모호함의 6가지 측면 초보자 가이드 및 팁

이 안내서에서, Six Sides of Obscurity의 시작에 대해 말씀드리겠습니다.. 확실히 어려운 게임이네요. Your starting strategy is crucial and depends on the character you’re playing. 그렇지 않으면, getting defeated by monsters multiple times in the first 5-6 levels is inevitable.

Character Selection

게임에서, some characters will face difficulties in the early levels, while others will gradually become stronger later on, giving the game a bit of an MMORPG feel. The first moments until you learn how to play your character will be truly challenging.

Warrior Tank Class (Very Easy)

This class is the easiest to play, providing a high defense and sufficient attack power early in the game, making it the least challenging class for you. Priority for skills in the Tank class is not of significant importance; it is considered a class with weaker skills.

Tank’s Stats (V)
The Tank, due to its shield, already creates a significant defense difference, making it sturdy. 이 경우, the most logical stat to focus on for a tank is STR. This stat, which increases your physical power, can compensate for the relatively weak attack power. In some experimental situations, DEX may be preferred. DEX will enhance the character’s critical chance, critical damage, 그리고, 비슷하게, boost physical power (but at a lower rate than STR).

Tank Gambler (K Passive Skills)
For the Tank in gambling, refreshing the randomly obtained bonuses whenever possible (especially the INT bonus) and making it more STR-focused will significantly ease the game. 하지만, this heavily relies on luck. You can always re-roll your passives with 1 가리키다.

Warrior Berserker Class (쉬운)

The Berserker class is one of the easier classes early in the game, featuring slow but incredibly powerful direct hits, especially with the ability to spin the sword in an area, making it capable of killing enemies. 하지만, unlike the Warrior Tank, it lacks a shield, so you should try to avoid taking damage as much as possible.

Berserker Stats (V)
The Berserker indeed has high attack power, but its defense is relatively weak, and being a slow class means it will take a lot of damage in close combat. 이 경우, the ideal stats for this class are STR and VIT. Depending on your current equipment and the power of the monsters, you can balance between these stats in your mind (If you find it easy to defeat mobs but take too much damage, focusing more on VIT will help mitigate the difficulty).

Warrior Ninja Class (Medium Difficulty)

The Ninja class is renowned for its agile attacks and critical abilities. You may find this class challenging early in the game, especially until you reach a certain critical rate. 하지만, 두려워하지 마라; even in the early stages, it is certainly not a weak class. Its direct hits are extremely fast, allowing you to maneuver around monsters, stabbing them before they can hit youthis requires some skill. By maximizing the critical bonus-giving buff, you can quickly take down mobs with just regular attacks. Its defense is much weaker than that of the Tank and Berserker, making it easier to be defeated. Defensively, it is the weakest class in the game (wearing the same armor as an Archer, which means the Archer also has a very weak defense).

Ninja Stats (V)
For the Ninja, if you feel the need, you can allocate some points to VIT. 하지만, focusing on DEX is crucial, as having high critical stats will turn the class into a true terminator.

Ninja Gambler (케이 – Passive Skills)
As much DEX as possible! Depending on the situation, VIT can be acceptable.

마술사 & Priest (Extremely Difficult)

I will discuss these two classes together, the only difference being that the Mage inflicts higher damage, while the Priest can heal themselves and team members.

Why are Mage and Priest very difficult?
These classes are skill-focused, and in the early game, access to your skills is very limited. Your skills will have long cooldown times. In these classes, it is more advantageous to focus on raising selected skills to the maximum level before moving on to other skills. A Level 1 skill will have about 90 seconds cooldown, while a Level 5 has about 35-40 초.

For Mage, starting with the skill that creates a Fire Circle on the ground can significantly ease the beginning. It can expose enemies to high damage in an area and, with a chance of burning, inflict additional percentage-based damage to the burning enemies.

For Priest, the Poison Storm and the Whirlwind skill serve a similar function to the Mage’s skill and provide satisfactory damage.

If you don’t choose area-of-effect skills, due to the delayed arrival of skills and running out of other abilities to use, you may have to evade enemies in battles. Engaging in direct combat with low defenses is very risky, and due to their incredibly low defenses, you can be defeated with just a few hits.

