InfraEspace

InfraEspace – Guide des exigences de construction

Do you find it annoying how InfraSpace uses different times to build their resources so you have to whip out a calculator every single time you don’t know or remember how many resources the building needs and produces in a set time frame? Me too! But due to my inability to create mods, I will instead create a list of every building that produces something, what they require and how much they produce per minute. This also includes buildings that take more than 60 seconds to finish their cycle so you can plan ahead properly.

This guide was made with InfraSpace version 1.4.366.

NOTE IMPORTANTE:

These values are valid only AFTER you finish repairing the colony ship. These values also run with no modifiers at 100% efficiency with maximum workforce so you can reliably design your cities and/or find out how many buildings you need to satisfy your requirements. Unfortunately bonuses between buildings are not listed in this guide either.

If buildings receives a boost from a repaired ship part, it will be listed in the section of each building.

Less important note:
Some of the information here might be redundant as buildings like VR-Edutainment Factory and Superconductor Factory already cycle once every 60 secondes. But then I thought it would be more convenient to just list everything in this guide anyway to avoid confusion about production amounts.

HABITAT BUILDINGS

Basic Habitat => Luxury Residential Highrise (52 inhabitants)

Habitats produce no goods but are unfortunately required to make your city function.

Personnes, ai-je raison? The following list contains each of the required resources to turn your Basic Habitats to Luxury Highrises and then keep them there. The amount of required resources will also change depending on how many people are living in the habitat. But for the sake of efficiency, I’m going to list what the largest fully packed level 6 habitat requires.

  • Oxygène: 1.4
  • Eau: 1.4
  • Survival Food: 0.3
  • Good Meal: 1.1
  • Home Appliance: 0,8
  • Ordinateur: 0,6
  • Parc: On/Off
  • Home Robot: 0,6
  • Divertissement: On/Off
  • VR-Edutainment: 0,3
  • École: On/Off

One VR-Edutainment Factory can supply a total of 26 Highrises at most. One factory creates 8 VR-sets per minute while one habitat requires 0,3 per minute, alors 8 / 0,3 ~ 26,67 habitats for one VR factory. But keep in mind that traffic is also a thing, which can slow down your deliveries.

And if you build many Basic Habitats to be upgraded at once, it’ll take a little while for everything to upgrade if you build according to the minimum requirements. This happens because habitats of different levels require different amount of Survival Food, the basic food item you need to supply your people.

People in Highrises (niveau 6 habitat) get used to Good Meals and require only 0,3 Survival Food when compared to those in Residential Buildings (niveau 4 habitat), requiring 0,8. Just be patient and let the Survival Foods roll down building by building. Or build a few extra Simple Farms to speed up the process until everything is upgraded.

SMALL MINES

  • Sand Mine: 12
  • Sulfur Mine: 12
  • Crude Oil Extractor: 12
  • Iron Mine: 12
  • Copper Mine: 12
  • Aluminum Mine: 6
  • Uranium Mine: 3
  • Iridium Mine: 6

LARGE MINES

  • Large Sand Mine: 24
  • Large Sulfur Mine: 24
  • Large Crude Oil Extractor: 24
  • Large Iron Mine: 24
  • Large Copper Mine: 24
  • Large Aluminum Mine: 12
  • Large Uranium Mine: 6
  • Large Iridium Mine: 12

COLOSSAL ADAMANTINE DRILL

The Colossal Adamantine Drill is one of the two buildings that has multiple stages of building instead of being built instantly, much like sending resources through the Spaceship Construction Facility. I will list here the stages and what each of them require.

Organiser 1 (start of construction):

  • Béton: 1500
  • Acier: 3500

Organiser 2:

  • Capteur: 250
  • High-Tech Tool: 100

Organiser 3:

  • Béton: 1000
  • Acier: 1500
  • Motor: 150
  • Ordinateur: 75

Organiser 4:

  • Béton: 500
  • Acier: 1500
  • Neural Processor: 75
  • Radiation Core: 125

Organiser 5:

  • Béton: 500
  • Acier: 1000
  • AI Control Unit: 100
  • Supraconducteur: 150

Construction complete. Colossal Adamantine Drill [Storage Deck]A besoin:

  • Red Science Pack: 1
  • Supraconducteur: 4
  • Methane (Gaz): 8,75

Produces:

  • Adamantine: 3,75

Noter: Colossal Adamantine Drill takes a whopping 4 minutes to complete a single cycle so you’ll need 4x of the listed resources to begin the process.

