Guía para principiantes de Common'hood, Puntas, y trucos

Requirements for quests, elementos, NPC, some crafting recipes, all levels and general progression are described.

Consejos generales de juego

Completely Casual

Common’Hood has absolutely NO negative consequences (beyond debuffs). Nobody can die, food is optional, movement is only hindered by collision boxes. Técnicamente, Nikki has a limited number of inventory slots, but she can literally carry thousands of steel girders and raw lumber without any consideration for weight.

Con eso en mente, always run (hold LShiftI recommend enabling «Alternar carrera» in the options). There are no drawbacks, and Nikki’s walk speed is almost as slow as mine. También, if you’ve wandered too far from your base camp, you can hit ESC to pause, then press «Back to Home» to instantly teleport back to your current encampment.

UI workarounds

  • Alcott causes a GUI glitch that prevents further interactions. Press Esc after talking to Alcott to be able to interact with anything again.
  • If you’re looking at a character’s shelter status from the Community menu, it may not properly reflect all the decorations you’ve provided. Si esto pasa, click on the bed to «refresh» the shelter status.
  • You can hold the space bar (instead of the «Hold to Craft» botón) to craft items at stations repeatedly. Be aware that if the station needs repairs, space bar also automatically repairs the station, which may be what you want to keep stations in tip-top shape. Si, sin embargo, you want to repair at exactly 75% to reduce maintenance costs, keep the repairs sub-menu closed by clicking the little wrench icon (but keep an eye on the station’s repair level).

Planos

  • Blueprints are special items that take up inventory slots, but can be deleted any time (RMB), and you have infinite copies available under the Blueprint tab (represented by an infinity symbol). Right-click all the blueprints that you aren’t using at the moment, then recover the blueprint you need from the Blueprints tab by double-clicking it or dragging it to an empty hotbar slot.

Crafting Screws

  • Nota: for each scrap metal spent, you get 4x screws from the general workbench, but only 1x screw from the bench grinder, so use the general workbench to make screws. Además, you need the bench grinder to make metal rods and wheels. I suspect there are other situations like this, but I haven’t found them.

Generadores, Energía, Gasoline

Generator fuel usage just keeps going, regardless of actual power usage. You can conserve time (and therefor gas) por:

  • running everywhere (LShift),
  • rapidly clicking through NPC dialogs,
  • going to bed promptly at 9:00 PM
  • minimizing your number of generators (you will have to keep extra workbenches in storage until needed).

Of course I find that gasoline is cheap enough to buy (and I want a more relaxed experience), so I just deploy every crafting station I have, adding a generator as needed and keeping them full-ish.

Qué hacer 9:00-11:00 PM

A 9:00 PM (21:00), Nikki gets tired and won’t do most cosas, like pick up items, talk to NPCs or access crafting stations. A 11:00 PM (23:00), Nikki falls asleep wherever she’s standing. During those 120 segundos, you can still do stuff like:

  • place blueprints (press V to turn them into build orders)
  • build constructions & construct buildings
  • pick up stations (new feature as of 10/2023)
  • place stations (although you can’t access their inventories)
  • assign Commoners to a bed or tent
  • organize Nikki’s inventory & hotbar
  • manage your community (useful to assign jobs for the morning)
  • change research (click on a higher-tier skill to research every requisite skill)
  • contribute towards community contracts
  • pause and «Return to Home» (currently returns you to a point in the current level, not your camp)
  • make those irritating, flashing tutorials go away (press H)

Demo limitations

If you only have the demo, the game gets even buggier, since the Pumping Grounds is blocked off, merchant contracts do nothing, and I doubt the Plethora Project keeps the demo updated. To save frustration, don’t give Alcott any money for contracts.

Demo cheat

While you aren’t supposed to get to the Pumping Grounds, you can build a staircase over the brick wall separating the West Wing from the Pumping Grounds. Una vez allí, you can collect items that are supposed to be off-limits to demo players, but Mark isn’t there in the demo. Be careful not to go into the «background» part of the scene (with the large fluid tanks); if you do this, you won’t be able to get back, and you must reload or start over. Oye, I wonder if this would work in the full game

Progresión: List of Levels & Caracteres

I’ll cover all of this thoroughly in subsequent sections; this is an overview.

