This guide will quickly explain how to get the achievement, and what your mistakes may be.
Invoering
This is one of the hardest achievements in the Half-Life franchise. Whether you’re a perfectionist or a collector, this achievement will come in handy for getting the achievement. Note for collectors: somehow this achievement, despite being hard, is more common than lighting up 15 zombies on fire with flares?
Beginning
How to begin the challenge:
- The challenge won’t really begin until you get your first weapons in Hoofdstuk 3, “Lowlife”
- Once you get the first 2 wapens, you must use your one and only bullet op het slot vooruitgaan. You can not avoid the lock unless using cheats, but what’s the fun in that?.
- If you use jachtgeweer op het slot, remember to LMB schieten, als RMB shoots 2 kogels.
Na dit, there is no need to use a gun to progress in the game.
Algemene tips
These are the general rules one needs to use to get the achievement:
- You can only use the Supercharged Gravity Gun, Normal Gravity Gun, de Koevoet, de Granaten, Mounted Turrets, bondgenoten, Pulse Balls, en de Rocket Launcher, however remember not to directly hit enemies with Raketten.
- Gebruik de Gravity Gun to throw heavy dingen, explosives of sharp dingen. Bijvoorbeeld: Deuren, Granaten, Bricks en Saws.
- U kunt gebruik maken van de Gravity Gun tot adjust de placement of your granaten that you throw, or throw the ones from the vijanden back to sender.
- Raketten are a good way to throw nauwkeurig projecticles, although the rockets are zeldzaam.
- A good way to verdedigen yourself is to get something big, like a door, and block the shots of the enemies (Dat is, unless the enemies have knockback like the Combine Airship.)
- It is better if you remember to save. It’s obvious why.
Deze gids over Half-Life 2: Episode One is geschreven door
vwwwiou.
Hiervan kunt u de originele publicatie bezoeken koppeling.
Als u zich zorgen maakt over deze gids, aarzel dan niet om ons te bereiken hier.