Infraespaço

Infraespaço – Guia de requisitos de construção

Do you find it annoying how InfraSpace uses different times to build their resources so you have to whip out a calculator every single time you don’t know or remember how many resources the building needs and produces in a set time frame? Me too! But due to my inability to create mods, I will instead create a list of every building that produces something, what they require and how much they produce per minute. This also includes buildings that take more than 60 seconds to finish their cycle so you can plan ahead properly.

This guide was made with InfraSpace version 1.4.366.

NOTA IMPORTANTE:

These values are valid only AFTER you finish repairing the colony ship. These values also run with no modifiers at 100% efficiency with maximum workforce so you can reliably design your cities and/or find out how many buildings you need to satisfy your requirements. Unfortunately bonuses between buildings are not listed in this guide either.

If buildings receives a boost from a repaired ship part, it will be listed in the section of each building.

Less important note:
Some of the information here might be redundant as buildings like VR-Edutainment Factory and Superconductor Factory already cycle once every 60 segundos. But then I thought it would be more convenient to just list everything in this guide anyway to avoid confusion about production amounts.

HABITAT BUILDINGS

Basic Habitat => Luxury Residential Highrise (52 inhabitants)

Habitats produce no goods but are unfortunately required to make your city function.

People, Estou certo? The following list contains each of the required resources to turn your Basic Habitats to Luxury Highrises and then keep them there. The amount of required resources will also change depending on how many people are living in the habitat. But for the sake of efficiency, I’m going to list what the largest fully packed level 6 habitat requires.

  • Oxygen: 1.4
  • Água: 1.4
  • Survival Food: 0.3
  • Good Meal: 1.1
  • Home Appliance: 0,8
  • Computador: 0,6
  • Parque: Ligado desligado
  • Home Robot: 0,6
  • Entretenimento: Ligado desligado
  • VR-Edutainment: 0,3
  • Escola: Ligado desligado

One VR-Edutainment Factory can supply a total of 26 Highrises at most. One factory creates 8 VR-sets per minute while one habitat requires 0,3 per minute, assim 8 / 0,3 ~ 26,67 habitats for one VR factory. But keep in mind that traffic is also a thing, which can slow down your deliveries.

And if you build many Basic Habitats to be upgraded at once, it’ll take a little while for everything to upgrade if you build according to the minimum requirements. This happens because habitats of different levels require different amount of Survival Food, the basic food item you need to supply your people.

People in Highrises (nível 6 habitat) get used to Good Meals and require only 0,3 Survival Food when compared to those in Residential Buildings (nível 4 habitat), requiring 0,8. Just be patient and let the Survival Foods roll down building by building. Or build a few extra Simple Farms to speed up the process until everything is upgraded.

SMALL MINES

  • Sand Mine: 12
  • Sulfur Mine: 12
  • Crude Oil Extractor: 12
  • Iron Mine: 12
  • Copper Mine: 12
  • Aluminum Mine: 6
  • Uranium Mine: 3
  • Iridium Mine: 6

LARGE MINES

  • Large Sand Mine: 24
  • Large Sulfur Mine: 24
  • Large Crude Oil Extractor: 24
  • Large Iron Mine: 24
  • Large Copper Mine: 24
  • Large Aluminum Mine: 12
  • Large Uranium Mine: 6
  • Large Iridium Mine: 12

COLOSSAL ADAMANTINE DRILL

The Colossal Adamantine Drill is one of the two buildings that has multiple stages of building instead of being built instantly, much like sending resources through the Spaceship Construction Facility. I will list here the stages and what each of them require.

Palco 1 (start of construction):

  • Concreto: 1500
  • Aço: 3500

Palco 2:

  • Sensor: 250
  • High-Tech Tool: 100

Palco 3:

  • Concreto: 1000
  • Aço: 1500
  • Motor: 150
  • Computador: 75

Palco 4:

  • Concreto: 500
  • Aço: 1500
  • Neural Processor: 75
  • Radiation Core: 125

Palco 5:

  • Concreto: 500
  • Aço: 1000
  • AI Control Unit: 100
  • Superconductor: 150

Construction complete. Colossal Adamantine Drill [Storage Deck]Requer:

  • Red Science Pack: 1
  • Superconductor: 4
  • Metano (Gás): 8,75

Produces:

  • Adamantine: 3,75

Observação: Colossal Adamantine Drill takes a whopping 4 minutes to complete a single cycle so you’ll need 4x of the listed resources to begin the process.