List of Areas/Levels

  1. los ala oeste, before bridge: recruit Mo, Rhett, & Ceniza (plus merchant Alcott).
  2. los ala oeste, despues del puente: recruit Ruby (plus merchant Cedric).
  3. los Pumping Grounds: recruit Mark.
  4. los Power Room / Machine Room: recruit Mike & Sahar.
  5. Underground Passage (sewer area): recruit Al. (can’t build here)
  6. los Secret Garden: no new Commoners to recruit. (can’t build here)
  7. Factory Entrance: recruit Monty, Ono, & H3X.
  8. los Glasshouse: recruit Travis & Sheira.
  9. los Barren Lands: recruit Dale & Anita.
  10. los Shipyard: recruit Dafoe & Tako.
  11. los Administration Wing: final cutscene (can’t build here).

También, there’s the Depósito (sandbox mode only).

List of Characters

I like to call the characters «Commoners» because the community’s name is «The Common.» The following is the order they appear in the Community tab. Decorate each Commoner’s room to improve their Shelter rating (and get a minor buff to activities). Decorate with items they like to improve the Shelter rating even more.

Ceniza

Habilidad: Investigar
Likes: Makeup Table, Dumbbells, Hanging Lamp, Lechuga, Jug of Water

Rubí

Habilidad: Edificio
Likes: Book Shelf Small, Plantas: Hanging 01, Alfombra 01, Calabaza

Al

Habilidad: Investigar
Likes: Bongos, Hamaca, Plantas: Aglaonema A, Rye Bread, Grilled Vegetables

Mo

Habilidad: Agricultura
Likes: Suitcase, Piano, Lamp, Ajo, Pez

Dale

Habilidad: Producing & Clearing
Likes: Carro, TV Set, Armchair, Dry Meat, Rye Bread

Ono

Habilidad: (unknown skill)
Likes: Yoga Pillow, Room Divider, Seating Cushion, Grilled Sea Bass, Zanahoria

H3X

Habilidad: Producing
Likes: Clothing Rack, 3D Printed Vase 01, 3D Printed Vase 02, Plastic Tall Chair

Monty

Habilidad: Investigar
Likes: Speaker, Stereo, New Computer, Salchichas, Fried Eggs

Anita

Habilidad: (unknown skill)
Likes: Modular Sofa A, Modular Sofa B, Guitarra, Zanahoria, Maíz

Tako

Habilidad: (unknown skill)
Likes: Camping Cooker, Couch Large, Chimenea, Comida enlatada, Preserved Food

Sahar

Habilidad: Producing & Edificio
Likes: Lamp, Armchair, CNC Table, Repollo, Zanahoria

Rhett

Habilidad: Producing & Edificio
Likes: Bike, CNC Chair, Plantas: Areca Palm B, Beer Cans, White Bread

Travis

Habilidad: Agricultura
Likes: Dumbbells Station, flores: Iris, Plantas: Areca Palm A, Repollo, White Bread

Dafoe

Habilidad: Investigar
Likes: Gaming Chair, Crypto Farm, Cactus Pot 01, Ribs, Wheat Bread

Sheira

Habilidad: Agricultura & Clearing
Likes: No likes (probably an oversight).

Mike

Habilidad: Clearing
Likes: Barber Chair, Go Game Set, Record Player, Flat Iron Steak, Beer Cans

Marca

Habilidad: Clearing
Likes: Guitarra, Music Stand, Hanging Plant 02, Papas, Grilled Vegetables

I don’t know how the food preferences affect the characters, or how to utilize that game effect (Si alguna).

Unlocking New Locations

As soon as you unlock a new area, run around & grab everything you can. Open every single container; don’t look at what it contains, just hit Ctrl+T to collect everything in it. Then close the container immediatelyyou can sort all your loot when you get back to a Stockpile.

