’t consume an action.

The Passives

  • CavalryWhile you have a rider, 가져가다 -25% 손상.
  • Free SpiritWhile you have no rider, 얻다 +1 Str / Mag.
  • Combat SuppliesAt the end of your turn, recover 1 MP. When you are KO’d, your rider gains half your MP and Negate for 3 회전.
  • TreaderTake no damage from walking on Fire or Spikes, and your Move and Jump cannot be reduced.

The Upgrades

  • Endurance – +X max HP.
  • 집중하다 – +X max MP.
  • RegenerationWhenever you are healed, you recover an additional +X HP.
  • CleverUnlocks the Knight and Mystic classes. You do not qualify to unlock any other classes even if you meet the XP requirements. Knight and Mystic skills and passives cost +50% 경험치.
이 가이드는 Kingsvein 에 의해 작성되었습니다 Timbert. 여기에서 원본 간행물을 방문할 수 있습니다. 링크. 이 가이드에 대해 우려 사항이 있는 경우, 주저하지 마시고 연락주세요 여기.

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