BASIC INDUSTRY

Concrete Factory [Storage Deck]

Requer:

  • Enxofre: 6
  • Areia: 6

Produces:

  • Concreto: 48

Steel Mill [Storage Deck]

Requer:

  • Minério de ferro: 6
  • Carbono: 6
  • Água: 6

Produces:

  • Aço : 48

LOW-TECH INDUSTRY

Electronics Factory [Ponte]

Requer:

  • Minério de ferro: 8
  • Copper Ore: 8

Produces:

  • Electronics: 12

Plastic Factory [Ponte]

Requer:

  • Óleo: 8

Produces:

  • Plástico: 12

Microchip Factory

Requer:

  • Areia: 6
  • Electronics: 4

Produces:

  • Microchip: 6

Motor Factory [FTL Engine]

Requer:

  • Barra de cobre: 3
  • Aço: 7,5
  • Óleo: 6

Produces:

  • Motor: 9

Copper Mill [FTL Turbine]

Requer:

  • Copper Ore: 6
  • Produtos químicos: 6

Produces:

  • Barra de cobre: 9

Home Appliance Factory [Storage Deck]

Requer:

  • Electronics: 4
  • Plástico: 2

Produces:

  • Home Appliance: 10

Chemicals Lab [Thermal Systems]

Requer:

  • -nada-

Produces:

  • Produtos químicos: 18

Stem Cell Lab

Requer:

  • Oxygen: 6
  • Produtos químicos: 6

Produces:

  • Steam Cell: 6

MID-TECH INDUSTRY

Nanotubes Factory

Requer:

  • Industrial Chemicals: 3
  • Carbono: 9

Produces:

  • Nanotubes: 6

Neural Processor Factory [Communication Array]

Requer:

  • Nanotubes: 6
  • Microchip: 8

Produces:

  • Neural Processor: 4

Sensor Factory [casco]

Requer:

  • Plástico: 8
  • minério de alumínio: 8

Produces:

  • Sensor: 16

Heat Exchanger Factory [casco]

Requer:

  • Barra de cobre: 3
  • Aço: 7,5
  • Industrial Chemicals: 3
  • Óleo: 6

Produces:

  • Heat Exchanger: 9

Computer Factory [Computer Deck]

Requer:

  • Plástico: 4
  • Microchip: 4
  • minério de alumínio: 3

Produces:

  • Computador: 10

Home Robot Factory [Communication Array]

Requer:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Home Robot: 8

Industrial Robot Factory [FTL Turbine]

Requer:

  • Sensor: 4
  • Motor: 4
  • Neural Processor: 1

Produces:

  • Industrial Robot: 8

Industrial Chemicals Lab [FTL Fuel Cells]

Requer:

  • Distilled Water: 6
  • Produtos químicos: 12
  • Metano: 6

Produces:

  • Industrial Chemicals: 9

HIGH-TECH INDUSTRY

Reinforced Iridium Factory [FTL Engine]

Requer:

  • Iridium Ore: 6
  • Industrial Chemicals: 3
  • Óleo: 12

Produces:

  • Reinforced Iridium: 9

High-Tech Workshop

Requer:

  • Reinforced Iridium: 4
  • Nanotubes: 2
  • Sensor: 4
  • Metano: 2

Produces:

  • High-Tech Tool: 6

Holo-Display Factory [Computer Deck]

Requer:

  • Nanotubes: 4
  • Reinforced Iridium: 4
  • Sensor: 8

Produces:

  • Holo-Display: 6

Radiation Core Factory [Radiation Shield]

Requer:

  • Reinforced Iridium: 4
  • Urânio enriquecido: 5

Produces:

  • Radiation Core: 6

Uranium Enrichment Plant [Radiation Shield]

Requer:

  • Uranium Ore: 4
  • Produtos químicos: 8

Produces:

  • Urânio enriquecido: 8

VR-Edutainment Factory [Communication Array]

Requer:

  • Neural Processor: 4
  • Holo-Display: 8

Produces:

  • VR-Edutainment: 8

Superconductor Factory [FTL Fuel Cells]

Requer:

  • Iridium ore: 6
  • Enxofre: 10
  • Heat Exchanger: 8

Produces:

  • Superconductor: 3

AI Control Unit Factory [FTL Engine]

Requer:

  • Sensor: 5
  • Neural Processor: 3
  • Metano: 4

Produces:

  • AI Control Unit: 3

GAS AND LIQUIDS

NOTA:Tanks are not listed here as they serve only as buffers and a way for you to check how your pipe network is doing.

