Wo finde ich alle Speicherprotokolle im Swapper?

While there are plenty of great guides explaining how to get all the achievementswhich consist of finding all the Messages from Home this guide is for those of you looking to fully complete the game’s Memory Log, including all Watcher Entries und Protokolle. Hopefully this reference guide proves useful to all the completionists out there!

Einführung

Let me start by quickly explaining the purpose of this guide. As you progress through The Swapper, you will encounter stones and terminals that provide the player with additional information about the game’s story. Dadurch, you will unlock Watcher Entries, Protokolle, and Messages from Home in your Memory Log.

Leider, some of these entries are missable. I have included multiple sections in this guide that cover these missables before you encounter them. There are seven total written in the format MISSABLE WARNING #N (N = 1-7), and they can be found using the Guide Index.

Watcher Entries (54 Gesamt)

As the Scavenger, you will find various stones while navigating your way through the game:

These mysterious rock samples are identified on your map (called the Theseus Navigator in-game) by a green circle with a question mark in it:

If you walk in front of one of these stones, text will automatically be displayed on-screen:

Sobald Sie dies getan haben, the watcher’s text will be viewable from the Memory Log in one of the following formats: Watcher #N, Beobachter? #N, oder Beobachter? #N on Chori V (where N is a number between 1-51):

Protokolle (23 Gesamt)

Unlike the Watcher Entries, Protokolle are unlocked by interacting with some of the terminals you discover as you journey through Theseus and beyond:

These terminals are not hidden and are marked by a green exclamation icon on your map:

If you interact with a memory terminal, its respective Protokoll will be displayed, and you will unlock that entry in your Memory Log in the format Log #N (where N is a number between 01-23):

Messages from Home (10 Gesamt)

Messages from Home are the third and final category of the Scavenger’s Memory Log:

Since these have been covered in multiple guides, this walkthrough will not go into much detail on how to obtain them; jedoch, for the sake of completeness, they too are included in this guide.

While these entries are obtained from terminals much like those used to unlock Protokolle, they are very hidden and are not represented by an icon on the map.

Finding every message will give you 100% Leistungsabschluss. If you want more information about how to acquire these messages, please check out one of the many achievement guides on Steam.

MISSABLE WARNING #1

The first area you travel through is Chori V Excavation Site 24. In diesem Abschnitt, you will find the first three Memory Log Entries: Protokoll#01, Protokoll#02, und Protokoll#03. After acquiring entries 1 und 2, you will come across a teleportation gate that is offline:

Nearby is an orb that can be used to activate the teleporter (Protokoll #03 can also be found here). Once you’ve powered and jumped through it, the gate on the other side will malfunction and become unusable:

Aus diesem Grund, you will no longer be able to return to Excavation Site 24 and acquire

Protokolle#01, #02, und #03, so make sure you access all the memory terminals and get their respective entries before entering the teleportation gate leading to Hangar.

Chori V Excavation Site 24

Protokoll #01 – Security Memo

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Protokoll #02 – Grundstück 24 Internal MSG

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Protokoll #03 – Message to Quarantine

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Halle

Beobachter #1

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Beobachter #2

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MISSABLE WARNING #2

Taking the exit to the right of Watcher #2 will lead you into Quarantine. As you head further right toward a lift, two barriers will rise on both sides of the Scavenger toas the area name impliesquarantine any potentially-contaminated individuals (these barriers are represented on your map as two light blue rectangles with diagonally-slanted dashes within them):

By powering the console above the lift with 2 orbs, you can remove the right barrier, allowing the Scavenger to head deeper into the station. Leider, the barrier on your left will never lower:

Das bedeutet, dass Watcher Entries#1 und #2 become permanently missable. While you would have to go out of your way to miss these two entries, they can technically become inaccessible, so make sure you’ve collected them both before approaching the lift in Quarantine.

Quarantine

Protokoll #04 – MSG to Site 24

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Beobachter #3

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Beobachter #4

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Beobachter #5

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Message from Home #1

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Ladebucht

Protokoll #05 – Cargo Overview

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Gardens

Beobachter #6

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Message from Home #2

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O2 Greenhouse

Protokoll #06 – Emergency Evac I

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Ladebucht (Revisited)

Message from Home #3

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Cargo Access Chute

Beobachter #7

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Living Quarters

Protokoll #07 – Dream Diary

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MISSABLE WARNING #3

You should now have enough orbs to turn on the console in Waste Management and access the jet stream above it:

If you safely exit the stream without getting incinerated, you will find a lift to the right that leads upward through a long, vertical passage:

This lift will lead you to the upper section of Waste Management, which contains a Watcher Entry und ein Protokoll. Von hier, you can reach Access Shaft, where you will find another Watcher Entry and a jet stream:

The problem is that entering this stream triggers vines to grow over the lift you used before to access this area:

This in turn makes the Protokoll and the two Watcher Entriesyou previously discovered missable, so make sure you acquire all three while you still can.

