A guide on where to find all 16 relics to complete the Grove Trove and how to get them.
WARNING: This guide may contain spoilers! I advise you to finish the story first before using this guide, otherwise proceed at your own risk.
In order of how they appear in the Grove Trove.
|Giant’s Tooth||Sunken Grotto|
|Jangly Keys||Central Deep Woods|
|Tangerine Creep||Central Deep Woods|
|Wood Sentinel’s Heart||Central Deep Woods|
|Ocean’s Eye||Crystalfall Coast|
|Soap Slinger||Central Deep Woods|
|Star Child’s Cradle||Frostfields|
|Skewered Mount||Crystalfall Coast|
|Smelt It’s Slammer||Frostfields|
|Treasure Trap||Sunken Grotto|
|Pedal Sleigh||The Heartlands|
|Woodland Blade||Central Deep Woods|
|Glitter Globe||Crystalfall Coast|
Central Deep Woods
Location: Further West from the Soul Shell in a hidden area
Requirements: 5 Spritelings
Note: The area is blocked off by a stone slab, so you’ll need 15 Spritelings to move it.
Location: West Central Deep Woods (where the ramp is)
Requirements: 5 Emberlings, 30 Any Type (Min. 35 Spritelings total)
Note: This area can be reached through a secret path from the Sunken Grotto. In the room with the toxic mushrooms, there’s a breakable wall along the East side, as seen below.
Location: Slightly Northwest of camp
Requirements: 5 Shiverlings, 10 Any Type (Min. 15 Spritelings total)
Note: Use the Shiverlings to form the ice bridge.
Location: East of the camp in the flood zone
Requirements: 5 Barblings, 35 Any Type (Min. 40 Spritelings total)
Note: Throw at least 5 Barblings at the hanging barrel to drain the water. You can retrieve those same Barblings to help carry, without the water refilling.
Location: Just East of the Green Witch Catafalque
Requirements: 60 Spritelings (at least 9 Lunalings), Defeat the Groggthud
Note: The area is blocked off by a huge boulder that requires 75 Spritelings to move. The Spriteling cap is 60, but the
Lunalings are worth 3x more at night, so that is the only time you can move it. Be sure to bring some Makeshift Flares or Night Lights to keep the Never beings away while throwing your Spritelings.
Location: West of the Heartlands warp pad
Requirements: Kirby, 12 Spritelings
Note: Only accessible with Kirby
Location: Northeast of Camp
Requirements: 25 Spritelings, Barblings
Note: The area is blocked off by crystals, so you’ll need any amount of Barblings to break them. Complete the simple puzzle to access the relic.
Location: Southwest of Camp
Requirements: 5 Twiglings, 10 Any Type (Min. 15 Spritelings)
Note: Head West until you reach the rock bridge – before going under, go down the path heading South to blow the windmill. Send Kirby up to the bridge, where the gate is now open, and use the lantern to clear the path. Continue down the path and use the Twiglings on the plant to access the Tooth.
Location: South of the warp pad
Requirements: Shiverlings, 25 Spritelings
Note: The area is blocked off by a gate and some ice rocks. Use Shiverlings to gain access to the area, and remove the urchins from the barrel to open the gate.
Requirements: Complete Cath’s request, 8 Spritelings
Location: Northeast corner, where it was previously flooded
Requirements: 25 Spritelings
Note: You’ll need to complete Cath’s request to gain access to this area.
Location: East of Camp
Requirements: 5 Shiverlings, 15 Any Type (20 Spritelings total)
Note: Send Kirby to the other side and throw over 5 Shiverlings to form the ice bridge.
Location: Far East Area
Requirements: Shiverlings, 10 Barblings
Note: Send the Barblings up to break the crystal blocking Kirby. Switch to Kirby and use the lantern, while simultaneously throwing Shiverlings through the tree to make copies. Kirby can then use the copies to move the relic (up to a certain point), then use the Barblings to take the relic the rest of the way.
Location: South of Camp
Requirements: 34 Lunalings
Note: Accessing this area is a simple task, but only Lunalings will be able to carry this relic out safely. You’ll have to retrieve it during the night, since Lunalings will be worth 3x as much. Be sure to bring Makeshift Flares or Night Lights to protect against the Never beings.
Location: Just west of the temple
Requirements: Kirby, 15 Spritelings
Location: East of the Shrine, behind the hive
Requirements: Shiverlings, 30 Spritelings
Note: Bring at least 1 Shiverling to break the ice rocks to gain access to this relic.