Defender la torre

Defiende la guía de conocimientos básicos para principiantes de Rook

Before you dive into the world of Defend the Rook, here are some of the basic knowledge that you should know first.

Defend the Rook Glossary

Player Units

Player Units – Héroes, Contraptions, Towers, and the Rook,

Estadísticas

Energía The amount of damage dealt in an attack.

Movimienot The amount of tiles this unit can move.

Rango The distance in tiles this unit can attack.

Armadura The amount of times this unit can move.

Salud When health reaches zero, the unit is destroyed.

Botín

Común Gives the Unit/Contraption a small Bonus Effect.

Extraño Gives the Unit/Contraption a strong Bonus Effect.

Épico Gives the Unit/Contraption an incredibly powerful Bonus Effect.

Combat Effects

Immobile Cannot move or be moved.

Agile Can move through all units and blocked tiles.

Masivo Takes up more than 1 teja. Cannot move or be moved.

Aturdido Cannot move or attack this turn. Gains Stun Immunity next Turn.

Stun Immunity Cannot be Stunned this Turn.

Sigilo Untargetable by enemies. Can still be hit by Splash Damage.

Radius Hits (X) tiles in a cross around the initial target.

Pulla Will prioritize the unit that applied Taunt until the end of the round.

Tauntend Will prioritize the unit that applied Taunt until the end of the round.

Rooted Cannot move this turn.

Cadena de relámpagos Applies all Chain Lightning effects, then jumps to the closest viable target that hasn’t already been hit within a 2 tile Radius and repeat.

Ememy Behaviour

Estándar Prioritize the closest valid enemy target.

Cazador Prioritize Heroes, then Contraptions, then the Rook.

Destructor Prioritize Contraptions, then Heroes, then the Rook.

Implacable Prioritizes the Rook.

Elusivo Prioritizes attacking at the furthest distance possible.

Defensor Prioritizes standing adjacent to another allied unit.

Percher Prioritizes moving to an empty blocked tile. Una vez allí, it will gain increased range but loses all movement.

Huir Prioritizez moving to the end of the board. If they reach the end of the Board, they are removed from the Board.

Vete Removed from the Board after (X) amount of turns.

Sobre el Autor

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