Developer Psyonix has rolled out Rocket League update 1.75 aujourd'hui, bringing some changes to the controller vibrations, curseurs, et plus.
Le nouveau Ligue de fusée update will be available starting today, 24 mars, pour Playstation 4, Xbox One, PC via Steam, et Nintendo Switch. For players who want to check the list of changes in the update, make sure to check the changelog below.
Mise à jour de la Ligue Rocket 1.75 Notes de mise à jour
Changes and Updates
Controller Vibration Settings
- Changed how controller vibration is set under Options -> Les contrôles.
- Added three Controller Vibration settings.
- ‘Désactivé’ removes all controller vibration.
- ‘Défaut’ only vibrates on impacts, boost activation, and explosions.
- ‘Tous’ adds vibration for the entire duration of a boost.
- Ajout d'un ‘Vibration Intensity’ slider.
- Slider can move between 0.00 et 3.00 in intervals of 0.10.
- Setting the slider to 0.00 disables vibration.
- Intensity settings below 0.5 may have inconsistent results across different controller types due to variance in vibration motors.
- Slider numbers to recreate legacy settings:
- Lumière: 0.5
- Moyen: 1.8
- Lourd: 3.0
Corrections de bogues
Général
- Fixed appearance of several Decals.
- Fixed an issue causing some maps to not appear in Online Matches since v1.74.
- Fixed Boost mutator in Spike Rush matches.
- [Vapeur, Commutateur Nintendo] Players can now send more than three messages during a Private or Wireless Match (where applicable) when the match is paused.