The Legend of Heroes: Trails to Azure Update 1.1.10 Patch Notes

The Legend of Heroes: Trails to Azure has released patch 1.1.10 on March 18th, 2023. This update includes several bug fixes and workarounds to improve player experience.

One of the significant changes in this update is the fix for a potential crash when advancing the Master Quarz level-up window too quickly. This fix ensures that players can continue playing the game without encountering any unexpected crashes.

Another fix included in this patch is related to achievements not being unlocked correctly after importing data from another release of the game. This bug has been addressed, and players can now expect the game’s achievements to work as intended.

The patch also includes minor 3D geometry fixes in a few maps, which helps to improve the overall visual experience of the game. Furthermore, the battle UI placement of the HP/EP/CP labels has been tweaked to ensure that players can see the essential information they need during battles.

The update also implements a workaround for loading Trails from Zero clear saves when in a WINE environment with separate prefixes, such as on the Steam Deck. This change ensures that players can easily transition between different devices and continue their progress seamlessly. However, players who have multiple custom WINE prefixes will still have to do a manual copy or symlink.

Overall, the release of patch 1.1.10 for The Legend of Heroes: Trails to Azure brings several essential bug fixes and workarounds, enhancing players’ experience in the game.

The Legend of Heroes: Trails to Azure Update 1.1.10 Patch Notes

  • Fixed a potential crash when advancing the Master Quarz level-up window too quickly.
  • Fixed some instances where achievements would not be unlocked correctly after importing data from another release of the game.
  • Minor 3D geometry fixes in a few maps.
  • Tweaked the battle UI placement of the HP/EP/CP labels.
  • Implemented a workaround for loading Trails from Zero clear saves when in a WINE environment with separate prefixes (such as on the Steam Deck). For standard cases, it should now “just work”, as long as you also have Trails from Zero installed on the same device, and started it at least once to make sure the saves are synchronized. Specifically, this now works if all individual Steam game prefixes are in the same root, which is the default Proton configuration. If you have multiple custom WINE prefixes you will still have to do a manual copy or symlink.

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