BASIC INDUSTRY

Concrete Factory [Storage Deck]

A besoin:

  • Soufre: 6
  • Sable: 6

Produces:

  • Béton: 48

Steel Mill [Storage Deck]

A besoin:

  • Minerai de fer: 6
  • Carbone: 6
  • Eau: 6

Produces:

  • Acier : 48

LOW-TECH INDUSTRY

Electronics Factory [Pont]

A besoin:

  • Minerai de fer: 8
  • Copper Ore: 8

Produces:

  • Electronics: 12

Plastic Factory [Pont]

A besoin:

  • Huile: 8

Produces:

  • Plastique: 12

Microchip Factory

A besoin:

  • Sable: 6
  • Electronics: 4

Produces:

  • Puce électronique: 6

Motor Factory [FTL Engine]

A besoin:

  • Barre de cuivre: 3
  • Acier: 7,5
  • Huile: 6

Produces:

  • Motor: 9

Copper Mill [FTL Turbine]

A besoin:

  • Copper Ore: 6
  • Produits chimiques: 6

Produces:

  • Barre de cuivre: 9

Home Appliance Factory [Storage Deck]

A besoin:

  • Electronics: 4
  • Plastique: 2

Produces:

  • Home Appliance: 10

Chemicals Lab [Thermal Systems]

A besoin:

  • -rien-

Produces:

  • Produits chimiques: 18

Stem Cell Lab

A besoin:

  • Oxygène: 6
  • Produits chimiques: 6

Produces:

  • Steam Cell: 6

MID-TECH INDUSTRY

Nanotubes Factory

A besoin:

  • Industrial Chemicals: 3
  • Carbone: 9

Produces:

  • Nanotubes: 6

Neural Processor Factory [Communication Array]

A besoin:

  • Nanotubes: 6
  • Puce électronique: 8

Produces:

  • Neural Processor: 4

Sensor Factory [Hull]

A besoin:

  • Plastique: 8
  • Minerai d'aluminium: 8

Produces:

  • Capteur: 16

Heat Exchanger Factory [Hull]

A besoin:

  • Barre de cuivre: 3
  • Acier: 7,5
  • Industrial Chemicals: 3
  • Huile: 6

Produces:

  • Heat Exchanger: 9

Computer Factory [Computer Deck]

A besoin:

  • Plastique: 4
  • Puce électronique: 4
  • Minerai d'aluminium: 3

Produces:

  • Ordinateur: 10

Home Robot Factory [Communication Array]

A besoin:

  • Capteur: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Home Robot: 8

Industrial Robot Factory [FTL Turbine]

A besoin:

  • Capteur: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Industrial Robot: 8

Industrial Chemicals Lab [FTL Fuel Cells]

A besoin:

  • Distilled Water: 6
  • Produits chimiques: 12
  • Methane: 6

Produces:

  • Industrial Chemicals: 9

HIGH-TECH INDUSTRY

Reinforced Iridium Factory [FTL Engine]

A besoin:

  • Iridium Ore: 6
  • Industrial Chemicals: 3
  • Huile: 12

Produces:

  • Reinforced Iridium: 9

High-Tech Workshop

A besoin:

  • Reinforced Iridium: 4
  • Nanotubes: 2
  • Capteur: 4
  • Methane: 2

Produces:

  • High-Tech Tool: 6

Holo-Display Factory [Computer Deck]

A besoin:

  • Nanotubes: 4
  • Reinforced Iridium: 4
  • Capteur: 8

Produces:

  • Holo-Display: 6

Radiation Core Factory [Radiation Shield]

A besoin:

  • Reinforced Iridium: 4
  • Uranium enrichi: 5

Produces:

  • Radiation Core: 6

Uranium Enrichment Plant [Radiation Shield]

A besoin:

  • Uranium Ore: 4
  • Produits chimiques: 8

Produces:

  • Uranium enrichi: 8

VR-Edutainment Factory [Communication Array]

A besoin:

  • Neural Processor: 4
  • Holo-Display: 8

Produces:

  • VR-Edutainment: 8

Superconductor Factory [FTL Fuel Cells]

A besoin:

  • Iridium ore: 6
  • Soufre: 10
  • Heat Exchanger: 8

Produces:

  • Supraconducteur: 3

AI Control Unit Factory [FTL Engine]

A besoin:

  • Capteur: 5
  • Neural Processor: 3
  • Methane: 4

Produces:

  • AI Control Unit: 3

GAS AND LIQUIDS

REMARQUE:Tanks are not listed here as they serve only as buffers and a way for you to check how your pipe network is doing.

