Spielanleitung 20,000 Games in Ticket to Ride Without Actually Playing it

In this guide I’ll explain what counts for Conductor achievements and present you with 2 ways of reaching the final Level 5 Leistung. Unfortunately slow progress and announcement of shutting down the servers pushed me to look for a new approach to unlock these achievements.

What counts for Conductor achievements

With some testing I came to a conclusion that only the following counts for Conductor achievements:

  • Online ranked games,
  • Solo games against bots
  • Tutorial games (sic!)

The progress for offline games (solo and tutorial) is stored locally.

The More Legit way

Ja, du hast richtig gelesen, tutorial games count for the achievement and that’s what we’re gonna use.
Finishing one tutorial game takes ~70 seconds which is almost 4x faster than a game against bot (when farming).
70 seconds x 20,0000 games ~= 389 hours ~= 16 Tage

We’ll use AutoHotkey, since going through tutorial 20,000 times manually would be extremely boring.
Below is my script, just make sure to:

  • Run it always on the same PCthe progress is not saved on the cloud/servers,
  • Use AutoHotkey v1.1, the script is not compatible with the newer version. Sie können es herunterladen unter hier.
  • Set your Display resolution to 1920×1080,
  • Run the game in Fullscreen mode,
  • Run the game and the ahk script, then press F2 key to start the script,
  • Stop the script with F3 key before you exit the game.
; This script will keep playing Ticket To Ride

F2::

SetDefaultMouseSpeed,6
WinWaitActive Ticket to Ride
Run()

F3::ExitApp


Run() {
    while true {
        StartNewTutorialGame()
        DrawTicket()
        Wenn (CheckIsStuck()) {
            Neu starten()
            weitermachen
        }
        PlayMiamiAtlanta()
        PlayAtlantaWashington()
        DrawSecondAndFourth()
        PlayWashingtonNewYork()
        DrawNewTicket()
        DrawFourthAndDeck()
        PlayNewYorkMontreal()
        DrawNewTicket()
        DrawFourthAndFifth()
        PlayMontrealChicago()
        DrawSecondAndDeck()
        PlayChicagoDuluth()
        DrawSecondAndDeck()
        PlayDuluthDenver()
        ConfirmLastTurn()
        Draw2Deck()
        ClickForwardAndQuit()
    }
}

StartNewTutorialGame()
{
    ;Click Play
    Click, 713, 299
    Schlafen, 1000
    ;Click Tutorial
    Click, 1061, 139
    Schlafen, 1000
    ;Click Go
    Click, 1000, 839
    Schlafen, 1000
}

DrawTicket()
{
    Klicken, 1846, 345
    Schlafen, 1000
    Klicken, 1846, 903
    Schlafen, 1000
}

PlayMiamiAtlanta()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 1506, 883
    Schlafen, 1000
}

PlayAtlantaWashington()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 1496, 653
    Schlafen, 1000
}

DrawSecondAndFourth()
{
    Schlafen, 2000
    DrawSecond()
    DrawFourth()
}

PlayWashingtonNewYork()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 1566, 405
    Schlafen, 1000
}

DrawNewTicket()
{
    Schlafen, 1000
    ;Click Go
    Click, 1000, 939
    Schlafen, 1000
    ;Click Ticket Pile
    Click, 1846, 100
    Schlafen, 1000
    DrawTicket()
    Schlafen, 1000
}

DrawFourthAndDeck()
{
    Schlafen, 2000
    DrawFourth()
    DrawFromDeck()
}

PlayNewYorkMontreal()
{
    Klicken, 850, 959
    Schlafen, 500
    Klicken, 1566, 305
    Schlafen, 1000
}

DrawFourthAndFifth()
{
    Schlafen, 2000
    DrawFourth()
    DrawFifth()
}

PlayMontrealChicago()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 1366, 305
    Schlafen, 1000
}

DrawSecondAndDeck()
{
    Schlafen, 1000
    DrawSecond()
    DrawFromDeck()
}

PlayChicagoDuluth()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 1166, 365
    Schlafen, 1000
}

PlayDuluthDenver()
{
    Klicken, 1000, 959
    Schlafen, 500
    Klicken, 876, 445
    Schlafen, 1000
}

Draw2Deck()
{
    Schlafen, 1000
    DrawFromDeck()
    DrawFromDeck()
}

ConfirmLastTurn()
{
    Schlafen, 2000
    ;Click Go
    Click, 1000, 839
    Schlafen, 1000
    Schicken, {Eintreten 100}
}

DrawFirst()
{
    
}

DrawSecond()
{
    Klicken, 1846, 345
    Schlafen, 1000
}

DrawThird()
{

}

DrawFourth()
{
    Klicken, 1846, 557
    Schlafen, 1000
}

DrawFifth()
{
    Klicken, 1846, 757
    Schlafen, 1000
}

DrawFromDeck()
{
    Klicken, 1846, 803
    Schlafen, 1000
}

ClickForwardAndQuit()
{
    Schlafen, 1000
    ; Forward
    Click, 1446, 957
    Schlafen, 1000
    ; Quit
    Click, 877, 42
    Schlafen, 1000
}

CheckIsStuck()
{
    PixelGetColor, Farbe, 1000, 550, RGB
    if (color = 0xF4EFE1)
    {
        Schlafen, 1000
        return true
    }
    anders
    {
        return false
    }
}

Neu starten()
{
    Schlafen, 1000
    Schicken, {Fliehen 100}
    Schlafen, 1000
    Schicken, {Fliehen 100}
    Schlafen, 1000
    Schicken, {Eintreten 100}
}

Feel free to experiment with DefaultMouseSpeed value and Sleep times, but I found above to be the most reliable. Tutorial sometimes get stuck during drawing the ticket, I’ve added some logic to restart it in case of that happening.

The Less Legit way

Wenn 390 hours is still too much and you feel like a bit of cheating is ok, then you can get there much much faster. The progress for offline games is stored locally in UserDefault.xml file. You can find it in local app data:

%localappdata%\Days of Wonder\Ticket to Ride\UserDefault.xml

Nur:

  1. Open the file in your favourite text editor (when the game is not running),
  2. Finden <NbSoloGamesPlayed> Element <NbSoloGamesPlayed>12345</NbSoloGamesPlayed>
  3. Update the value to 200000 (or whatever you want) und speichern Sie die Datei.
  4. Führen Sie das Spiel aus, done. (Actually you might need to play one more game, didn’t test that).
Dieser Leitfaden über Fahrschein wurde geschrieben von PapaSmok. Von hier aus können Sie die Originalveröffentlichung besuchen Verknüpfung. Wenn Sie Bedenken bezüglich dieses Leitfadens haben, Bitte zögern Sie nicht, uns zu erreichen hier.

Über den Autor