バイオハザードのすべてのパズルと古い重要な場所を解く方法

こんにちは, this guide aims to have the solutions to all the game’s puzzles at your fingertips, so you don’t waste time searching for solutions on various forums/videos.

さらに, it contains some solutions for obtaining certain items and events.

序文

何よりもまず, this guide aims to serve as acheat sheetfor players who have already played the game. でも, it is also accessible to new players.

But this guide was primarily created for two purposes:

The first is to centralize information without too much unnecessary content.

The second is to easily access information through Steam’s integrated browser (Shift+Tab) while in-game. During my initial attempts at theDon’t Stop Running” と “Ink is for Squids” 実績, I played in fullscreen mode and often had to alt-tab to look for information from various sources. There were instances where my game crashed due to multiple alt-tabbing, and since the game lacks an automatic save feature, I ended up wasting a lot of time redoing the same tasks.

そう, if you prefer playing the game in “全画面表示” mode rather than “ウィンドウ付き” mode while still having the necessary puzzle information at your fingertips without the risk of alt-tabbing and crashing your game, this guide is partially designed for you.

The map screenshots are sourced from the website evilresource.

Location of the Old Keys

This chapter shows the locations of the old keys during Chris’s playthrough, which are useful for progressing through the main adventure, as well as the shotgun and magnum revolver.

Old Key #1

Mansion 1F

It is found in the bathtub, after draining it.

Old Key #2

Mansion 1F

It is located on the same table as the typewriter.

Old Key #3

Mansion 1F

It can be found in the wardrobe (be cautious of the zombie inside).

Old Key #4

Mansion B1

It is located on a kitchen shelf, at the back left corner of the room.

Old Key #5

Mansion 2F

It is situated on the desk at the foot of the bed.

Armor key and dog whistle

Location of the KeyReward

Imitation of the Armor Key.

前提条件 (Chris Only)

1x Old Key.

To obtain the Armor Key without triggering the deadly trap that activates when you attempt to take it, you must acquire an imitation of the key.

これをする, retrieve the dog whistle in the next room:

ノート:  ONLY FOR JILL.

この部屋で, you will find a lighter, which is mandatory to pick up for the continuation of the adventure.

Once you’ve obtained it, head to the outdoor balcony located here:

The quickest way is to go through the dining room’s upper floor, take the door at the far end of the room, and then take the door directly in front of you to reach the balcony outside.

Use the dog whistle once on the balcony.

This will summon 2 Cerberuses, one of which has a shiny object around its neck. Kill the Cerberus with the item and collect it. Examine the collar and press the button on it. You will retrieve a small gem.

Examine the gem and rotate it until you come across the side with an armor engraved on it. Press the interaction button. This will transform the gem into an imitation of the “鎧” 鍵.

ついに, return to where the “鎧” key is placed.

Collect the genuine “鎧” 鍵.

次, go to your inventory and use the imitation key to deactivate the trap.

散弾銃 (Chris Only)

位置

褒美

  • 散弾銃.

前提条件

  • 1x Old Key.

Explanation

初め, you will need to retrieve the broken shotgun located here:

An old key will be required to unlock the room. Take the broken shotgun located in the back left corner of the room.

Ensure you have an empty inventory slot and proceed to the room where the actual shotgun is stored (located at the very top of this section).

Take the shotgun hanging on the wall. それで, place the broken shotgun on the wall, which will deactivate the trap when exiting the room.

Richard’s Serum: どこ? + Best Route to Take

位置

Mansion 1F

褒美

  • Advancement in Richard’s quest + “Delaying the Inevitable” 業績.

Explanation

As soon as you meet Richard, you will automatically leave the room. そこから:

ステップ

Head left to reach the mansion’s main hall.

From the mezzanine of the hall, go through the door that is (more or less) in front of you. You will find yourself on the upper floor of the dining room.

Take the door on the right, which is at the far end of the room.

Take the stairs that are

選択肢は 2 つあります:

  • The first is to backtrack, but this may require you to use ammunition and/or healing items if you weren’t careful enough. さらに, Richard’s time is limited, so you should waste as little time as possible.
  • For the second option, it’s much safer and just as quick (and it will unlock shortcuts if you haven’t already). Make sure you have the “剣” key in your inventory or have previously unlocked the door next to the room where you obtained the serum. It’s also the door that leads to the entrance of the greenhouse where you can obtain one of the 4 death masks.

Once you have the serum, exit the room and go right until you reach the door at the far end of the hallway. Open it with the “剣” key if you haven’t already.

Head to the end of the hallway, located to the right of your character. Unlock the door if you haven’t already, そしてそれを開く. You will find yourself in the hallway where you encountered your first zombie.

Go to the right of your character to take the door leading to the dining room.

Return to the hall.

Go up to the first floor on the right side of the main grand staircase, and take the first door.

Take the first door on your right and give the serum to Richard.

If you have difficulty following the written steps, I’ve marked the path to follow on the following map:

Piano and Golden Emblem

位置

Mansion 1F

褒美

  • Golden Emblem.

前提条件 (Jill Only)

  • ライター.

