These graphic settings were shared with me by an ancient Chinese proverb. If you’re overheating, don’t like motionblur, don’t like DOF, want high quality textures but low quality or no shadows, 이것은 당신을 위한 가이드입니다. Today we’ll only be editing 2 files via notepad and calling it a day. Play around with the settings until you find what you like, but I’ve already shaved 10 degrees temp off playing and I think the game looks less washed out for it, and certainly doesn’t stutter anymore. If there is something you want to lower or improve that I didn’t list, just comment and ask.
예배 규칙서
씨:\Users\YourUserName\AppData\Local\HMS_00\Saved\Config\WindowsNoEditor
Required Files:
- GameUserSettings.ini – to adjust FPS and limited graphics ONLY
- Engine.ini – this is to adjust MANY secret graphic settings… shhh!
중요한: After editing either (or both) 파일, right-click and select Properties and mark Read Only so your changes are not overwritten. Engine.ini is more forgiving than GameUserSettings. Most of the variables for GameUserSettings are sweeping variables with 0=Low, 1=Medium, 2=High, and 3=Epic graphic quality. Adjusting any of the variables here will make sweeping changes to even some of the secret graphic settings you can’t see. We will work with GameUserSettings first because it’s quick and easy. Any of the changes added to Engine.ini need to be copy/pasted to the BOTTOM of the file.
GameUserSettings.ini Configuration
[/script/engine.gameusersettings] bUseDynamicResolution=False LastUserConfirmedResolutionSizeX=1920 LastUserConfirmedResolutionSizeY=1080 WindowPosX=-1 WindowPosY=-1 LastConfirmedFullscreenMode=1 PreferredFullscreenMode=1 AudioQualityLevel=0 LastConfirmedAudioQualityLevel=0 FrameRateLimit=60.000000 ;ChangeFPShere DesiredScreenWidth=1920 DesiredScreenHeight=1080 LastUserConfirmedDesiredScreenWidth=1920 LastUserConfirmedDesiredScreenHeight=1080 LastRecommendedScreenWidth=-1.000000 LastRecommendedScreenHeight=-1.000000 LastCPUBenchmarkResult=-1.000000 LastGPUBenchmarkResult=-1.000000 LastGPUBenchmarkMultiplier=1.000000 bUseHDRDisplayOutput=False HDRDisplayOutputNits=1000 [ScalabilityGroups] ;0=Low,1=Medium,2=High,and 3=Epic sg.ViewDistanceQuality=1 sg.ShadowQuality=0 sg.PostProcessQuality=1 sg.TextureQuality=2 sg.EffectsQuality=1 sg.FoliageQuality=1 sg.ShadingQuality=1
Engine.ini Configuration
[Shaders] [/스크립트/엔진.renderersettings] niagara.CreateShadersOnLoad=1 r.CreateShadersOnLoad=1 r.AllowOcclusionQueries=1 r.Shaders.Optimize=1 [TextureStreaming] r.Streaming.Boost=1 r.Streaming.FullyLoadUsedTextures=1 r.Streaming.HLODStrategy=2 r.bForceCPUAccessToGPUSkinVerts=True r.Streaming.FramesForFullUpdate=60 r.Streaming.DropMips=0 r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.MipBias=0 r.Streaming.UseAllMips=1 r.Streaming.UseMaterialData=1 r.Streaming.UseNewMetrics=1 r.Streaming.UsePerTextureBias=1 r.Shaders.Optimize=1 r.Shaders.FastMath=1 r.UseShaderCaching=1 r.UseShaderPredraw=1 r.UseAsyncShaderPrecompilation=1 r.TargetPrecompileFrameTime=13 r.PredrawBatchTime=13 r.AccelPredrawBatchTime=0 r.AccelTargetPrecompileFrameTime=0 r.Streaming.DefragDynamicBounds=1 s.AsyncLoadingThreadEnabled=True r.Streaming.PoolSize=0 [콘솔변수] AllowAsyncRenderThreadUpdates=1r.AllowAsyncRenderThreadUpdates=1 AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1 AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1 AllowAsyncRenderThreadUpdatesEditor=1 AllowAsyncRenderThreadUpdatesEditor=1 s.AsyncLoadingThreadEnabled=True [SystemSettings] r.PostProcessAAQuality=1 r.AmbientOcclusionMaxQuality=0 r.AmbientOcclusionLevels=0 r.DepthOfFieldQuality=0 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.EyeAdaptationQuality=2 r.BloomQuality=4 r.Tonemapper.GrainQuantization=0 r.HighQualityLightMaps=0 r.MotionBlurQuality=0 r.DefaultFeature.MotionBlur=0 r.Tonemapper.Quality=2 r.ParticleLightQuality=0 r.ViewDistanceScale=0.8 r.SkeletalMeshLODBias=0 r.MipMapLODBias=0 foliage.LODDistanceScale=0.8 r.LandscapeLODBias=0 foliage.DensityScale=0 grass.DensityScale=0 r.Lightshafts=0 r.LightFunctionQuality=0 r.ShadowQuality=0 r.Shadow.DistanceScale=0.2 r.Shadow.MaxResolution=256 r.AOQuality=0 r.MaxAnisotropy=2 r.RefractionQuality=0 r.SSR.Quality=0 r.DetailMode=0 r.MaterialQualityLevel=0 r.SSS.Quality=0
Any of the changes added to Engine.ini need to be copy/pasted to the BOTTOM of the file. Comment if you tried any of these settings and if you got lower temperatures, and remember to right-click and select file Properties to mark Read Only after editing to prevent game overwriting your changes. Thanks for reading.