Prédateur: Terrain de chasse

Prédateur: Mise à jour des terrains de chasse 1.06 Patch publié, Équilibrage et ajustements

Developer IllFonic has released the newest update for the multiplayer video game, Prédateur: Terrain de chasse. The newest update version 1.06 has been rolled out on Friday, Avril 1, 2020.

Selon l'officiel journal des modifications, Prédateur: Hunting Grounds patch 1.06 is focused on game balancing and addressing known bugs and issues. Weapons such as 2XL, ABR-Z, 7DANS, and more have been debuffed. Entre-temps, the predator has also received some minor changes such as increased in damage resistance to knives.

Mis à part cela, la nouvelle mise à jour inclut également des améliorations de la stabilité et des performances du jeu. You can find the detailed changelog in the patch notes below.

Prédateur: Mise à jour des terrains de chasse 1.06 Notes de mise à jour

Général

  • Reduced amount of Veritanium received when obtaining a duplicate item from opening a field locker
  • Made some improvements to AI pathing
  • Reduced boar health and run speed
  • Fixed some issues that were occurring with new item notifications
  • Stability improvements regarding loading screens and various gameplay interactions
  • Players will now be kicked from the match if they are inactive for over 2 minutes
  • Field locker reveal will now wait until objects are fully loaded before appearing
  • [PC] Friends list now only shows friends that are currently online on Predator: Terrain de chasse

Maps/Mission

  • Général
    • Reduced amount of Medical Stations and Ammo Crates in each map
    • Reduced amount of AI spawned on missions and defense points
    • Fixed an issue where the defense timer missions would sometimes display the incorrect countdown timer
    • Reduced defense timer countdowns on several missions
    • Fixed collision on some trees that were blocking bullets and projectiles in its leaves
    • Increased Health of Destructible Branches
    • Fixed an issue where map collectibles that were not being awarded correctly
    • Fixed an issue where the collectible interact would get stuck on screen
    • Fixed an issue where weapon lockers would prevent weapon switching if an empty weapon was replaced in the locker
    • Fixed an issue where weapon crates were not showing the correct weapon on the weapon swap widget

Fireteam

  • Général
    • Increased amount of time to wait for reinforcements to spawn after radio has been activated
    • Can no longer toggle sprinting while mid jump
    • Increased stamina required to parry
    • Parrying without enough stamina will now cause you to enter an exhausted state
    • Jumping without enough stamina will now cause you to enter an exhausted state
    • Large Veritanium pickups are now instantly added to your currency instead of taking up an inventory slot
    • Fixed an issue where jumping did not cost any stamina
    • Fixed an issue where the Fireteam fall damage was not calculating correctly
    • Fixed an issue where Fireteam members were not able to move immediately after being downed
    • Fixed an issue where certain XP events would not be calculated during Exfil
    • Fixed an issue where Fireteam members would see their ammo as a negative amount
    • Added line of sight requirement for downed Fireteam widget to appear
  • Armes
    • 2XL
      • Reduced close range damage
    • ABR-Z
      • Reduced close range damage
    • D34-D
      • Removed impact grenade firing mode
      • Reduced explosion timer on timed grenades
    • RP-103
      • Fixed an issue where the RP-103 would receive ammo too early in its reload animation
    • 7DANS
      • Reduced firing rate
      • Reduced close range damage
  • Engrenage
    • Reduced the amount of Medical Kits and Ammo Bags you can carry to 2 (down from 3)
    • Increased gear weight cost of Medical Kits and Ammo Bags
    • Reduced Grenade inner damage radius
    • Increased Grenade damage falloff speed
    • Fixed an issue where Medical Kits and Ammo Bags would sometimes stick to objects when thrown

Prédateur

  • Général
    • Increased Predator damage resistance to knives
    • Reduced the amount of damage that the Predator receives from taking headshot damage
    • Leap Slam now causes nearby Fireteam members to experience a blinding effect
    • Second Wind now causes nearby Fireteam members to experience a blinding effect
    • Increased health gained from feasting on boars
    • Boars will now show up during Target Isolation
    • Made changes to the visuals of target isolation markers
    • Fixed an issue where some of the Predator weapon reticles were incorrect
  • Des classes
    • Hunter/Jungle Hunter ‘87
      • Fixed an issue where the Jungle Hunter ‘87 class did not have the same stats as the Hunter class
      • Increased damage resistance to all Fireteam firearms other than the shotgun
    • Scout
      • Increased damage resistance to all Fireteam firearms other than the shotgun
      • Increased Gear weight limit
  • Armes
    • Combistick
      • Reduced melee swing damage
      • Reduced melee swing speed
    • Pistolet à filet
      • Increased firing rate
      • Net Gun net can no longer be shot out of the air
    • Plasma Caster
      • Increased damage to uncharged plasma caster shots
      • Reduced damage at maximum charge to prevent downing a full health Fireteam member
    • Smart Disc
      • Fixed an issue that caused the Smart Disc UI to stay on screen if the Predator is damaged while controlling the Smart Disc
    • Yautja Bow
      • Increased velocity of arrows
      • Added ability to hold bow at full charge for an extra 10 seconds before auto release

l'audio

  • Fixed flare sounds not triggering when placing flare during exfil

Matchmaking/Parties

  • Fixed an issue where other player pings would appear higher than they should
  • Fixed mission planning screen not waiting for the last person to completely finish loading the level before starting the timer
  • Removed the P2P Fallback for players after a long period of time when dedicated servers are available, prevents Predator players from creating P2P lobbies that no one can find
  • Fixed an issue where matchmaking would reset your position to the end of the line after waiting
  • Fixed an issue so that the Predator queue estimates will be more accurate

A propos de l'auteur

Earl fait partie de ces joueurs qui joueront à presque tous les nouveaux jeux. Mais il préfère jouer aux FPS et aux jeux en monde ouvert.