Atmosphere Processor

Produces:

  • Oxygen: 6
  • Carbono: 6

Oxygen Processor

Produces:

  • Oxygen: 12

Carbon Processor

Produces:

  • Carbono: 12

Water-Air-Filter

Produces:

  • Água: 12

Ground Water Extractor

Produces:

  • Água: 30

Water Distillery [FTL Turbine]

Requer:

  • Água: 30

Produces:

  • Distilled Water: 18

Methane Drill [Thermal Systems]

Produces:

  • Metano: 12

Methane Fermentation Plant [Thermal Systems]

Requer:

  • Desperdício orgânico: 8

Produces:

  • Metano: 12

TERRAFORMING

Filtering Mesh Factory [Orbital Scanners]

Requer:

  • Heat Exchanger: 1
  • Neural Processor: 1

Produces:

  • Filtering Mesh: 6

Advanced Filtering Mesh Factory [Orbital Scanners]

Requer:

  • Green Science Pack: 1
  • AI Control Unit: 1
  • Filtering Mesh: 3

Produces:

  • Advanced Filtering Mesh: 1,5

Superconducting Coil Factory [Orbital Scanners]

Requer:

  • Superconductor: 2
  • Radiation Core: 4

Produces:

  • Superconducting Coil: 2

Dust Particle Filter

Requer:

  • Filtering Mesh: 2

Produces:

  • Papel 1 of the terraforming process

Fertilizer Drone Hub

Requer:

  • Fertilizante: 8

Produces:

  • Papel 2 of the terraforming process

Ground Acidity Regulator

Requer:

  • Advanced Filtering Mesh: 0,5

Produces:

  • Papel 3 of the terraforming process

Ammonia Extractor

Requer:

  • Advanced Filtering Mesh: 1,5

Produces:

  • Papel 4 of the terraforming process

Magnetic Field Generator

The Magnetic Field Generator is the second of the two buildings that has multiple stages of building instead of being built instantly, much like sending resources through the Spaceship Construction Facility. I will list here the stages and what each of them require.

PHASE 1:

  • Concreto: 3500
  • Aço: 1500
  • Adamantine: 250

PHASE 2:

  • -UNKNOWN, HAVE NOT REACHED THIS POINT YET-

Construction complete.Requires:

  • -UNKNOWN-

Produces:

  • Papel 5 of the terraforming process

SCIENCE

Blue Science Pack Factory

Requer:

  • Óleo: 8
  • Carbono: 4

Produces:

  • Blue Science Pack: 4

Green Science Pack Factory

Requer:

  • Areia: 4
  • Produtos químicos: 8
  • minério de alumínio: 2
  • Blue Science Pack: 4

Produces:

  • Green Science Pack: 2

Yellow Science Pack Factory

Requer:

  • Motor: 4
  • Desperdício orgânico: 2
  • Metano: 4
  • Green Science Pack: 3

Produces:

  • Yellow Science Pack: 1

Red Science Pack Factory

Requer:

  • AI Control Unit: 1,5
  • Radiation Core: 3
  • Yellow Science Pack: 2

Produces:

  • Red Science Pack: 0,5

FOOD

Simple Farm [Passenger Deck]

Requer:

  • Água: 6

Produces:

  • Survival Food: 12

Fertilizer Factory

Requer:

  • Enxofre: 6
  • Produtos químicos: 6

Produces:

  • Fertilizante: 6

Vegetable Farm

Requer:

  • Fertilizante: 3
  • Água: 4,5
  • Oxygen: 1,5

Produces:

  • Vegetables: 9
  • Desperdício orgânico: 4,5

Meat Lab

Requer:

  • Água: 4,5
  • Stem Cell: 3

Produces:

  • Carne: 9
  • Desperdício orgânico: 4,5

Meal Factory [Passenger Deck]

Requer:

  • Vegetables: 9
  • Carne: 9

Produces:

  • Good Meal: 12
  • Desperdício orgânico: 6

POWER

Turbina de vento

Produces: 20MW

Solar Power Plant + Variation

Produces: 75MW

Methane Power Plant

Requer:

  • Metano: 10

Produces:

  • Poder: 250MW

Nuclear Power Plant

Requer:

  • Uranium Ore: 3,3
  • Água: 5

Produces:

  • Poder: 750MW

Fast Neutron reactor

Requer:

  • Urânio enriquecido: 6
  • Água: 3

Produces:

  • Poder: 2000MW

ANTARES BONUSES

Ponte

Requer:

  • minério de alumínio: 350
  • Electronics: 250
  • Plástico: 250

Bônus:

  • Each time Electronic is produced, você consegue 1 extra unit.
  • Each time Plastic is produced, você consegue 1 extra unit.