Don’t clear the debris/rubble, since the Commoners can do that. Plop down your tent and sleep in the new area after 9:00 PM to move the Common to that new area; the Commoners will appear in the new area (even without having their quarters moved). Set everyone to «Clear» (they can’t do the other things without their stuff, de todos modos). After the area is cleaned up, you can pop back to your established encampment and return to your regularly-scheduled programming.

Recruiting Commoners

The following sections walk through level progression and recruiting characters. Maybe you can unlock them in a different order, but this order appears to be the order required by the game. Note that some characters (Al & Anita, específicamente) require back-tracking to previous levels to recruit.

The Common grows from just Nikki (el personaje principal) to three more people rapidly, then up to a total of 17 Commoners. Bien, 18 if you count Nikki (but you don’t need to build housing for your character, if you don’t feel like it). Two characters (Alcott and Cedric) aren’t able to be recruited, exactly; but they do follow the Common around as soon as Nikki says «Hi.» There are also four members of «the Ant Farm» who can’t be recruited, which will be explained in the final cutscene.

After you get each character, be sure to assign them tasks. Open your inventory, go to the Community tab, select the new character’s «Trabajos» button and hit «New Task». It automatically defaults to «Edificio», but you probably want to pick «Producción» to get more items (be sure to keep enough raw materials in the Common’s inventory boxStockpile») — it’s a plain red metal box in each of the main areas). «Clearing» is useful until all of the debris in an area is cleared, but they will not be able to clear some large rubble until Nikki has obtained certain «llaves».

The West Wing, before the bridge

Before getting your first character (Mo), you need to introduce yourself to Mo, Rhett, and Ash (in any order), and then talk to Alcott to complete the first quest. You then get your starting equipment; be sure to place «Dad’s Books» to start researching the tech tree.

Commoner #1: Mo

requisitos previos: talk to Mo, Rhett, Ceniza, and Alcott. Place the Woodcutter from your inventory.

Once you place the Wood cutter, Mo is impressed and talks to you, asking you to use it to craft some 4×4 Columns from Raw Lumber.

Mo then asks you to build a planter, and gives you the blueprints. Note that you don’t need a planter to plant anything (just put down the dirt without any wood to hold it; it stays put). I would recommend selling the planter to Alcott (the general store).

próximo, Mo wants you to grow potatoes, and gives you the seeds (you can find more potato seeds in a chest by the dark alcove underneath the spot where Alcott hangs out). After that simple quest, he joins Nikki’s cause.

Commoner #2: Rhett

requisitos previos: learn the Electronics 101 skill to craft electric motors, then learn the Advanced Electronics 1 skill to craft a micro-controller.

Across from Alcott is a pre-built general workbench; click on it to inspect it, and click the little wrench icon to see what it needs to be repaired, then close the window. Rhett will come over and talk to you, asking for you to repair it. You need Electronic tools, which can be found up the stairs one level, at the end of the catwalk. You must buy the Soldering tools from Alcott.

Then Rhett wants you to make and put electric motors in the Stockpile.

próximo, Rhett encourages you to fix the crane (needed to get to the next area). Una vez que hagas eso, he joins the Common.

Commoner #3: Ceniza

requisitos previos: Clear some debris. Learn Machine Manufacturing 1 to craft the Planar.

Ash is impressed with your initiative, but wants you to clear all the debris. You have to hold the mouse button for a few seconds per pile, which is mildly annoying, so you may instead have Mo and/or Rhett clear the debris for you.

Después, she wants you to make a Planar. Primero, sin embargo, you need to craft a Metal Workbench at the generic workbench (which requires you to have repaired itRhett’s first task). Necesitará Metal tools (buy from Alcott) y un Vicio (find one upstairs).

Once you build it, place the Metal Workbench and use it to craft the Planar. Necesitará Welding Tools (found upstairs).

próximo, Ash gives you the blueprint for «Floor Module» and tells you to build some. It’s tempting to get Rhett to do it, but NPCs can’t satisfy Build quests (bug?). You must have 160 4x4s y 348 1″ panels to craft four modules.

