Oorlogsdonder

War Thunder Update 2.9.0.33 Patch-notities

War Thunder update 2.9.0.33 has just been released by developer Gaijin Entertainment and we now have the full list of changes for you to read. This new update brings a lot of gameplay improvements such as the improved FPS and stability, tuning of MLRS crosshairs, en meer.

In addition to some of the changes above, the new patch also revealed a long list of bug fixes and changes. Meer weten over deze update, check out the full changelog below.

War Thunder Update 2.9.0.33 Patch-notities

Improvements and fixes

  • A bug has been fixed when, if a voluminous shell hits a cross-section area of 3 of 4 armoured elements, a shell didnt form fragments after penetrating the armour.
  • A bug has been fixed where, when switching from commanders sight to binoculars with theSave direction while switching current triggeroption enabled, the view in binoculars was directed to the east.
  • A bug has been fixed that resulted in locking on enemies nearby the selected one with theAutomatic target lockoption enabled in Naval battles.
  • A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.
  • A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground Vehicle model, damage model, characteristic and weaponry changes:

  • Chieftain Mk.10, Striker – “Late two tonecamo is now available for completing tasks, similar to other later British ground vehicles.
  • ZSU-37-2NVD has been added for driver and commander.
  • Type 87 – “Adjustment of firemodule has been added.
  • M41A1 (SDF) – Aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch.
  • Type 60 ATMCrew number has been corrected in the info card.
  • Leopard 2KRubber-fabric mudguards have been added to the damage model.
  • Сromwell V (RP-3) – Incorrect rocket depletion order in Xray mode has been fixed.
  • Merkava Mk.3DDescription of the bulkhead between engine and combat compartments has been corrected.
  • Vickers Mk.3Gun depression angles over the engine compartment have been reduced.
  • MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets.
  • 25mm M791Initial velocity for the M242 gun has been specified.

Aircraft model, damage model, characteristic and weaponry changes

  • Pe-8Icons in the secondary weaponry menu have been corrected for 100 kg bombs.
  • Wfr.Gr.21Explosives type display has been fixed in the info card.
  • Hunter F.6The display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.
  • AH-64DJPThe display of the launchers of the AIM-92 missiles have been fixed.
  • Yak-30Armoured backseat has been added.

Fleet model, damage model, characteristic and weaponry changes

  • OrlaTraverse speed of the main calibre turret has been fixed.
  • Clemson type destroyersAI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.
  • HMS Armada, HMAS TobrukA bug has been fixed where 40mm mountings remained at maximum elevation.

Flight model changes

  • AH-1zImproved throttle response and revs recovery with increasing propeller pitch.
  • Scout AH.Mk.1, Wasp HAS.Mk.1The roll has been fixed when increasing speed in arcade battles
  • Doen 217 (all series) – A bug has been fixed with the incorrect position of wheels on the front landing gear.
  • Tu-1A bug with incorrect fuel loading has been fixed.
  • MiG-23, MiG-27A dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode.

Over de auteur

De redactie van Game N Guides bestaat uit een team van liefhebbers van videogames die persberichten schrijven, aankondigingen, updates, en meer. U kunt ons bereiken via het contactformulier.