Communication Array

Requer:

  • Neural Processor: 150
  • VR-Edutainment: 300
  • Home Robot: 250

Bônus:

  • Each time Neural Processor is produced, você consegue 1 extra unit.
  • Each time VR-Edutainment is produced, você consegue 2 extra units.
  • Each time Home Robot is produced, você consegue 2 extra units.

Computer Deck

Requer:

  • Computador: 250
  • Holo-Display: 100

Bônus:

  • Each time Holo-Display is produced, você consegue 1 extra unit.
  • Each time Computer is produced, você consegue 2 extra units.

FTL Engine

Requer:

  • Reinforced Eridium: 125
  • AI Control Unit: 225
  • Motor: 350

Bônus:

  • Each time Reinforced Eridium is produced, você consegue 1 extra unit.
  • Each time AI Control Unit is produced, você consegue 2 extra units.

FTL Fuel Cells

Requer:

  • Industrial Chemicals: 300
  • Super Conductor: 75
  • Yellow Science Pack: 125

Bônus:

  • Each time Superconductor is produced, você consegue 1 extra unit.
  • Each time Industrial Chemicals is produced, você consegue 1 extra unit.

FTL Turbine

Requer:

  • Neural Processor: 150
  • Barra de cobre: 350
  • Distilled Water: 150

Bônus:

  • Each time Copper Bar is produced, você consegue 1 extra unit.
  • Each time Distilled Water is produced, você consegue 1 extra unit.
  • Each time Industrial Robot Bar is produced, você consegue 2 extra unit.

Orbital Scanners

Requer:

  • Superconducting Coil: 75
  • Advanced Filtering Mesh: 200

Bônus:

  • Each time Advanced Filtering Mesh is produced, você consegue 1 extra unit.
  • Each time Superconducting is produced, você consegue 1 extra unit.
  • Each time Filtering Mesh is produced, você consegue 2 extra unit.

Passenger Deck

Requer:

  • Água: 500
  • Oxygen: 500
  • Good Meal: 250
  • Survival Meal: 250

Bônus:

  • Each time Survival Food is produced, você consegue 1 extra unit.
  • Each time Good Meal is produced, você consegue 1 extra unit.
  • “15% reduction for all habitat needs.

casco

Requer:

  • Heat Exchanger: 350
  • Sensor: 350
  • Produtos químicos: 350

Bônus:

  • Each time Sensor is produced, você consegue 2 extra unit.
  • Each time Heat Exchanger is produced, você consegue 2 extra unit.

Radiation Shield

Requer:

  • Radiation Core: 450
  • Urânio enriquecido: 350

Bônus:

  • Each time Radiation Core is produced, você consegue 4 extra unit.
  • Each time Enriched Uranium is produced, você consegue 3 extra unit.

Storage Deck

Requer:

  • Concreto: 1500
  • Aço: 1500
  • Home Appliance: 200

Bônus:

  • Each time Concrete is produced, você consegue 3 extra unit.
  • Each time Steel is produced, você consegue 3 extra unit.
  • Each time Home Appliance is produced, você consegue 2 extra unit.

Telescope

Requer:

  • Adamantine: 150
  • Red Science Pack: 50

Bônus:

  • Each time Adamantine is produced, você consegue 5 extra unit.

Thermal Systems

Requer:

  • Óleo: 250
  • Produtos químicos: 250
  • Metano: 250
  • Blue Science Pack: 150

Bônus:

  • Each time Chemicals is produced, você consegue 1 extra unit.
  • Each time Organic Waste is produced, você consegue 1 extra unit.
  • Each time Methane is produced, você consegue 1 extra unit.

Laser Cannon

Requer:

  • Microchip: 75
  • Nanotubes: 75
  • Green Science Pack: 100

Bônus:

  • Antareslaser cannon is powerful enough to melt rocks. Clear your map from obstacles from orbit!”
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