Build the Bridge

requisitos previos: primero, you must research (Madera) Detalles, then research Heavy Timber in order to craft 4×8 Columns.

Talk to Alcott to get the blueprints. Build two Railing Sections (96 4x4s) y un Bridge Section (40 4x8s and 200 1″ panels). You can use Rhett (or whomever) to build these sub-constructs, pero el Bridge Section w Railing blueprint must be completed by Nikki (tú). Después, talk to Alcott again to get a small cutscene. Después de la escena, talk to Alcott one more time to obtain the blueprint for the completed bridge, and ten bridge sections (only seven are needed, and you already built one, so four are actually unnecessarytrash!).

Make sure the area in front of the sinkhole is clear; if you had set up any crops here, you will have to harvest them and remove the dirt/planters to make space for the bridge. Once the bridge is assembled, move the crane in place using the control panel you fixed for Rhett. Hold A+S+E for several seconds to get it over the bridge; the cutscene will trigger as soon as you have it at the right spot.

The West Wing (post-bridge) & Pumping Grounds

Once the bridge is in place, you can cross to access the rest of the West Wing, as well as the Pumping Grounds. Talk to Cedric to get the second (y última) merchant. You can also meet Frankie and Bennie by the oil-barrel-fire (they’re wearing gas masks).

Strangely, the second part of the West Wing is so covered in debris that you can’t put down a tent to move the Common here. You could try clearing a space for the tent yourself, but then that leaves very little for the Commoners to clear. If you want to settle this tiny area and «cosecha» all the debris piles using only NPCs, you will need to buy a bed. En cambio, I recommend just turning the corner and camping in the Pumping Grounds, by Mark.

Although Ruby and Mark are nearby, you can’t recruit them until you can build a Carpentry bench and grow some diverse crops. You can get Mark before Ruby quite easily, but I recommend working towards the Kitchen (which is helpful to feed your guys) to get Ruby before working on a Composting station (which is not helpful at this point) to get Mark.

Mo’s quest: Expand the farm

Mo wants to see crop diversification. Rather than buy seeds from Cedric, go up the stairs near Ruby’s tent, and inside a wooden chest are a good number of seeds to get started. Note that I have not succeeded in trying to get Mo to satisfy his own quest by having him plant those seeds; I think Nikki has to do it.

You’re going to need these vegetables to make soup to recruit Ruby (vea abajo), so plant early in order to harvest early.

Rhett’s quest: Carpentry

requisitos previos: research Advanced Carpentry (after Rhett gives you the book).

Talk to Rhett. Then talk to him again. He’ll give you a book on Advanced Carpentry, and ask you to build a Carpentry Workbench (which is necessary to build any of the next workbenches that are necessary to progress). You will need Wood Tools, Wood Glue, and Sandpaper which can all be found (across the bridge). You will also need to craft 200 Tornillos, which can be done quickly at the Generic Workbench; do not use the Bench Grinder (when you get it) as it only produces 1 Screw per metal vs. la 4 Screws per metal at the workbench.

Commoner #4: Rubí

requisitos previos: research Cooking, build Kitchen station at the Carpentry bench,.

Ruby is initially very rude and stand-offish. … cook some Hot Soup, have it in inventory, hablar con ella, then gather Meat, Carrots, and Onions ( how much ?)

Once you get Ruby, talk to her to get the Pipe Bender quest (vea abajo)

Commoner #5: Marca

requisitos previos: research Composting, build Composting station at the Carpentry bench.

Talk to Mark multiple times. You can get a Pickaxe from Mark before he joins the cause, which lets you clear all that rubble and debris. Note that rubble piles sometimes hide valuable items, like robot parts.

Mark will require you to build another station before he’ll join the Common. Once you make and place a compost station, talk to Mark again. He’ll join the Common, then talk to him yet again. His quest is to «find information on recyclingbut that won’t happen until you find Dale in the Badlands, so set that quest on the back-burner and move on.

Ruby’s quest: Build a Pipe Bender
requisitos previos: …

Ruby’s first quest is fairly straightforward, but necessary to advance. The Pipe Bender gives access to the Machine Workbench (vea abajo).