Aber warte, es gibt mehr!

Riding this jet stream will lead you to a section within Hangar that you have yet to visit. Inside this area is another Watcher Entry. While you will return to this area once more during your playthrough, the Watcher’s message will no longer be the same. Do yourself a favor and get it now before it’s gone for good.

Waste Management

Beobachter #8

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Protokoll #08 – Black Box Download

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Access Shaft

Beobachter #9

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Halle (Revisited)

Beobachter #10

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Laboratory Access

Beobachter #11

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Message from Home #4

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Planet Survey

Beobachter #12

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Protokoll #09 – Planet Chori V Overview

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Laboratory Access (Revisited)

Beobachter #13

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Beobachter #14

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High Security Laboratories

Protokoll #10 – Emergency Evac II

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Xeno Technology Research

Message from Home #5

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Protokoll #11 – Swapper Research Interests

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Beobachter #15

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Message from Home #6

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Protokoll #12 – Accident Report

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Research Sample Containment

Beobachter #16

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Beobachter #17

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Beobachter #18

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Beobachter #19

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Metaphysics

Protokoll #14 – Memo

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Beobachter #20

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Protokoll #13 – Watcher Metaphysics

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MISSABLE WARNING #4

At some point you will enter a section called Gravity Control. Within this area is a console that requires 30 orbs to power it:

Activating this console will turn on some reverse gravity panels and cause a nearby crate to move upward toward the ceiling, blocking any future access to this area from the left side:

Was ist mehr, as you progress further into the Mind-Sci facilitiespast some Watcher Entries und ein Protokollyou will eventually reach a one-way jet stream that leads downward:

This stream and the aforementioned crate in Gravity Control make

Watcher Entries#21-23 und

Protokoll#16 unreachable. Während

Watcher Entries#21-22 are unmissable (since you have to walk through them; there’s no way to jump over them and the area is covered in blue fog, preventing you from creating any clones to get past them),

Watcher Entry#23 und

Protokoll#16 Sind, so make sure you don’t mindlessly swap past them.

Darüber hinaus, this stream will blow the Scavenger back into a section of Hangar you previously visited:

Drin, you will encounter the same Watcher stone you touched to get

Watcher Entry#10; jedoch, touching the stone this time around will unlock

Watcher Entry#24, something you will definitely want to do since this is your last chance to access this area.

Why you ask? Brunnen, while there are four ways to enter this section, two of themas mentioned here and in a previous missable warningbecome inaccessible. As for the other two, they allow you to exit this screen but not reenter it. This is because of the combination of upward moving jet streams and red fog, which prevents you from both moving downward and swapping past the streams:

Gravity Control

Protokoll #15 – Transit OrderWatcher Sample #01

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Mind-Science Laboratory

Beobachter #21

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Beobachter #22

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Mind-Sci Research Specimen Holding

Protokoll #16 – Ethics of Brain Science

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Beobachter #23

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Halle (Third Visit)

Beobachter #24

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Sektor 3 Aufzug

Beobachter #25

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Beobachter #26

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Message from Home #7

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MISSABLE WARNING #5

This warning covers a lot, so please bear with me.

From Sector 3 Aufzug, you will soon enter an area called Control Access. Control Access leads to three rooms, called Solar Panel Maintenance Modules, that contain consoles used to release the station’s solar panels. What the game doesn’t tell you is that by releasing all three of these panels, you will permanently miss out on six

Watcher Entries. One of these panels must be released to reach the missable entries, and another will also need to be released in order to get your orb count high enough. I’ll elaborate more on this below, aber vorher, I’d like to address the other missable in this area.

In addition to the rooms with solar panels mentioned above, there is another area that can be reached from Control Access. It’s called Satellite Access, und, nicht überraschend, it leads to Satellite:

Satellite Access contains a Watcher stone, but if you pass it and enter the portal to Satellite, its entry will change to a different one, rendering the former missable. Um es zu umgehen, make sure you touch the stone once before teleporting to Satellite, and then touch it again on your way back.

In Ordnung, now back to the solar panel missables. zuerst, the console you need to activate in order to access the six missable entries looks like this:

The other two require 48 und 66 orbs. Here’s the location of the 48-orb console:

And here’s the location of the 66-orb one:

Solving all the puzzles before Control Access and in Satellite will bring your orb total to 70, meaning you can activate whichever console you want (but remember to power one and only one of these terminals). Sobald du hast, proceed past the panel and clear all the puzzles in the area. Keep in mind that I arbitrarily completed Disused Module before Asteroid Excavation Site 7 (both of these areas lie beyond the raised solar panels).