마술사 & Priest Stats (V)
예상대로, the primary stat for both classes is INT. 하지만, leaning towards VIT in certain tactical situations is not a bad idea. INT increases your magical power and magical defense. From your equipment, you will obtain high magical but low physical defense, resulting in a significant physical defense gap. 이 경우, going for VIT is not wrong, but you will sacrifice some of your damage.

마술사 & Priest Gambler (케이 – Passive Skills)
Since STR and DEX are stats that increase physical power and are almost ineffective for these classes (DEX increases critical chance, which could be considered if you have fantasies like a critical mage), predominantly focusing on VIT and INT will quickly bring your character back into shape.

Archer (Moderate Difficulty)

The Archer class is very challenging in the early game, but it has a skill that can turn the tide if unlocked. The last buff skill on the Archer’s skill screen provides you with a high amount of physical attack power. This is crucial in the early game because the bonus it provides can almost double or triple your attack power. You can easily defeat enemies by simply activating this buff and using basic attacks. It is advisable to maximize the Basic Hit and attack power buff before unlocking other skills.

Archer Stats (V)
The Archer is a physically oriented class, and most of its physical power comes from DEX. Since DEX also increases critical chance, playing with a critical focus in this class makes a lot of sense. As a long-range class, it usually does not require much defense. 그러므로, going full DEX will provide you with significant damage, possibly eliminating mobs before they get close to you.

Archer Gambler (케이 – Passive Skills)
Since STR provides physical power, it is acceptable here, but DEX should be your priority. VIT and INT can be re-rolled with until you reach DEX and STR.

Equipment Bonuses and Enhancements

You can access the Enhancement panel by pressing the (유) key or clicking on the Upgrade button in the lower right corner. 여기, there are three tabs available:

  • Enhancement
  • Bonus Enhancement
  • Rune Enhancement

Enhancement (유)
You can drag the item you want to enhance onto the enhancement slot or place it by right-clicking while the panel is open. Once you place the item, the icon of the required scroll for each item level will appear. Right-click on the corresponding scroll from your inventory and place it as well. Click the Upgrade button, 그리고 그게 다야. The basic attack and defense values of your item will be strengthened. You can enhance your equipment up to level ‘X (10). For each enhancement, you will spend persimmons up to the level the weapon will reach.

0-1 => 1 scroll
1-2 => 2 두루마리
:::::
9-10 => 10 두루마리

Bonus Enhancement (유)
As you defeat bosses and discover hidden chests, you’ll find some books. These books contain random bonuses. If some bonuses catch your interest and you want to add them to your items, go to the enhancement panel, open the Bonus tab, and drag your item and the book here. Click the Upgrade button, and that’s enough.

* An item can have a maximum of 5 bonuses (including basic bonuses)*
* You cannot add the same bonus more than once*
* You cannot add bonuses to your accessories*
* You cannot remove a saved bonus*

Rune Enhancement (유)
Similar to bonus books, you can obtain some rune stones. You can see these rune stones in the rune tab within the upgrade panel. By placing the equipment and the stone in the respective windows and clicking the upgrade button, the bonus written on the rune will be applied to your equipment.

* The maximum number of runes you can apply depends on the equipment level (1-3) *
* You cannot add runes to your accessories *
* You cannot remove a saved rune *

Crafting System

You can open the Craft panel by pressing (엘) or clicking the Craft button in the lower right. 여기, you’ll find a wide variety of items categorized into different groups. You can craft anything you might need, such as weapons, 갑옷, books, persimmons, 물약, 등.

  • To craft an item, simply find the item in its category, 마우스 오른쪽 버튼을 클릭하세요..
  • The item you want to craft will be placed in the center, showing the necessary materials around it.
  • If you have these items in your inventory, right-click on each to place them.
  • Once all requirements are met, right-click again on the item you want to craft in the center, and the item will be added to your inventory.