After this quest, Ruby next tasks you with «finding a space» (las tierras baldías… way, WAY far from here), so just put that quest aside for now.

Ash’s quest: Build a Machine workbench

requisitos previos: research Machine Manufacturing 2, build a Pipe Bender (see Ruby’s Quest)

You will need this Machine station to make a Bench Grinder… (build it at Metal workbench) …

Repairing the Elevator

requisitos previos: hacer & place a Bench Grinder, which requires a machine workbench (Ash’s quest).

To fix the elevator, you’re going to need a metal wheel, crafted at a Bench Grinder. You will also need a micro-controller, a metal disc, and an electric motor.

The Machine Room / Power Room

(This area is alternately called «The Power Room» o «The Machine Room» in the dialog)

Nikki has her eyes on her goal: the Administration Wing. Sin embargo, access to the room was removed by an explosion that destroyed the main entrance. También, the game won’t let you «engañar» by just building a staircase up there, never mind that this is a base-building game. You gotta go the long way around, starting with the sewer entrance.

Rhett’s quest: Tinker station
requisitos previos: …

Commoner #6: Mike

requisitos previos: use the Carpentry station to make a Mechanics Station; use that to build a BBQ Station

Once you impress him with a grill, Mike asks you to gather meat and spices to cook brisket (how much?)

Mike’s quest … (cerveza! Although the book required to brew is found much, much later)

Commoner #7: Sahar

requisitos previos: recruit Mike, build a Pottery station

Sahar’s quest … (Ceramic oven, 3D ceramic printer, after you get H3X)

Fix the flood gate

requisitos previos: Drill Press (to make the Reinforced Plates), Mechanics Station (to make the Valves), Tinker Station (to make the Servo Motors) — both Mechanics & Tinker stations are crafted at the Carpentry station.

Piso superior, at the top of the power room, several panels need to be fixed. The three electrical boxes need two Valves, and two Reinforced Plates (six of each, total). The fuse box requires four fuses (hopefully you didn’t use them all up, since you can’t make them yet). The switch box requires two Servo Motors and two wires.

Una vez que hagas eso, the semi-hidden flood gate will open, allowing you to access the sewer tunnel.

Underground Passage (Sewer) & Secret Garden

Between the Machine Room and the Factory Entrace are two small areas (you can’t build anything in either). There are some items in the sewer, but I haven’t been able to find anything to pick up in the Secret Garden.

Commoner #11: Al

requisitos previos: research the Anarchy book that he gives you, así como ? to make the Clay Oven and ? to bake the Empenadas; make a Lathe

(Al’s not #8, because you must backtrack after exploring the Factory Entrance more)

Al takes a lot of dialogs to recruit; he’s very resistant to social interaction. In the Clay Oven bake some Empenadas (he doesn’t actually eat it, but it impresses him).

After getting Hard Wood Panels in the Factory Entrance, use the Lathe to craft a Go Game Set and present it to Al. With a little more dialog, he agrees to join the Common.

Al’s quest … (musical instruments, which all require soft wood, which isn’t available yet)

In the Secret Garden, there is only a cutscene with Olivia, la «líder» of the Ant Farm.

Continue on to the Factory Entrance.

The Factory Entrance

Nota: because Monty has no requirements to recruit, you can get him without recruiting Mark, Rubí, Mike, or Sahar. But I recommend getting them first, or at least soon afterwards.

Commoner #8: Monty

requisitos previos: ninguno!

Monty is perhaps the most critical Commoner in the game, because completing his quests are required to craft CPU chips, necessary for virtually ALL end-game technology (and several quests).

The only difficulty I can see is perhaps finding him. Once you leave the Secret Garden, you will be in an overgrown field with the front doors to the factory on your left. Ve a la derecha, all the way to the fence. Monty is camped out near some freight train boxes.

Aside: I gotta sayMonty’s story is the most disturbingdefinitely cutting onions here. This situation is terrifyingly common in the real world, and often produces a repetitive cycle. If you are blessed with a child, I thank you from the bottom of my heart for loving, protecting, guiding, and cherishing that beautiful person; may your family be blessed.

