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How to Get All Glyphs in Dead by Daylight

This guide will describe what glyphs are and help you understand the use of them better, depending on their color. It will also explain how to commune with them in order to complete the glyph challenges in your game.

What are Glyphs?

Glyphs are special props featured in Dead by Daylight. They appear as part of tome challenges available for both Survivors and Killers.

There are several glyph challenges that can appear in a tome, and they come in different colors. Some glyphs are easier than others, but all require a Survivor or a Killer to interact with the glyph during a game.

Glyphs have the appearance of plumb-bob-shaped crystals that float in mid-air.

They spawn in random locations on the map and are invisible to players who have the associated Glyph Challenge selected. Once those players approach the location of the Glyph and get close enough, the Glyph reveals itself and plays an audio cue.

Some Glyphs, given specific circumstances, reveal their auras to the player, making it easier to find them.

How many glyph colors there are in DBD?

現在, there are eight different glyph colors in the game (in order of release):

  • Red Glyph
  • Blue Glyph
  • Yellow Glyph
  • Purple Glyph
  • White Glyph
  • Green Glyph
  • Orange Glyph
  • Pink Glyph

The game firstly introduced the Red Glyph with Tome 6. それ以来, nearly every new tome introduces a new glyph color with new effects.

Red Glyph

The Red Glyph Seeker Challenge is available to all Players. 言い換えると, this challenge can be completed by either Killers or Survivors.

The red glyph in Dead By Daylight can be made to appear in the game by selecting the correct challenge in the tome. Depending on the tome, the players are required to find either 3, 4, 5 また 6 red glyphs. Each match contains only one glyph to try to discover and interact with.

When entering the game, you must search the map to find a red diamond-like shape. When you get close enough, the shape appears and a small noise can be heard. You can thencommunewith the glyph by using the interaction button. Once the challenge is complete, you get rewarded with Rift Fragments and Bloodpoints.

  • Interaction time for Survivors: 3 秒
  • Interaction time for Killers: 1.5 秒
  • Visibility range: 8 metres

You just need to commune with the glyph to complete it; nothing else needs to happen. It is the simplest glyph challenge to complete!

Blue Glyph

The Blue Glyph Communer と Glyph Escapee Challenges are それだけ available for 生存者.

  • Interaction time: 3 秒
  • Visibility range: 10 metres
  • Penalty duration: 60 秒

After communing with a blue glyph, the Survivor suffers from either the Blindness vision または Oblivious Status Effect.

ノート: If the Challenge is Glyph Escapee, the Survivor must escape the Trial and commune with the Blue Glyph to complete it.

Yellow Glyph

The Yellow Glyph Graduate Challenge is それだけ available for 生存者.

As you walk around the trial and repair generators or unhook other Survivors, あなた’ll eventually find a bright yellow rip in the air. それか’s the yellow glyph youre looking for! Once you interact with it, fast Skills Checks will start in quick succession to one another.

The yellow glyph requires Survivors to succeed all of them. If you fail a skill check at any point, the glyph will disappear and relocate itself somewhere else on the trial.

  • Interaction time: 5 秒
  • Visibility range: 16 metres

ノート: It is possible failing the skill check task to alert the Killer to the Survivor’s location.

Purple Glyph

The Purple Glyph Tracker Challenge is それだけ available for 殺人者.

The first thing a Killer must do in order to commune with a Purple Glyph, is to hook a Survivor. Once a Survivor is hooked, the Killer will see a purple glyph spawning.

The purple glyph reveals itself to the Killer and randomly moves around the map, leaving only a trail of purple ooze behind it, with which the Killer will not have time to commune with it at first sight.

The Killer will see the aura of the Purple Glyph for 4 秒 after hooking a Survivor.

If The Killer approaches within this range, the Purple Glyph stops moving.

  • Interaction time: 2 秒
  • Visibility range: 4 metres
  • Movement speed: 1.5 MS
  • Movement range: 2 metres
  • Redirect range: 10 metres

If The Killer approaches within this range, the purple glyph starts choosing its next location:

  • Minimum distance to new spawn point: 1 metre
  • Maximum distance to new spawn point: 25 metres
  • Movement Acceptance radius: 2 metres

ノート: Purple Glyphs do not give a negative status effect to the Killers.

White Glyph

の Glyph Caretaker Challenge is それだけ available for 生存者.

At the beginning of the trial, the Survivor will see the aura of the white glyph somewhere in the map. The first step is to reach the glyph and interact with it. 理論的には, this step is the simplest of the challenge as it only requires the Survivor to travel across the map. In practice though, the difficulty depends on whether the Killer has seen and is chasing the Survivor.

An important tip for this challenge is to avoid detection by the Killer until the challenge is completed as the white glyph challenge is effectively impossible to complete if the Killer is chasing the Survivor.

Interacting with a white glyph it will spawn a fragile pocket mirror in the Survivor’s hand, causing them to drop any item they may have been holding (medkit, toolbox, flashlight etc). このために, it’s advisable to either いいえ bring an item into the trial while doing the White Glyph challenge or only bring an inexpensive item that can be lost with little consequence.