You will find it in the same room as the dog whistle.

Explanation

To play the piano, you’ll first need to acquire the sheet music here:

The path is accessible once Richard is either saved or deceased.

Once you have the sheet music in your possession, make sure you have an empty inventory slot. Return to the room where the piano is located.

Go to the back right of the room and push the dresser to reveal the sheet music stand hidden behind it. Combine it with the sheet music. ついに, interact with the piano to open the secret door in the room. Go retrieve the emblem located in the dining room, above the fireplace. Return to the piano room to collect the golden emblem that was behind the freshly opened secret door, triggered by the piano melody. Once you have the emblem, the door will close. Place the wooden emblem in place of the golden emblem to reopen the door.

Strategy for Chris (それだけ)

Since Chris is not the sharpest tool in the box, it’s up to Rebecca to play the piano, but she will need time to rehearse. To avoid wasting time, go directly to the mansion’s main hall. On your way, grab the emblem above the fireplace in the dining room. それで, return to Rebecca, who will have finished rehearsing.

Clock Needle

位置

褒美

Shield Key.

Explanation

As soon as you have retrieved the golden emblem, hidden behind the door that only opens by playing the piano, you can place it above the fireplace located in the dining room. This will open the interior of the clock, allowing access to its mechanism.

Simply interact with the clock, select the large gear, and turn it twice in a row to the left or right.

Bees and the Wind Symbol

位置

褒美

Wind Symbol.


Explanation

On this wall, retrieve the fishhook:

On this wall, retrieve the bee lure and do not press the button:

次, combine the bee lure with the fishhook.

Retrieve the bee on this wall:

それで, still on the same wall, place the lure with the fishhook.

Return to this wall:

Place the bee specimen and press the button.

The color of the mosaics

位置

褒美

Mouthless Death Mask.

Explanation

The objective of the puzzle is for each mosaic exposed to the light to have a jewel in common with the main mosaic at the back of the room. The goal is to match the colors of the different mosaics with those of the jewels found on the main mosaic.

The puzzle can be solved by pressing only one switch for each mosaic exposed to the light.

1st mosaic (Yellow -> 赤)

2nd mosaic (Yellow -> 緑)

3rd mosaic (Red -> 紫)

これが完了したら, you will only need to interact with the main mosaic to open the secret passage and retrieve the mouthless death mask.

騎士団’ statues and the first jewelry box

位置

Mansion 2F

褒美

Mask of the Dead without eyes, nose, and mouth.

Explanation

To obtain the jewelry box stuck behind the bars, you will need to move the knight statues in this specific order:

The remaining statue will place itself. これが完了したら, you can click on the switch in the middle of the room. Activating it will remove the barriers that were preventing you from taking the jewelry box.

Take it in your inventory and examine it. It is composed of different buttons on each of its faces. Only activate the buttons in the shape of half-hearts. Once both buttons are pressed, the box will open on its own, granting you one of the 4 death masks.

Weather Vanes

位置

Courtyard 1F

褒美

Access to the next area.

Explanation

The weather vanes are located along your right side (they are quite visible due to their red and blue color).

The weather vanes must be placed on specific cardinal points to move the Cerberus statues, allowing you to open the blocking door.

Here’s how to position them:

Red Weather Vane:

Blue Weather Vane:

If you find it a bit challenging to position the pointer on the cardinal points, the technique is to press your interaction button when you see the pointer pass the cardinal point just before the one you’re aiming for. The trigger to lock the pointer is an area that extends from your cardinal point to the one that precedes it.

For easier visualization, the hatched red areas represent the zone in which you are allowed to press the interaction button to correctly lock the weather vane.

Red Weather Vane:

Blue Weather Vane:

Tombstones

位置

Courtyard 1F

褒美

Magnum Revolver.

前提条件

Wind Symbol.

Explanation

For this puzzle, you will need to retrieve the Wind Symbol located in the room, which is one of the rooms just above the save room under the stairs (the explanation to retrieve it is a little further up).

Head to the cemetery indicated above. Go to the back of it and place the Wind Symbol on the right tombstone.

By doing this the tomb will grant you access to 3 other symbols. Take them and examine them. Behind the symbols, there are buttons, press them. Once this is done for all 3 シンボル, you can place them on the left tombstone.

これが完了したら, the Magnum Revolver will appear, and you just have to pick it up.

Red Book

位置

Residence 1F

褒美

Access to the battle against Plant 42.

Explanation

This puzzle is quite straightforward. Simply retrieve the red book indicated in the next room:

It is located on the bar counter. Once obtained, return to Room 003 located in the gallery. Insert the book into the bookshelf and reconstruct the pattern formed by the book spines by moving them.

Gallery Door Code

位置

Residence 1F

褒美

Access to the room for creating the V-VOLT.

Explanation

To find the code, simply go to the recreation room, located in the residence:

部屋の中, がある 3 colored lamps that you can light with the lighter. By lighting the colored lamps, a symbol appears as a shadow on the table. This symbol will determine the order in which you will enter the code. You can view this order by interacting with the door terminal located in the gallery. Each colored lamp has a unique symbol. For the three lamp colors (赤, 緑, and orange), go and examine the pool table located upstairs in the room. Simply match the symbols of the lamps with the numbers on the billiard balls that share the same color as the lamps. This part of the “パズル” is random for each playthrough.

