Dungeon Drafters Achievements Walkthrough Guide

Guide to get 100% completion.

Oracle

To get these achievements you need to complete all Oracle quests.

Riddlesolver
Become Master Oracle’s disciple.

  • You deal indirect damage by summons or end encounter by charm all enemy units, so this early cards will help you

Oracle Mastery
Be recognized as a master of the Oracle Archetype.

  • These cards will be very useful for creating phantom cards, so you can cast them
  • You can find all summon cards you own by this filter in deck-builder

Oracle’s mastery

  • Phantom cards there will count, as a any effect cards. To avoid losing phantom cards, it will be useful to create and equip a sleep immunity rune
  • Sleep and lure, cards will help bait enemies to kill them one at a time and take no damage. Erase is the best way to end with the most dangerous enemies.

Best Pupil
Complete all of Master Oracle’s challenges.

Westward and above

  • Both quests require the same deck. The basic idea is to create a small army in each room. It is best to choose the thickest and most powerful units and aoe-sleep.

The final riddle

  • That pretty simple quest, you choose most easy dungeon floor for you and just not cast anything. I will advice Lost Wreckage.
  • This is one of the hardest quests because at high miasma level bat boss of the Dune Dome is invisible, and Oracle has no aoe dmg spells to break invisibility. Hearth can clear, but it will also destroy the units you summoned. Before fight you need create a lot of copies, of cards below.
    The main thing to think about is initiative. You summons in previous turns AFK becouse boss invisible -> summoned bomb which break invisible or any dispell -> you new summoned units attack boss. I pick Bomb beetle over Hexplosion orb of range. Also you can low miasma level with rune at end game, to make easier fight, i write about it later.

Warden

To get this achivments you need to complete all Warden quests.

Uncut Gem
Become Master Warden’s disciple.

Way of the Warden

  • Just don’t take damage lol, or heal it up/regen, you can use some object’s on level to heal and return to shrine, there some common heal cards.

Warden Mastery
Be recognized as a master of the Warden Archetype.

Warden’s foundation

  • Same card’s as first task will be helpfull, also you can search for additional card’s with heal and regen
  • You can avoid damage by immune status, and shield. Unfortunately immune cards are quite rare, and shield blocks not everything. These cards will help you with this task.

Warden’s mastery

  • Best to complete in room with only one enemy becouse crash multiple units are pretty hard. You need to use Stalactite + Stalagmite combo, or any other block spawning with Stalagmite, alternative is usage of Black hole
  • There is some good Stun cards below, aoe and long stuns is better

Masterpiece
Complete all of Master Warden’s challenges.

Southern marvel

  • Good thing what you don’t need only warden card’s we can fully heal by healing summons, while enemies are sleeping. So you kill all enemies, sleep last one, heal for full and go to the next room.
  • There are using the same immune cards as in Warden’s foundation

The final crucible

  • Thats little tricky quest, you can have only 9 cards of same effect, so you need stack 2 types of effects with 5 cards, then negate them. I choose put on myself 2 copies of Exsanguniate for 6 wounds and False Promise for 5 poison, then use Ale.
  • Best way to do it is crush boss 5 times

Raider

To get this achivments you need to complete all Raider quests.

Friend!
Become Master Raider’s disciple.

Way of the Raider

  • Put 3 enemies at 1 hp and then kill them all with wide aoe, easy achive on slimes, this common cards will be helpfull

Raider Mastery
Be recognized as a master of the Raider Archetype.

Raider’s basics

  • You need 30% of max hp to activate this effect, runes which increase hp make it easier
  • For that effect you just need kill enemy with that spell

Raider’s mastery

  • Both quests require the same deck. You clear rooms in one turn with aoe spell’s as do a lot’s damage

FOR JUSTICE!
Complete all of Master Raider’s challenges.

East for justice!

  • Both quests require the same deck. You can’t heal anyway so Hardboiled rune help to not die. First you lose life to activate Grit, then you clear rooms with Limit breaker and Clean mirror curio, it will counts as melee atacks

The final challenge

  • Also really simple quest’s you just need Reckless rune’s to increase AP and then cast high power 10+ dmg spells, you can oneshot boss and deal over 60+ dmg. Glacial Library boss will need 4 cards which deal 8+ dmg, to oneshot it.

Traveler

To get this achivments you need to complete all Traveler quests.

Setting Off
Become Master Traveler’s disciple.

Way of the Traveler

  • There many ways, to complete this quest, Reckless runes, 0 cost cards, give ap cards, or cards with recast. This common cards will be helpful.

Traveler Mastery
Be recognized as a master of the Traveler Archetype.

Traveler’s essentials

  • You can complete both quest with same deck, there a lot traveler card’s which draw cards for Precision

Traveler’s mastery

  • We just create phantom dublicates of adrenaline and cast them to reach 9 ap
  • This is little tricky, best card to complete quest is Pounce, second Bat’s Dive, just look for good moment, also draw and ap boost will help make good position

Journey’s End
Complete all of Master Traveler’s challenges.

Northward and beyond!

  • That quest is hard, you need explore treasure rooms too, that’s why we need good movement card to defence seal from dragon cannon and kill goblin with key fast as we can, also need some high damage card’s to finish Punting ogre’s
  • I will advice East for justice! speedrun deck, we just spamming Limit Breaker, it works on Stealth unit’s and 5 hit’s enough to clear room. But be carefull with Duelist they has Retaliate and you may kill youself, just wait one turn.

