How to Optimize City Production in Anno 1800

If you don’t know how to place your buildings, if your residents are rioting because of the lack of access to the desired places, or if you are worried about the appearance of factories scattered in different places?
For everything that worries you, there is already a solution – deze gids. Here you will not only learn how to build your cities beautifully and elegantly, but also how to organize your productions efficiently and easily.

Optimization of the location of the city old world

This scheme is designed with access to 3rd class townspeople, so you may have some gaps. You can fill them in, or leave them empty for the futureas you like.

You can also use a different layout scheme. The advantages are only in the number of places for housing, but the disadvantages are less modularity, lack of places for decorations, some gaps in the necessary buildings.

Sawmills and wood harvesting

Scheme for logging: And for processing wood: Please note that one logging operation requires one sawmill.

Worsten

Here you have two options. Deze: Deze. Just remember that a middle-level composition is required here.

Work clothes

We zullen, this is it:

Zeep

Schnapps

Several options. De eerste 2 require an average level of composition.

Brood

Opnieuw, several options. The latter needs a completely improved composition.

Bier

Ingeblikt voedsel

Deze gids over Anno 1800 is geschreven door Hitomy69. Hiervan kunt u de originele publicatie bezoeken koppeling. Als u zich zorgen maakt over deze gids, aarzel dan niet om ons te bereiken hier.

Over de auteur