Cassette Beasts – All Elemental Types Counters

Typeless Moves are shown in the Sticker Menu as boxes with circles. Once they are placed on a monster, they become that monster’s type. For example, a Bansheep with a Smack sticker will become a Beast. Similarly, a Carniviper with a Smack sticker will become Poison. Using the Same Type Attack Bonus (STAB) mechanism, a monster receives a 20% damage bonus (x1.2) when it uses an attack that matches its own type. The following are the Type Cards, which provide a visual representation of each type.

All Elemental Types Counters

Beast

  • Strong against Glass.
  • Has no weaknesses.
  • When hit with Glitter, gains Glitter Coating.

Air

  • Strong against Fire, Plant, and Glass.
  • Weak to Astral, Ice, and Lightning.
  • When hit with Glitter, gains Glitter Coating.

Earth

  • Strong against Fire, Lightning, and Plastic.
  • Weak to Astral, Metal, Plant, and Water.
  • When hit with Lightning, gains Glass Coating. When hit with Glitter, gains Glitter Coating.

Astral

  • Strong against Air, Earth, Fire, and Water.
  • Weak to Metal, Plastic, and Poison.
  • When hit with Glitter, gains Glitter Coating.

Fire

  • Strong against Metal, Plant, and Poison.
  • Weak to Air, Astral, Earth, and Water.
  • When hit with Glitter, gains Glitter Coating.

Ice

  • Strong against Air.
  • Weak to Lightning and Metal.
  • When hit with Fire, gains Water Coating. When hit with Glitter, gains Glitter Coating.

Lightning

  • Strong against Air, Ice, Metal, and Water.
  • Weak to Earth, Plant, Plastic, and Glass.
  • When hit with Glitter, gains Glitter Coating.

Metal

  • Strong against Astral, Earth, Ice, and Glass.
  • Weak to Fire, Lightning, and Water.
  • When hit with Glitter, gains Glitter Coating.

Plant

  • Strong against Earth, Lightning, and Water.
  • Weak to Air, Fire, and Poison.
  • When hit with Glitter, gains Glitter Coating.

Plastic

  • Strong against Astral and Lightning.
  • Weak to Earth.
  • When hit with Fire, gains Poison Coating. When hit with Glitter, gains Glitter Coating.

Poison

  • Strong against Astral and Plant.
  • Weak to Fire.
  • When hit with Glitter, gains Glitter Coating.

Water

  • Strong against Earth, Fire, and Metal.
  • Weak to Astral, Lightning, and Plant.
  • When hit with Ice, gains Ice Coating and is Flinched. When hit with Glitter, gains Glitter Coating.

Glass

  • Strong against Lightning.
  • Weak to Beast, Air, and Metal.
  • When hit with Glitter, gains Glitter Coating.

Glitter

  • Has no type advantages.
  • Has no weaknesses.
  • Gains a Coating of the type of move they are hit with.
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