そう, to summarize: One lamp is associated with one number, which can be found on the billiard ball that matches the color of the lamp. This number is then associated with the symbol projected by the lamp, which will determine the order in which you will input the code.

Lamp 1 (赤), to the right of the room’s entrance:

Lamp 2 (緑), on a table in front of the bar, located at the bottom of the stairs:

Lamp 3 (orange), next to the pool table, in the top left corner from the entrance to the room:

Chris automatically has the lighter in his inventory when you start the game, but Jill does not. So if you decide to light the lamps, don’t forget to take the lighter with you, which you can find in the room where you obtained the dog whistle at the beginning of the game.

Possible solutions (6):

  • 356
  • 365
  • 536
  • 563
  • 635
  • 653

I have not verified it myself, but it seems that the code may differ depending on the difficulty level and the character being played.

私の意見では, it is faster to brute force the code than to light the lamps one by one and then associate the colors with the numbers and the numbers with the symbols.

V-Volt

位置

Residence 1F

褒美

  • The V-Volt. Used to weaken Plant 42.

前提条件 (Chris Only)

Chris isn’t the slickest penguin on the ice. そう, to create the V-Volt, Rebecca needs to do it. To make this happen, you need to let Richard die when Rebecca asks you to bring back the serum.

Once Richard is dead, when you enter the boss room, an exclusive cinematic will play, and you’ll control Rebecca to create the V-VOLT to save Chris. If Richard was saved using the serum, you won’t be able to use the V-VOLT, and you’ll engage in a somewhat longer battle against Plant 42.

Explanation

To create the V-VOLT, あなたが必要 3 empty bottles.

ステップ:

Fill one bottle with UMB no.3 (赤).
Fill one bottle with water.
Mix the water and UMB no.3 to obtain NP-004 (紫).
Fill one bottle with Yellow-6.
Mix the Yellow-6 with NP-004 to obtain UMB-10 (オレンジ).
Fill one bottle with water.
Fill one bottle with Yellow-6.
Mix the water and Yellow-6 to obtain UMB-7 (緑).
Mix UMB-7 with UMB-10 to obtain VP-017 (青い).
Fill one bottle with water.
Mix the water with VP-017.
You will finally have the V-VOLT.

Once the V-VOLT is created, return to the platform where you first encountered the sharks and enter this room:

Stand near the plant’s “触手,” インベントリを開いてください, and use the V-VOLT.

Trophy Hunting Jewels

位置

Mansion 2F

褒美

Yellow Jewel and Red Jewel.

Explanation

It’s somewhat complex to explain this in writing, so I prefer to provide you with a video by MrReign (who creates a lot of resolution videos for Resident Evil games) that demonstrates the solution in a more comprehensive manner.

Second Jewelry Box

位置

Mansion 1F

褒美

Brooch (key with the Spencer family emblem).

前提条件

Red Jewel

Explanation

Retrieve the jewelry box located on the shelf to your right.

Combine the box with the red jewel.

Here’s how to arrange the puzzle pieces:

Piece #1 (no rotation)

Piece #2 (2x clockwise rotations / 右の方へ)

Piece #3 (1x clockwise rotation / 右の方へ)

Piece #4 (7x clockwise rotations / 右の方へ)

Piece #5 (no rotation)

Elevator Buttons Under the Waterfall

位置

Courtyard B1

褒美

Access to the next area.

Explanation

Once you’ve retrieved the cylinder at the end of the path, accessible by using the crank obtained from Enrico, return to the main room where the elevator is out of order.

Interact with the control panel to obtain the tree object. それで combine it with  the cylinder.

この時点で, there’s no need to rotate the cylinder to match the numbers engraved on the tree with those on the cylinder. Simply place the tree combined with the cylinder back into the control panel as it is.

その後, the buttons on the panel will light up. The order in which you need to click on them is as follows: 4 -> 2 -> 3 -> 1

Laboratory PC Code

位置

Laboratory B3

褒美

Unlocking both doors in the laboratory.

Explanation

Interact with the computer in the room. It will ask you for a username and its password.

ユーザー:

JOHNPassword:

ADAその後, you will access the menu to open the two electronically locked doors. A password will be required. 入る

CELL.

There’s also an easter egg with the second password. Instead of typingCELL,” タイプ “MOLE” (which was the second password in the original game) when prompted for the second password.

Projection Room Terminal

位置

Laboratory B2

褒美

Laboratory Key.

Explanation

Once you’ve unlocked the doors using the computer, backtrack and return to the first floor to open the door that was previously locked.

入ると, you’ll see the terminal to the right of the screen:

The code to enter is 8462

このガイドについて バイオハザード によって書かれた Réじ. 原文はこちらからご覧いただけます リンク. このガイドに関してご不明な点がございましたら, お気軽にお問い合わせください ここ.

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