Ash’s quest: Build a robot

Commoner #9: H3X
requisitos previos: complete your first robot (see Ash’s quest)

Commoner #10: Ono
requisitos previos: get fabric (how much?), … recruit H3X

Clearing the Way: Jackhammer

Move to the factory entrance with your tent, then set everyone to clear rubble and debris. Pronto, you will find the next key (a jackhammer) needed to clear some rubble blocking an underground tunnel. Too bad you can’t just tear down the plywood separating the two areas

The Glasshouse

Clearly the best area in the game (Bueno, the only one with plants instead of trash), the Glasshouse (greenhouse) nevertheless may not be the best place to put down roots, por así decirlo. There are still two more areas before the end, so keeping the Common here involves a lot of trekking back and forth. Es más, the Glasshouse has very limited building space, so attempts to settle it will require creative use of vertical space, and probably limiting which crafting stations you keep deployed and which you keep in storage.

Commoner #12: Travis
requisitos previos: Clear the debris, (research something?)

Commoner #13: Sheira
requisitos previos: find Wildseeds, recruit Travis

Dig another hole

Camp here to bring your Commoners, and have them clear everything (as per usual). You will uncover a chainsaw, needed to clear the rubble that blocks the next underground passage. When ready, carry on to the Badlands.

las tierras baldías

Ew. Appropriately named, everything here looks like Los Angeles dyed their smog red. I can say that it has copious amounts of space, but it’s just too ugly for me to spend any more time here than necessary.

Commoner #14: Dale
requisitos previos: retrieve his Confederate flag, construct an antenna (Correcto?)

Commoner #17: Anita
requisitos previos: Recruit Tako (see The Shipyard, next section)

Moving On

Find the boltcutters in the small-ish room behind the tunnel exit (there’s another guide that has specific details).

Esta vez, you don’t need to clear the area to move on. You do, sin embargo, need to break down the fence to the last underground tunnel, which takes a long time holding down the LMB. I recommend stabilizing the mouse with something heavy and setting something atop it (like the edge of the keyboard), then take a bio-break for 5 minutos.

The Shipyard

This is the last area that you can build upon, and probably the least ugly of all the larger spaces.

Commoner #15: Dafoe
requisitos previos: …, fix his server rack (requires CPUssee Monty’s quest)

Commoner #16: Tako
requisitos previos: retrieve his «Red Globe» (baseball mitt), gain full Trust with Mo (complete all Mo quests)

It’s Locked

The door to the Administration Wing is locked, opened only with a special keycard. Afortunadamente, Alcott has it and will give it to you once you have built a set of housing plans designed by Nikki’s mother.

If you do all that, you can proceed to the Admin office and get the final cutscene, which will explain the Ant Farm and some of Nikki’s scattered memories. The credits play, but chances are good that you have much more to do in your coop, so you can keep playing after «beating the game.»

Elementos, Inventario, stuff, cosas

Materials and Items
The one actual limitation in the game is that you are provided with finite resources (although you are given large quantities to work with). The only resource I found myself managing was Scrap Metal to make Gears, Tornillos, and Reinforced Plates. If you need to, you can buy some resources (such as Scrap Metal); complete the merchant contracts to get more items for sale, research the (Haggling?) skill to reduce prices, and sell excess food for preposterous profits. Towards the end-game, you can make a monstrous Recycling Station (o dos??? See Mark’s quest) to turn Inorganic Waste and E-Waste into useful parts.

Where to put everything
Store raw ingredients and intermediates in the Stockpile (so Commoners can use them), but keep certain «Herramienta» items in your inventory (they can be found or bought but not crafted; they are generally used to craft workbenches).

