Der Letzte von uns Teil 2

Der Letzte von uns Teil 2 Das Grounded-Update bringt einen neuen Schwierigkeitsgrad

Der Letzte von uns Teil 2 Entwickler, Frecher Hund, will be releasing a new update for TLOU2. Just before it officially goes live on August 18th, we already got the details of this patch.

Laut den Release Notes, the new The Last of Us Part 2 update will be bringing lots of new features including the new level of difficulty called Grounded, gameplay modes, und mehr.

The new update will also add new unlockable gameplay modifiers such as Mirror on Death, Mirror World, Unbegrenzte Munition, und viele mehr. There are also some new options and improvements that players should expect once the new patch rolls out.

Along with the release of the changelog, Naughty Dog also showcased the new trailer for this patch. Check out the release notes of this update and the new trailer below.

Der Letzte von uns Teil 2 Grounded-Update

Grounded Difficulty Returns, Plus New Permadeath Mode

  • This difficulty raises the stakes by not only making enemies deadlier and ammo, Aktualisierung, and crafting materials incredibly scarce, but also removing invaluable tools for survival, such as disabling Listen mode, deactivating elements of the HUD, und mehr.
  • Beginning with the update, Grounded will become one of the base difficulty options available when starting the story, Du hast also gewonnen’t need to have beaten the game once already to access it.

New Graphics, Audio, and Gameplay Modifiers

  • Nearly 30 new graphics rendering modes
  • Several new audio modifiers

New Unlockable Gameplay Modifiers

  • Mirror World
  • Mirror on Death
  • Zeitlupe
  • Bullet Speed Mode
  • Unbegrenzte Munition
  • Infinite Crafting
  • Infinite Melee Durability
  • Infinite Listen Mode Range
  • One-Shot
  • Berührung des Todes
  • 8-bit Audio
  • 4-bit Audio
  • Helium Audio
  • Xenon Audio
  • Saves now display playtime up to the second
  • Film Grain Adjustment option
  • Disable Listen Mode option
  • Motion Sensor Function Aiming option
  • Arc Throw HUD Display option
  • Aiming Acceleration Scale option
  • Aiming Ramp Power Scale option
  • Accessibility improvements to Ground Zero encounter, collectible tracking, Enhanced Listen Mode for collectibles, and rope gameplay

New options and Improvementsong

  • Saves now display playtime up to the second
  • Film Grain Adjustment option
  • Disable Listen Mode option
  • Motion Sensor Function Aiming option
  • Arc Throw HUD Display option
  • Aiming Acceleration Scale option
  • Aiming Ramp Power Scale option
  • Accessibility improvements to Ground Zero encounter, collectible tracking, Enhanced Listen Mode for collectibles, and rope gameplay

Quelle

Über den Autor

Earl ist einer dieser Spieler, die fast jedes neue Spiel spielen. Aber er spielt lieber FPS und Open-World-Spiele.