Atmosphere Processor

Produces:

  • Oxygène: 6
  • Carbone: 6

Oxygen Processor

Produces:

  • Oxygène: 12

Carbon Processor

Produces:

  • Carbone: 12

Water-Air-Filter

Produces:

  • Eau: 12

Ground Water Extractor

Produces:

  • Eau: 30

Water Distillery [FTL Turbine]

A besoin:

  • Eau: 30

Produces:

  • Distilled Water: 18

Methane Drill [Thermal Systems]

Produces:

  • Methane: 12

Methane Fermentation Plant [Thermal Systems]

A besoin:

  • Déchets organiques: 8

Produces:

  • Methane: 12

TERRAFORMING

Filtering Mesh Factory [Orbital Scanners]

A besoin:

  • Heat Exchanger: 1
  • Neural Processor: 1

Produces:

  • Filtering Mesh: 6

Advanced Filtering Mesh Factory [Orbital Scanners]

A besoin:

  • Green Science Pack: 1
  • AI Control Unit: 1
  • Filtering Mesh: 3

Produces:

  • Advanced Filtering Mesh: 1,5

Superconducting Coil Factory [Orbital Scanners]

A besoin:

  • Supraconducteur: 2
  • Radiation Core: 4

Produces:

  • Superconducting Coil: 2

Dust Particle Filter

A besoin:

  • Filtering Mesh: 2

Produces:

  • Partie 1 of the terraforming process

Fertilizer Drone Hub

A besoin:

  • Engrais: 8

Produces:

  • Partie 2 of the terraforming process

Ground Acidity Regulator

A besoin:

  • Advanced Filtering Mesh: 0,5

Produces:

  • Partie 3 of the terraforming process

Ammonia Extractor

A besoin:

  • Advanced Filtering Mesh: 1,5

Produces:

  • Partie 4 of the terraforming process

Magnetic Field Generator

The Magnetic Field Generator is the second of the two buildings that has multiple stages of building instead of being built instantly, much like sending resources through the Spaceship Construction Facility. I will list here the stages and what each of them require.

PHASE 1:

  • Béton: 3500
  • Acier: 1500
  • Adamantine: 250

PHASE 2:

  • -UNKNOWN, HAVE NOT REACHED THIS POINT YET-

Construction complete.Requires:

  • -UNKNOWN-

Produces:

  • Partie 5 of the terraforming process

SCIENCE

Blue Science Pack Factory

A besoin:

  • Huile: 8
  • Carbone: 4

Produces:

  • Blue Science Pack: 4

Green Science Pack Factory

A besoin:

  • Sable: 4
  • Produits chimiques: 8
  • Minerai d'aluminium: 2
  • Blue Science Pack: 4

Produces:

  • Green Science Pack: 2

Yellow Science Pack Factory

A besoin:

  • Motor: 4
  • Déchets organiques: 2
  • Methane: 4
  • Green Science Pack: 3

Produces:

  • Yellow Science Pack: 1

Red Science Pack Factory

A besoin:

  • AI Control Unit: 1,5
  • Radiation Core: 3
  • Yellow Science Pack: 2

Produces:

  • Red Science Pack: 0,5

FOOD

Simple Farm [Passenger Deck]

A besoin:

  • Eau: 6

Produces:

  • Survival Food: 12

Fertilizer Factory

A besoin:

  • Soufre: 6
  • Produits chimiques: 6

Produces:

  • Engrais: 6

Vegetable Farm

A besoin:

  • Engrais: 3
  • Eau: 4,5
  • Oxygène: 1,5

Produces:

  • Légumes: 9
  • Déchets organiques: 4,5

Meat Lab

A besoin:

  • Eau: 4,5
  • Stem Cell: 3

Produces:

  • Viande: 9
  • Déchets organiques: 4,5

Meal Factory [Passenger Deck]

A besoin:

  • Légumes: 9
  • Viande: 9

Produces:

  • Good Meal: 12
  • Déchets organiques: 6

POUVOIR

Éolienne

Produces: 20MW

Solar Power Plant + Variation

Produces: 75MW

Methane Power Plant

A besoin:

  • Methane: 10

Produces:

  • Du pouvoir: 250MW

Nuclear Power Plant

A besoin:

  • Uranium Ore: 3,3
  • Eau: 5

Produces:

  • Du pouvoir: 750MW

Fast Neutron reactor

A besoin:

  • Uranium enrichi: 6
  • Eau: 3

Produces:

  • Du pouvoir: 2000MW

ANTARES BONUSES

Pont

A besoin:

  • Minerai d'aluminium: 350
  • Electronics: 250
  • Plastique: 250

Prime:

  • Each time Electronic is produced, vous obtenez 1 extra unit.
  • Each time Plastic is produced, vous obtenez 1 extra unit.