Recommended Stockpile

  • Raw Wood/Lumber & Panels
  • 4x4s, 2x4s, 4x8s (for Building orders)
  • 1″ Panels and CRT panels
  • Copper Cables & Wires
  • Scrap Metal (most of it)
  • Metal Gears, Plates, Discs, Rods
  • Raw Steel, Aluminum & El plastico
  • Pipes: Acero, Aluminum & PVC
  • All seeds
  • Raw crops for Commoners to cook

Recommended Inventory

  • Metal Tools
  • Welding Tools
  • Soldering Tools
  • Machine Tools
  • Vices
  • Gardening Tools
  • Woodworking Tools
  • Wood Glue
  • Sandpaper
  • Scrap Metal (some of it) for repairs
  • Saw Blades for repairs

All Stockpiles and Food Cellars share the same inventory, so space may get limited if you store everything in the Stockpile. Move any item that is not consumed as an ingredient by someone’s assigned Production job into your inventory (or a spare chest).

Llaves
Reserva «llave» items in chests to get them out of the way. These items do nothing but unlock progress, and don’t have any use after you initially acquire them:

  • all books, which unlock new research in the tech tree
  • la «recompensas» from merchant contracts, car keys & farmer’s market tents
  • keys to clear rubble: pala (which you start with), pico, chainsaw, jackhammer, bolt cutter

Alimento & Cocinando
Commoners won’t take from the food stockpile to make new foods (including seeds), but won’t put crops in the item stockpile for cooking (nor cooking products into food storage), so you must manually transfer between the two storage containers. Por esta razón, you probably don’t want to keep cooking every day (it gets tedious to keep moving potatoes to the stockpile and grilled vegetables to the pantry). Además, food usage is unrealistically minimal while food production is unrealistically maximal, so nobody should be getting the «Hungry» debuff unless you go AFK for long periods of time without pausing.

The Crafting Stations

Using Crafting Stations

  • Ctrl+R loads a crafting station with ingredients (full stacks)
  • Ctrl+T collects all items from a chest or crafting station

List of Crafting Stations & Items to Craft
These are all the stations, with critical benches in bold, or bold & underlined (if REALLY important).

*Asterisk denotes stations that require you to hit start and then come back later, as opposed to holding down Space bar or the Craft button at the station.
(I wrote the parenthetical notes from memory, which is hardly perfect; if I can, I’ll verify them from my save files & fix errors/ommissions)

Research Stations

  • Dad’s Books — starting gear
  • Research Site Lvl 2 — craft at Carpentry Workbench; requires Milled Wood
  • Research Station Lvl 3 — craft at Electronics Workbench; requires CPU