* You can upgrade your accessories from this panel.*
* The weaponsmith only sells weapons up to level 5. You should craft high-level weapons yourself.*
* Depending on your luck, you can obtain quality armor from the armorer, or you can craft it here.*
* If you don’t like the bonuses on books, you can convert them into elemental books here and add more elemental damage to your items.*
* You can craft as much as you have materials; there is no limit or chance of failure.*

Elemental Bonuses and Others

강요
The game involves elemental warfare. You should add as much elemental damage and resistance to your items as possible. You can have multiple elements, but the one with the highest percentage will be much more effective than others, making your weapon shine with that element. Other lower percentage elemental bonuses still contribute to damage but at a much lower rate. If you have similar percentages for different elements, you will hit the enemy with the element that has the highest resistance, depending on the enemy’s resistance.

예를 들어, if the enemy has very low Water resistance, and you have Air 20 and Water 17, your weapon will shine with the Air element. 하지만, the damage you deal to the monster will be processed through the Water element because Water has dealt much more damage than Air. This is calculated in the background, comparing how much Air and Water will deal, and the one with the higher damage will be effective.

Next to each monster’s name, you’ll find two elemental icons. The left one represents the highest element the monsters have, and the right one represents the weakest elemental resistances where monsters will take the most damage. Playing with elements can help you overcome challenging situations.

기타
You can build various strategies and strengthen your builds with different side bonuses in the game.

예를 들어;
* HP and SP Drain Bonus: Proportionate to the damage you deal to enemies, increases the stolen values of HP and MP that will be added to you.
* 다지: Increases your chance to ignore enemy attacks.
* 운: Increases your chance of obtaining more item drops. (모든 10 Luck represents a +%1 chance.)
* HP & MP Regeneration Bonus: 모든 8 초, receives a small healing effect on both HP and MP. You can increase this healing rate by raising the bonus value.
* 푸시, knockdown, throw, 충격, burn, freeze, 방패, 독, bleed chance rates and their resistance rates can affect your crowd control abilities and increase your resistances.

Fast Travel and Puzzles

On the main game screen, you can perform fast travels with the small ship icon in the bottom left. You can use this frequently after the first portal.
portal1-2-3, portal4-5-6 are side by side. 그러므로, to reach portal 2 그리고 3, you can teleport to portal 1 and walk to the side (when Portal 2 그리고 3 are locked).

Once you solve a portal’s puzzle, its fast travel becomes available. Puzzles are solved only once; if you want to enter the same portal again, you don’t need to solve the puzzle again.

퍼즐 1 =>
You entered a room with statues, ~와 함께 3 statues on your left and 3 on your right. You can interact with and move them. The task is simple, but sometimes it’s not obvious. A bit behind this, where you can’t interact, 있다 3 statues below and 3 ~ 위에. What you need to do is apply the upper statue arrangement to one side and the lower statue arrangement to the other side. This will activate the door.

퍼즐 2 =>
We came to a room with 3 테이블. We can rotate the spheres on the tables. When we rotate one sphere, the one we rotate turns 90 도, and the others turn 180 도. Here you can get through with a little calculation. The task is to make each sphere face its respective colored hanging lock. Standing in front of the door and looking towards the tables, the sphere on the left table should face right (=>), the one on the middle table should face forward (/\), and the one on the right table should face left (<=). This action will unlock the door.

퍼즐 3 =>
We came to a room with 4 chandeliers, and the required action here is quite obvious. You need to light all the candles on the chandeliers. The correct arrangement is shown in the burning chandeliers on the left wall. Obtaining the same arrangement will unlock the door.

퍼즐 4 =>
We came to a room with 6 colored crystals. The puzzle here is based on the combination of primary colors. To obtain the wall colors, you need to mix certain colors, which will unlock the door.
* 파란색 & Red => 보라
* 파란색 & Green => Cyan
* 빨간색 & Green => 노란색
* 모두 6 crystals => 하얀색

퍼즐 5 =>
There’s no specific tactic for Puzzle 5; unlocking the door simply involves lighting all the furnaces.

퍼즐 6 =>
This is a mechanism where you move pawns on a chessboard. The goal is to place the pawns in safe zones where the knights cannot reach. This will unlock the door.

이 가이드는 Six Sides of Obscurity 에 의해 작성되었습니다 Embermoon. 여기에서 원본 간행물을 방문할 수 있습니다. 링크. 이 가이드에 대해 우려 사항이 있는 경우, 주저하지 마시고 연락주세요 여기.

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