Communication Array

A besoin:

  • Neural Processor: 150
  • VR-Edutainment: 300
  • Home Robot: 250

Prime:

  • Each time Neural Processor is produced, vous obtenez 1 extra unit.
  • Each time VR-Edutainment is produced, vous obtenez 2 extra units.
  • Each time Home Robot is produced, vous obtenez 2 extra units.

Computer Deck

A besoin:

  • Ordinateur: 250
  • Holo-Display: 100

Prime:

  • Each time Holo-Display is produced, vous obtenez 1 extra unit.
  • Each time Computer is produced, vous obtenez 2 extra units.

FTL Engine

A besoin:

  • Reinforced Eridium: 125
  • AI Control Unit: 225
  • Motor: 350

Prime:

  • Each time Reinforced Eridium is produced, vous obtenez 1 extra unit.
  • Each time AI Control Unit is produced, vous obtenez 2 extra units.

FTL Fuel Cells

A besoin:

  • Industrial Chemicals: 300
  • Super Conductor: 75
  • Yellow Science Pack: 125

Prime:

  • Each time Superconductor is produced, vous obtenez 1 extra unit.
  • Each time Industrial Chemicals is produced, vous obtenez 1 extra unit.

FTL Turbine

A besoin:

  • Neural Processor: 150
  • Barre de cuivre: 350
  • Distilled Water: 150

Prime:

  • Each time Copper Bar is produced, vous obtenez 1 extra unit.
  • Each time Distilled Water is produced, vous obtenez 1 extra unit.
  • Each time Industrial Robot Bar is produced, vous obtenez 2 extra unit.

Orbital Scanners

A besoin:

  • Superconducting Coil: 75
  • Advanced Filtering Mesh: 200

Prime:

  • Each time Advanced Filtering Mesh is produced, vous obtenez 1 extra unit.
  • Each time Superconducting is produced, vous obtenez 1 extra unit.
  • Each time Filtering Mesh is produced, vous obtenez 2 extra unit.

Passenger Deck

A besoin:

  • Eau: 500
  • Oxygène: 500
  • Good Meal: 250
  • Survival Meal: 250

Prime:

  • Each time Survival Food is produced, vous obtenez 1 extra unit.
  • Each time Good Meal is produced, vous obtenez 1 extra unit.
  • “15% reduction for all habitat needs.

Hull

A besoin:

  • Heat Exchanger: 350
  • Capteur: 350
  • Produits chimiques: 350

Prime:

  • Each time Sensor is produced, vous obtenez 2 extra unit.
  • Each time Heat Exchanger is produced, vous obtenez 2 extra unit.

Radiation Shield

A besoin:

  • Radiation Core: 450
  • Uranium enrichi: 350

Prime:

  • Each time Radiation Core is produced, vous obtenez 4 extra unit.
  • Each time Enriched Uranium is produced, vous obtenez 3 extra unit.

Storage Deck

A besoin:

  • Béton: 1500
  • Acier: 1500
  • Home Appliance: 200

Prime:

  • Each time Concrete is produced, vous obtenez 3 extra unit.
  • Each time Steel is produced, vous obtenez 3 extra unit.
  • Each time Home Appliance is produced, vous obtenez 2 extra unit.

Telescope

A besoin:

  • Adamantine: 150
  • Red Science Pack: 50

Prime:

  • Each time Adamantine is produced, vous obtenez 5 extra unit.

Thermal Systems

A besoin:

  • Huile: 250
  • Produits chimiques: 250
  • Methane: 250
  • Blue Science Pack: 150

Prime:

  • Each time Chemicals is produced, vous obtenez 1 extra unit.
  • Each time Organic Waste is produced, vous obtenez 1 extra unit.
  • Each time Methane is produced, vous obtenez 1 extra unit.

Laser Cannon

A besoin:

  • Puce électronique: 75
  • Nanotubes: 75
  • Green Science Pack: 100

Prime:

  • Antareslaser cannon is powerful enough to melt rocks. Clear your map from obstacles from orbit!”
Ce guide sur InfraEspace a été écrit par JUUDOLF. Vous pouvez visiter la publication originale à partir de ce lien. Si vous avez des inquiétudes concernant ce guide, n'hésitez pas à nous joindre ici.

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