How to Create a Radial Array in Blender

Creating a circular pattern of duplicated objects in Blender using the array modifier.

Creating A Radial Array

Here’s a step-by-step guide on duplicating an object in a circular pattern using the Array modifier in Blender:

  1. Start by adding anEmptyto your scene at the desired center of rotation.
  2. 다음, apply the Array modifier to the object you wish to duplicate and adjust theCountparameter to determine the number of copies you want.
  3. In the Array modifier settings, change the offset type fromrelative” 에게 “물체” 그리고 “Emptyas the offset object.
  4. 선택 “Emptyand press the “N” key on your keyboard to open the item properties sidebar. 활용 “location,” “Rotation,” 그리고 “Scalefields to manipulate the array’s position.
  5. Blender allows you to perform mathematical calculations in various input fields. To create a complete circle, 그것은 360 도, enter the formula 360/(Count) in the appropriate rotation axis field of theEmpty,” 어디 “Countrepresents the value you set in the array modifier.

Refer to the image below for a visual representation.

After pressing the “입력하다” 열쇠, the mathematical calculation is executed, resulting in the rotation of the empty based on the quotient obtained.

And that concludes the process! This quick and straightforward method allows you to efficiently duplicate an object in a circular pattern. Since I frequently utilize this technique, I decided to create a guide, hoping that it would be beneficial to someone out there.

이 가이드는 Blender 에 의해 작성되었습니다 Lao Gan Ma. 여기에서 원본 간행물을 방문할 수 있습니다. 링크. 이 가이드에 대해 우려 사항이 있는 경우, 주저하지 마시고 연락주세요 여기.

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