Have a Nice Death

Have a Nice Death Minion Classes and Groups

In Have a Nice Death, Minions are employees in Death Inc. that plays different roles. In this guide, we will be grouping the minions into different classes, describing what they actually do, and giving you some tips for every minion. While some of the minions are exceptions like the Nursurious, we will still do our best to give you some important information about them.

The different enemy groups, or classes, are grunt, range, brute, flying, and special.

Grunt

Enemies in the grunt class:

  • Ghost: Found in the Hall of Eternity and Addictions Department. Attacks by spewing out a short ranged flame.
  • Blobby: Found in Industrial Pollution and Physical Illness. Attacks by dashing.
  • Heart Breaker: Found in Physical Illness. Attacks by punching and upon death explodes.
  • Smoker: Found in the Addictions Department. Attack by leaping or headbutting.
  • Bombara: Found in Modern Warfare. Attacks by setting down timed explosives with a large blast radius.
  • Waldo Box: Found in the Toxic Food-Processing Department. Attacks by chomping at Death and grabbing him with Mayonnaise to pull him towards the Box.

The most common enemies that will be encountered on Death’s journey to treat his burnout. Most enemies in the grunt class are unassuming, but some have special abilities. Keeping a distance from the grunt enemies and using ranged attacks is the best way to defeat them, especially Bombaras. Though due to their low stun resistance, it can be better to rush into melee range and attack them or perform a charge attack to stun them.

Range

Enemies in the range class:

  • Pyro Ghost: Found in the Hall of Eternity. Attacks by shooting a fireball at Death.
  • Splurty: Found in Industrial Pollution and Physical Illness. Attacks by shooting blobs of oil that are affected by gravity.
  • Boomah: Found in Industrial Pollution. Attacks by firing a nuclear blast that covers a horizontal area or shooting out a nuclear ball that explodes after a set amount of time or when it hits a surface that isn’t a platform.
  • Caderact: Found in Modern Warfare. Attacks by firing a heat-seeking missile that loses its tracking after a set amount of time.
  • Hara-Kola: Found in the Toxic Food-Processing Department. Attacks by swinging a straw or stabbing itself to launch bubbles of soda at the cost of hp. Upon death, it releases three bubbles of soda into the air that are affected by gravity.
  • Sweetart: Found in the Toxic Food-Processing Department. Attacks by slamming its fist into the ground or firing five lumps of candy into the air that will come down on Death’s position.

Second place on the priority list, right under flying enemies. Ranged enemies are some of the less tanky foes that are encountered, but can easily disrupt combos if left unchecked. Sweetarts and Hara-Kolas are in this category because they have a ranged attack that has a lot of range. All ranged enemies should be targeted first unless flying enemies are present. They can usually be stunned with a few hits with the scythe, which is especially useful against Sweetarts since their candy mortar will be canceled entirely.

Brute

Enemies in the brute class:

  • Spooksmen: Found in the Hall of Eternity and the Addictions Department. Attacks by swinging its fists or spinning.
  • Petroll: Found in Industrial Pollution and Physical Illness. Attacks by stretching its arm out and can dash away from Death if he gets too close.
  • Nursurion: Found in Physical Illness and the Addictions Department. Attacks by teleporting behind Death and stabbing him with their syringes or swinging their syringes when Death is within melee range, though they prefer teleporting.
  • Imposter: Found in the Addictions Department. Attacks by swinging its hammer twice or punching in three directions.
  • Veteran: Found in Modern Warfare. Attacks by slamming its barrel or using it as a shield which, when hit, will explode.
  • Roaster: Found in Modern Warfare. Attacks by performing an uppercut or spewing fire and a large area.
  • Burgeww: Found in the Toxic Food-Processing Department. Attacks by spitting out a tomato that comes back after traveling a certain distance and flying into the air and slamming onto the ground. Burgewws can eat their allies to regenerate their health and increase their damage.

Brute class enemies are not too threatening with the exception of Nursurions, since they don’t care where Death is to attack, and Roasters, with their flame covering a large area. Where brute enemies are the biggest threat is in cramped hallways or corners since their high hp can keep them attacking for longer periods of time. High-damaging attacks or charge attacks are the best way to defeat them, whether by stunning or outright getting rid of them.

Flying

Enemies in the flying class:

  • Crow: Found in the Hall of Eternity and Modern Warfare. Attacks by charging at Death.
  • Flying Book: Found in the Hall of Eternity. Attacks by shooting a paper airplane.
  • Stormy: Found in Industrial Pollution. Attacks by firing four projectiles in an X pattern.
  • Seaglue: Found in Industrial Pollution. Attacks by firing three globs of oil that move diagonally downwards.
  • Bombaron: Found in Modern Warfare. Attacks by dropping bombs or firing machine guns.
  • Bubbaboom: Found in the Toxic Food-Processing Department. Attacks by dropping down from above Death and slows Death if he is too close when he slays it.

Top priority enemies, as they are more out of reach than ranged enemies and can easily fill the arena with projectiles. Though they have the lowest stun resistance and can be stunned with fewer hits than range class enemies. Usually, they will move lower to the ground if Death is low enough, which helps with taking them out. Anything with homing capabilities or with vertical reach is optimal when facing these enemies.

Special

Enemies in the special class:

  • Ulcermonner: Found in Physical Illness. Summons Blobbies and Splurties.
  • Floplexil: Found in Physical Illness and the Addictions Department. They have three variants, a white grunt class variant, a yellow range class variant, and a winged flying class variant. The white Floplexils attack by biting at Death. The yellow and winged Floplexils attack by spitting a poisonous cloud, with the yellow ones shooting horizontally and the winged ones shooting downward.
  • Sullied: Found in the Addictions Department and Modern Warfare. Temporarily shields all nearby enemies from damage, but cannot target itself.

Special class enemies are enemies that have unique characteristics that set them apart from the other classes, Ulcermonners summon enemies, Sullied shield enemies, and Floplexils has three variants, but are still considered the same type of enemy. Ulcermonners and Sullied are top priority targets, no exceptions since they can increase the number of attacks it takes to clear an arena. Any attack works on them because they won’t fight back. Floplexils can be taken care of with the same methods as other enemies of their respective classes.

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