Construcción & Machining Stations

  • Bandsaw, to make 2x4s, 4x4s, Beer Maturing Station
  • Chopsaw, to make 2×4 / 4×4 wood columns, 2×4 / 4×4 / 4×8 black metal or aluminum beams,
  • Bench Grinder, to make Gears, Metal Discs, Metal RodsMetal Wheels, Clavos (unused?), Tornillos
  • Carpentry Workbench (for Rhett), to make Mechanics Station, Kitchen Station, Ceramics Station, Research Site Lvl 2, Tinker Station, Compost Station, Potting Station, Colmena, 4″ CLT Panel, Chipboard Panel, Generic Workbench
  • Concrete Mixer, to make Clay Oven, 12″ Concrete Panel
  • Crypto Farm (for Dafoe), to make Dinero
  • Delta Printer (for Monty) — pequeña — to make Plastic Parts
  • Drill Press, to make Metal PlatesReinforced Plates
  • Electronics Workbench, to make CPU board, Robotics Workbench, Delta Printer, Lamp, Fusible, Capacitor, Resistor, Infrared Sensor, Research Station Lvl 3, Networking Station, Batería (unused?)
  • Generic Workbench, to make Electric MotorsMicro ControllersElectric Wires, Metal Workbench, Engranajes, Metal Plates, Carpentry Workbench, (Saw) Cuchillas, Tornillos
  • Heavy Machines Workbench — Large — to make Recycling Station, Injection MouldingReinforced GearsPiston, Wood Chipper, Gourmet Kitchen StationSolar Panel, Dumbbells (station), Chimenea
  • Injection Moulding — Large — to make Empty Water Jug, Plastic Tank, Plastic Chairs, Suitcase, Plastic Parts, Plastic Tarp, Beer Cans
  • Lathe (for Al), to make Go Game SetMilled Wood
  • Machine Workbench (for Ash), to make Generators, CNC Machine, Bandsaw, Sierra de mesa, Heavy Machines Workbench, Textile Workbench, Drill Press, Bench Grinder
  • Mechanics Station, to make Aquaponics, Ceramics Oven, BBQ Station, Beer Maturing Station, Válvula, Small Vertical Farm, Beer Fermenter, Farming Rack
  • Metal Workbench, to make Milling Bits, Metal Discs, Chop Saw, Lathe, Concrete Mixer, Machine Workbench, Planer, Pipe Bender, Generic Workbench, Corrugated Metal
  • Pipe Bender (for Ruby), Shaped Copper/Aluminum/PVC/Steel Pipes, Carro, Music Stand, Bike
  • Planer (for Ash), the make 1Wood Panels, 1″ Drywall
  • Recycling Station (for Mark) — ENORMOUS — to make Raw Steel Pipes, Raw Lumber, Raw Plastic, Raw Steel, Raw Aluminum, Plastic Parts, Raw Copper Pipes, Raw PVC Pipes
  • Robotic Arm (for Ash) — Enorme — to build blueprints from wood columns and panels
  • Robotics Workbench (for H3X), to make Robotic Arms, Robotic Contour Crafting, Robotic Farming, Farmbot
  • Sierra de mesa (for Mo, técnicamente), to make 2×4 / 4×4 / 4×8 wood columns, Hot Tub, Beer Maturation Station, Wooden Crate
  • Tinker Station (for Rhett), to make Servo Motors, Electronics Workbench, Stereo, Speaker, Guitarra, Piano, Bongos, Record Player,
  • Wood Chipper, to make Wood Chips (presumiblemente)
  • Antenna, which doesn’t make anything but technically counts as a station somehow

To Decorate Shelters

  • Ceramics Oven & Ceramics Station (for Sahar), to make Bricks, Ceramic Vases 1, 2, 3 from Shaped Clay
  • CNC Machine (for Rhett) — Large — to make CNC panels, CNC furniture
  • Fabrics Station & Textile Workbench (for Ono), to make Couches, Clothing Rack, Yoga Pillow, Armchair, Hamaca, Gaming Chair, Barber Chair, Rugs, Modular Sofas, Seating Cushions, Fabrics Station, Blanket
  • Robotic Contour Crafting (for Sahar) — Enorme — to make 3D printed Vases, Paredes, Casa

Agriculture & Cooking stations

  • Aquaponics (for Monty), to make Fish, Repollo
  • BBQ Station (for Mo, Mike), to make Brisket, Ribs, Grilled Vegetables
  • Colmena (por… Travis?), to make Honey
  • Beer Fermenter & Beer Maturing Station (for Mike), to make Pilsner, Portero, Lager, IPA
  • Clay Oven (for Al), to make White/Wheat/Rye/Sourdough Bread, Empenadas
  • Compost Station (for Mark), to make Mulch, Compost, Fertile Soil
  • Farmbot, Small Vertical Farm, Farming Rack (por … ? H3X, Sheira ?), to make Potatoes, Carrots, Onions, Repollo, Ajo
  • Gourmet Kitchen Station — Large — to make Steak Pot, Flat Iron Steak, Grilled Sea Bass
  • Greenhouse Cactus/Flowers/Tropical (por … Travis?) — Enorme — to make various Flowers, Cacti, and Plants
  • Kitchen Station (for Ruby), to make Dried Meat, Fried Egg, Preserved Food, Salchichas, Hot Soup
  • Potting Station (for Mo), to make Aglaonema A/B, Greenhouse Tropical/Cacti/Flowers, Potato Seeds
  • Robotic Farming (por …), to make Cabbage, Tomatoes

uhhh, what?

  • Nails and Batteries appear to be uselessdo not craft.
  • You can’t make Fertilizer (but you can find it in Sandbox mode)
  • Sandbox mode Warehouse level is missing many items, like Books, Metal Tools or Woodchipper.
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