With the puzzles done and their respective orbs in your possession, you can now power the 93-orb console. Doing so will give you access to Command and the six missable

Watcher Entrieslocated there:

But you’re not out of the woods yet. Once you enter Command with all the solar panels released, you will trigger a cutscene that not only replaces the six abovementioned

Watcher Entriesbut also the entries of seven other Watcher stones. Für Ihren Komfort, let me list the entries that get replaced:

  • Beobachter #6 (Gardens)
  • Beobachter #7 (Cargo Access Chute)
  • Beobachter #12 (Planet Survey)
  • Beobachter #15 (Xeno Technology Research)
  • Beobachter #20 (Metaphysics)
  • Beobachter #29 (Asteroid Excavation Site 7)
  • Beobachter #30 (Disused Module)

Wenn Sie dieser Anleitung gefolgt sind, you should have all of these entries already, but if for some reason you don’t, this is your last chance to get them.

There’s one more thing that changes, aber zum glück–at least according to my admittedly limited testingit shouldn’t prevent you from getting any entries. Grundsätzlich, after triggering the cutscene in Command, any Watchers that you previously interacted with will now display gibberish messages on the screen that look like this:

The testing I mentioned above consisted of skipping two Watcher stones in Laboratory Access and then returning to them once I triggered the cutscene and the gibberish messages. When I interacted with the stones, they first gave me their normal entry, and then displayed the gibberish message during all future interactions. Since I didn’t check this with every stone, I can’t definitively state that the others are okay, but chances are they’re fine.

Control Access

Protokoll #17 – Control Crew Bulletin: Watcher Sample #01

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Satellite Access

Beobachter #27

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Satellit

Protokoll #18 – Swapper Research Interests

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Satellite Access (Revisited)

Beobachter #28

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Disused Module

Beobachter #30

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Protokoll #19 – Emergency Evac III

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Befehl

Beobachter #32

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Beobachter #33

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Beobachter #34

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Beobachter #35

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Beobachter #36

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Beobachter #37

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Message from Home #10

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Solar Panel Maintenance Modules

Message from Home #8

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Asteroid Excavation Site 7

Beobachter #29

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Protokoll #20 – Grundstück 7 Internal MSG

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Control Access (Revisited)

Message from Home #9

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Cargo Reserve

Protokoll #21 – Emergency Evac IV

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Cargo Teleport

Beobachter #31

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Mind-Science Laboratory (Revisited)

Protokoll #22 – Experimental Outcome Analysis

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Befehl (Revisited)

Beobachter? #38

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Beobachter? #39

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Beobachter? #40

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Beobachter? #41

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Beobachter? #42

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Beobachter? #43

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Cargo Access Chute (Revisited)

Beobachter? #44

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Asteroid Excavation Site 7 (Revisited)

Beobachter? #45

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Disused Module (Revisited)

Beobachter? #46

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Gardens (Revisited)

Beobachter? #47

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Planet Survey (Revisited)

Beobachter? #49

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Xeno Technology Research (Revisited)

Beobachter? #50

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Metaphysics (Revisited)

Beobachter? #51

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MISSABLE WARNING #6

At the very top of Command, past the terminal with Protokoll #23, you will find a console. This console requires 124 orbs for activation:

Jedoch, there’s one problem with this console: once you have authenticated the landing sequence, the Scavenger will end up on Chori V and no longer be able to access any of the game’s other areas. Aus diesem Grund, you will want to confirm that your Memory Log has the following entries in it:

  • Watcher Entries 1-47 und 49-51 (Eintrag 48 is on Chori V)
  • Protokolle 1-23
  • Messages from Home 1-10

Befehl (Third Visit)

Protokoll #23 – Theseus Mission Parameters

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MISSABLE WARNING #7

The surface of Chori V contains the last four Memory Log entries: Beobachter #48, Beobachter #49 on Chori V, Beobachter #50 on Chori V, and Watcher #51 on Chori V. Leider, if you progress past the final stone, complete the game, and watch the credits roll, your save will be overwritten. Loading this save will take you to the beginning of the credits, preventing you from accessing your Memory Log.

If you would like to retain access to your Memory Log entries and also complete the game, I recommend making a backup of your save. More specifically, if you are using a PC with Windows:

  • Locate your Documents folder and open it
  • Inside Documents is another folder called Facepalm Games
  • Within Facepalm Games is yet another folder called The Swapper 1000
  • Make a duplicate of The Swapper 1000 Mappe (make sure you save it somewhere else)
  • If you want to access this save after beating the came, copy your duplicate folder and paste it into Facepalm Games

Chori V

NOTIZ – Since Theseus Navigator is offline, opening up your map on Chori V will result in the following:

Due to the above, all of the remaining entries will not include a corresponding map screenshot.
Beobachter? #48

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Beobachter? #49 on Chori V

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Beobachter? #50 on Chori V

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Beobachter? #51 on Chori V

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