How to Add Custom Assets in Amnesia: De bunker

A Guide how to add custom assets to Amnesia: De bunker.

Downloading assets

In this guide we are using Amnesia Rebirth ATDD Asset Pack by TechOFreak & Patrisiogames.

To download a file in moddb:

1. Go to files
2. Click the file
3. Click Download now button.

Copying assets

Assets must be copied in your mod’s root directory: Amnesia The Bunker\mods\YOUR MOD\

Do NOT copy them into: Amnesia The Bunker\mods\YOUR MOD\Assets\

1. Open the Zip. file and go to assets folder (image 1)
2. Drag and drop the folders you want to: Amnesia The Bunker\mods\YOUR MOD\ (image 2)

Do NOT copy models folder since that is for Amnesia: Rebirth and will NOT work in Amnesia: De bunker

image 1

image 2

Adding necessary files

Now we need to create some files to make the assets work.

resources file

1. Create a new .txt file named resources.txt in your mod’s root directory: \Amnesia The Bunker\mods\YOUR MOD

2. Open the file and paste directories you want

Voorbeeld:

<Bronnen>
<Directory Path="/billboards" AddSubDirs="WAAR"/>
<Directory Path="/config" AddSubDirs="WAAR"/>
<Directory Path="/entiteiten" AddSubDirs="WAAR"/>
<Directory Path="/afbeeldingen" AddSubDirs="WAAR"/>
<Directory Path="/kaarten" AddSubDirs="WAAR"/>
<Directory Path="/muziek" AddSubDirs="WAAR"/>
<Directory Path="/sounds" AddSubDirs="WAAR"/>
<Directory Path="/static_objects" AddSubDirs="WAAR"/>
<Directory Path="/textures" AddSubDirs="WAAR"/>
</Bronnen>

3. Go to File->Opslaan als…

4. Change the file name from resources.txt to resources.cfg and click save.

You can delete the unnecessary .txt file

lookUpDirs file

1. Create a folder named editor in your mod’s root directory: \Amnesia The Bunker\mods\YOUR MOD

2. Open the editor folder

3. Create a new .txt file named lookupdirs.txt

4. Open the file and paste the categories you want

Voorbeeld:

<Directories>
<Dir Category="StaticObjects" Path="assets/static_objects" />
<Dir Category="Entiteiten" Path="assets/entities" />
<Dir Category="Billboards" Path="assets/billboards" />
<Dir Category="Particles" Path="assets/particles" />
<Dir Category="Geluiden" Path="assets/sounds" />
</Directories>

5. Go to File->Opslaan als…

6. Change the file name from lookupdirs.txt to lookupdirs.cfg and click save.

You can delete the unnecessary .txt file

WIPMod file

1. Make sure you have launched LevelEditor.exe atleast once.

2. Ga naar C:\Users\YOUR USER\Documents\HPL3

3. Create a new .txt file named WIPMod.txt

4. Paste your mod’s entry.hpc file location between “”

Voorbeeld:

<WIPmod Path="C:\Programmabestanden (x86)\Steam\steamapps\common\Amnesia The Bunker\mods\YOUR MOD\entry.hpc" />

5. Go to File->Opslaan als…

6. Change the file name from WIPMod.txt to WIPMod.cfg and click save.

You can delete the unnecessary .txt file

Deze gids over Geheugenverlies: De bunker is geschreven door Kiviviki. Hiervan kunt u de originele publicatie bezoeken koppeling. Als u zich zorgen maakt over deze gids, aarzel dan niet om ons te bereiken hier.

Over de auteur