This guide details all the enemies and how to counter them so far.
Introduction
This guide shows all the enemies that we can find in Lethal Company, and how to counter them. Already giving you a spoiler, some enemies you just have to accept and pray that you donât die, since if that happens, it will cause a lot of damage to the companyâŚ
This guide will be separated into two parts, where I will show you the enemies and threats you encounter inside the facility and also outside, as nowhere is safe in this game.
Have fun!
Hygrodere (The Slime)
Difficulty to counter: Easy
The hydrogere is one of the easiest to counter, it is a very large slime that follows you and damages you if you touch it. You just need to be careful not to get stuck in a corner with him, otherwise youâre pretty safe.
Spore Lizard (The Poison Mouth)
Difficulty to counter: Easy
The spore lizard is a lizard with a huge mouth, and will always run away when you try to get close. At first he will try to scare you with his huge mouth. He will attack you if you attack first or if he has nowhere to go. In short, if you see one of these, donât worry and go on your way.
If he attacks you, you will be hit by a field of poison and he will also try to bite you.
Hoarding Bug (The Thief)
Difficulty to counter: Easy
Normally hoarding bugs are not aggressive, they just want to get items for themselves (like us!). They will pick up any item you leave lying on the ground, and they will attack if you go after them, pick up their item, or attack them first.
To counter this, just donât do anything that might irritate them.
Snare Flee (The WTF is on MY HEAD???)
Difficulty to counter: Medium
The snare fleas are on the roof of the facility, it is very difficult to see them and if they catch on a player, they will stay there until the player dies or someone hits them.
To counter it, always look at the ceiling and be careful with this monster, if it manages to stick to a friendâs head, you can remove it using a shovel or a stop sign, if it sticks to you, you can get it out by leaving the room and Go outside or pick up your dropped items and try to hit the snare flea yourself.
Bunker Spider (The Giant Spider)
Difficulty to counter: Medium
These bunker spiders always stay close to their webs, so whenever you see webs, there might be a bunker spider waiting for you. They can be on the wall waiting for you, or even on the ceiling, so keep an eye out.
To counter it is very easy, you can climb onto any table, or guardrails, in short, anything that is not on the same level as the ground, as these spiders cannot climb up and attack you and you can kill them that way. If you want to escape, itâs also very easy, as they donât go very far from the place where you find them.
Thumper (The Fastest Man Alive)
Difficulty to counter: Medium
The Thumper is a very fast enemy that comes after you in a straight line.
To counter, try to climb a railguard or a table, as, like spiders, they cannot reach you when you are higher than them. Itâs also interesting to stay in corners or places with a lot of curves.
Bracken (The Stealth Guy)
Difficulty to counter: Medium
The bracken is that player who loves a stealth game. If he manages to reach you without being seen, he kills you instantly, and pulls your body away.
To counter it, you need to see it before it reaches you or your friend. So he will start to go back and give up on killing you at that moment. But remember, donât look at him for too long or trap him in a corner, because then heâll get pissed and give up playing stealth and kill you immediately.
Ghost Girl (The âGuys, are you seeing her too?â)
Difficulty to counter: Hard
The ghost girl is one of the rarest monsters in the game, and also one of the most unique, as literally only one player can see her at a time, and it will always be the person being haunted.
If she is standing still and not following you, you can go near her and she will disappear. But if you hear her humming and coming after you, itâs time to run, because if she gets to you, she will kill you. And hereâs a tip, thereâs no point running out of the facility, as it is one of the only monsters that can leave the facility and follow you to the ship, and kill you inside, even with the door closed.
You canât hit it with anything, you canât kill it, and you canât run away. There are rumors that you can make it disappear by taking a shower, but nothing confirmed.
In the best case, just leave the planet.
Coil-Head (The Weeping Angels)
Difficulty to counter: Hard
Coil-heads are the fastest if youâre not looking at them. In other words, they wonât move if you or a player is looking at them.
In this case, thereâs not much you can do when you find one of these, just always look at it and go backwards trying to find the exit. If you have friends, one can guide the person who is looking directly at the coil-head to make things easier.
Jester (The Jack in the Box)
Difficulty to counter: Hard
The jester is a jack in the box that walks around, but if you grab him, he wonât do anything but will follow you, but when he starts to turn the handle and play the little song, itâs time to leave running from the facility.
After he turns the crank and plays the little song, you have about 20 or 30 seconds to leave, as he will turn into a gigantic and fast monster and will kill you instantly when he touches you, no matter where you are, basically being impossible to avoid or kill.