ノートIt is not possible to return to the dropped item later and pick it back up after you interact with the white glyph.

The Survivor then, will need to be carry the mirror to a dangerous place without breaking it. Although the challenge text doesn’t specify, that place is the basement. On many maps the basement can spawn in either the Killer Shack or in the main building, so the Survivor will need to find the basement and then bring the glyph into it.

  • Interaction time: 3 秒
  • Visibility range: 8 metres
  • Respawn duration (after breaking the pocket mirror): 10 秒
  • Minimum Spawn distance from the Basement: 30 metres
  • Maximum Spawn distance from the Basement: 50 metres

でも, the white glyph has unique criteria for completion. The journey to the basement isn’t so simple. Performing any rushed action such as fast vaulting a window or a pallet, jumping in or out of lockers, falling from a great height or even being hit by the Killer, it will break the white glyph. It is for this reason that being chased by the Killer makes the challenge almost impossible! Escaping the Killer and making it into the basement without performing any of the actions listed above is extremely difficult in most circumstances.

ノート: After interacting with the glyph aura in the basement, the mirror in the Survivor’s hand will be repaired and will no longer be broken by rushed actions or other activities.

Near the rear hook in the basement, another white aura will spawn, and interacting with this aura completes the challenge. The player doesn’t need to escape the Trial; even if they die to receive their 25k bloodpoints reward. But completing the challenge there’s a good reason to try to escape. If the Survivor escapes the trial with the mirror in hand, they will receive a reward of an additional 25k bloodpoints, の合計 50k bloodpoints!

Green Glyph

Glyph Pursuer Challenge is available to 両方 Survivors and Killers.

Multiple Green glyphs appear in areas where totems are normally found, as a distinct sound can be heard when you approach the right spot. A small green diamond appears when you get close enough to them.

Survivors and Killers must progress their main objectives for a green glyphs to spawn, such as repairing a generators or hooking a Survivors for the first time.

ノート: They do not spawn right in the beginning of a Trial.

During the Endgame Collapse, when both gates have been opened, the auras of any left over glyph will appear briefly. You can decide either to try and find the glyph or leave the match and try again next game!

  • Interaction time for Killers: 2 秒
  • Interaction time for Survivors: 8 秒
  • Visibility range: 8 metres
  • Maximum Spawn number: 6 グリフ

ノート: Due to green glyphs sharing their spawn locations with totems, it is possible that a Trial will spawn

fewerthan 6 グリフ, if there are not enough spawn locations available on the Map. Shelter Woods, 例えば, only has 10 spawn locations available in total, なので 5 are always reserved for Totems. 言い換えると, Shelter Woods can only spawn up to 5 グリフ.

You just need to commune with the required number of glyphs in the challenge in order to complete it; nothing else needs to happen. It is one of the simplest glyph challenges to complete along with the red glyph challenge.

Orange Glyph

の  Glyph Massacre Challenge is それだけ available for 殺人者.

The orange glyph spawns right next to the Killer when the game starts and therefor it does not require to be searched for first.

The orange glyph causes the Killer to suffer from several afflictions at the same time while they are tasked to hook 6 生存者 in order to close the Glyph.

  • Interaction time: 2 秒
  • Visibility range: 16 metres

Afflictions:

  • Increases the cool-down duration of missed basic attacks by +0.5 秒.
  • Reduces the recovery speed from pallet stuns by -50 %.
  • Reduces the action speed of breaking breakable walls and pallets, and damaging generators by -30 %.

Pink Glyph

Glyph Prowler Challenge is それだけ available for 生存者.

Survivors must be cautious in approaching the pink glyph as it will inflict them with the Exposed Status Effect and disappear, if the glyph has line-of-sight for too long. So in order to interact with the pink glyph, the Survivor must sneak up on it without being seen for too long. If stalking the pink glyph was unsuccessful or if the Survivor moves too far away from it, the pink glyph will reappear in a different location on the trial.

  • Interaction time: 3 秒
  • Visibility range: 30 metres
    Within this range, the pink glyph is able to detect the Survivor approaching it and potentially causing the Exposed status effect on the player. An audible sound cue will play as soon as the Survivor has entered its range and the glyph becomes visible.
  • Marking time: 4 秒
    This uses the same mechanic that The Ghost Face Killer uses when he approaches and marks the Survivor.
  • Grace timer: 1 2番目
    The glyph has line-of-sight on the approaching Survivor before its starts the Marking process.
  • Movement range: 32 metres
    Once a Survivor enters the visibility range of the glyph, they must stay within the movement range, otherwise it will re-spawn and teleport to a different location.
  • Marked Timer duration: 30 秒
  • Teleportation delay: 10 秒
  • Marking Progress Reset delay: 1 2番目

ノート: It is possible for a Survivor to spawn into the trial within both range and line-of-sight of their pink glyph, causing them to become Exposed すぐに after gaining control over their character.

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