The final journey

  • Also really simple quest’s you can’t move but you can teleport and zip, combo here is Flash->Quiet Flutter->Shadow Strike->Aerial Ace you need make it 2 times, how to get AP and this hand is your choice draw or make phantom cards with curio.
  • Basicly also very easy copy adrenaline play adrenaline draw more, as you see i played 108 cards in one turn not 20….

Stranger

To get this achivments you need to complete all Stranger quests.

A Strange Proposition

A horai’s tale

  • There not much ro say just open purple corrupted booster

Warning: Do not complete this quest’s before you got Sealed Once Again ending achievement!

The Plot Thickens

Way of the stranger

  • You can find Taboo card’s with this filter
  • Just buy some card’s from cutie slime

Strange truths

  • Just exhume cards and phantom dublicates of exhume cards
  • Same petrify cards and phantom dublicates of petrify cards

Towards the Future

Skyward futures

  • Just don’t cast bad random card’s which deal damage to you, i place some good ones below
  • There may be anything you like, i complete it with 5 copies of grit card

Don’t be a stranger

  • you can use same card’s which we use in Strange truths
  • This one is pretty annoing, while you climb in tower you save up Mimicry card’s from Clean Mirror curio, before boss fight you cast Prayer, then make all Mimicry card’s phantom Prayer. Then in boss fight you rolling cards of 5 archetypes and cast it. Also there some rly good card’s which help you to not die while climb in tower, i place them below

Bosses

In game some achivments for defeating bosses.

I don’t rly know what to say becouse all bosses are pretty easy if you has card’s.

i post my final deck and give some advice, tips and tricks for each one.

5 color runes make aviliable take best card’s of each archetype, 3 ap runes give you aviliable to dodge most atack’s find safe spot, sleep immunity we not lose any of our phantom card’s, lure just most annoying effect, and you can’t dodge it. Also This combination give you 10 hp, and by taking 1 dmg you take x9 and drop to 1, so easy fast activate grit.

Clean mirror i found the best, you may stack collection of Mimicry, and create anything you need, and to get more charges need just kill enemies. Also with Limit Breaker combo you clean all rooms like a wind.

Now talk about card’s in deck.
Copycat you can use it before fight, and spend all ac to create what you needed basicly Adrenaline, more ap, more draw.
Etherealize way to create extra copies what you need right now, most offen it Heroic Stand and Brilliant Arrow
Hypno cube, most good removal, a lot’s bosses immune to many thing’s but not lure, also we may sleep enemies with Retaliate, and kill them later.
Brilliant Arrow boss mvp, just take 10 lol
Heaven’s Lance aoe take 10 also, it’s not kill us at 1 hp, also if we full health we can cast it before fight to drop to 1 hp and activate grit.
Sunstrike good aoe with split damage as we want
Tornado – most bosses are flying, there some invisible fly units which can oneshot us, it’s phaser which can go throw wall’s 2 copies are fine
Echo slam – variety aoe dmg, good to kill enemies around you
Limit breaker – everyone take 5 dmg, and again and again, best card for room clearing
To the vault – help us draw all deck, set up anything before or at start of fight
Boomerang – some extra draw, fine damage, fine in clearing rooms
Adrenaline – more ap, more draw, just best card
Queen Arrival’s – teleport, good aoe, good dmg
Heroic Stand – Most bossed don’t need immune, but it need’s for last one, also save you from mistake’s

The Familiar
Defeat the Guardian of the Lost Wreckage.

This boss good, you can kill him even not using card’s as i made first time, fall by accident without deck to boss lair. Summons copies that share health with him, so weak to aoe, high one target damage, and crush effect’s

The Apprentice
Defeat the Guardian of the Glacial Library.

If you not kill her fast may be a problem, she start summoning her own army and at high miasma level heal 1, when taking damage. Summoning friendly units may help only if you are low at miasma, so weakness high one target damage, lure to control actions.

The Bodyguard
Defeat the Guardian of the Dune Dome.

Pair of bosses classic, if you kill one other going to rage mode and need to be killed fast. On high miasma level bat boss is invisible. Weakness to summons, high one target damage, lure to control actions, aoe.

The Steed
Defeat the Guardian of the Magma City.

Boss which destroying arena, and make lava floor. Creating shield when taking a lot damage from direction. Weakness to flying, teleporting, high one target damage, summons.

Ancient Nemesis
Defeat the roaming Guardian.

This boss most scaring of clock, if you fighting too long he he will petrify you and you will lose. Also he damages you back in close range. So weak to purge, petrify immunity and range atacks.

First time?

The same boss you may found in tutorial, and to get this achivment you need win him, i recommend do it with mage, stack good card’s with Copycat and Fateful end before fight, and use it. Below i listed most good tutorial cards.

The False Prophet
Defeat the one who sits at the top of the Tower.

This boss has a lot’s summons, wide aoe attacks, and immune after lose some life. Weak to dispel, teleporting, aoe and youself immunity. There some good card’s to win.

The Usurper

This boss has special curse only immune save you, and also immune himself after lose some life. Weak to dispel, and youself immunity. You will fight him after False Prophet, so best advice get damage card’s and self immune.

Gladiator

Just kill all the bosses above, on arena, i already tell everything i can, so good luck!

Card Collection

Game has 305 cards, you need to get at least 300 to complete collection, most cards you will get from boosters, but not all of them i will tell where to find them.

 

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