The description of all achievements in the game and the methods of achieving them.
Introduction
Most of the game achievements are easy to figure out by their description, but there may be some unclear things. Every achievement can be done without help from any other people/accounts and there are no missable ones.
Too cool for school
Start a new game in Freeplay Mode
Simply choose the Freeplay from the menu.
Hello, world!
Create a scenario
Choose scenario mode and create new scenario.
The invitation
Find an ancient Monument
In the very beginning simply dig up monument with RMB.
Happy cats
Satisfy 10 requests
Simply sell 10 things in any of the shops.
Happiness spreads
Satisfy 100 requests
Sell 100 things in any of the shops.
Happiness for everybody (not free)
Satisfy 10000 requests
Sell 10000 things in any of the shops.
Factory renovation
Maintain 10 non-logistic buildings at once
You need to simultaneously have 10 buildings not from the first category.
Factory expansion
Maintain 50 non-logistic buildings at once
Produce 50 buildings not from the logistics tab and place them on the map.
Just what the Doctor ordered
Complete a request from Dr. Katz
In the upper left there is a requests tab. Complete any of them.
The Stakhanovets
Complete 256 requests
Complete 256 requests. It may take a while.
New and Trending
Have at least 100 cats visited you after a tip from a friend
Sometimes when you satisfy a cat’s request he invites a friend. When it happens 100 times, you get the achievement.
The Great Catsby
Have at least 1000 cats visited you after a tip from a friend
Continue playing. And selling.
We need to go deeper
Go under the surface of Mars
Press Tab.
Open Your Mind
Research at least 10 technologies
Simple as that, just research 10 things in the research tab in the monument.
All Work and No Play
Hire a researcher
Hire a scientist in the Dormitory tab.
Dev in the Details
Hire a dev to work for you in-game, too!
Sometimes there are gamedevs among the scientists. Hire one.
Think Tank
Have a scientist upgrade a skill
When a scientist contributes to a research by working in a lab, he gets exp in the skill, corresponding to the research type. Eventually he upgrades that skill.
Another Round!
Upgrade the Tavern
There is an upgrade button in the tavern tab.
The Caternity
Build a Dormitory for at least 10 scientists
Upgrade the dorm, then upgrade it again. And again.
Katz’s Ten
Have 10 researchers in a team
Upgrade the dorm and hire the researchers until you have ten. They don’t need to be assigned to the labs.
Cool Cats Only
Upgrade the Tavern to the Maximum tier
Buy all upgrade levels in the tavern menu, allowing to hire more experienced scientists.
Honorary Doctorate
Hire a scientist who wants a Cat House as part of onboarding bonus
When you have your tavern fully upgraded, sometimes there will be a cat with a cat house as part of the hiring pay. Hire the cat.
Genius, Billionaire, Playboy, Felinetropist
Spend at least 10 000 coins on research
Sooner or later the scientists will relieve you from 10000 coins, giving you this achievement. Hire more of them.
Mad Man
Spend at least 10 000 coins on advertising
Build any advertising gates and make money flow!
Economics basics
Achieve a stable income of 2 coins/sec in one Store
Make your factory earn 2 coins a sec. It’s pretty easy to achieve: build a couple of cat gates and several shops and load the shops with different goods.
PhD in Economics
Achieve a stable Factory income of 10 coins/sec
This will be a bit harder. Make sure you have enough gates, your cats are assigned to the right shops and the goods flow can fulfill demands. It helps to sell the more expensive goods like cat houses, batteries and such. If it’s hard for you to maintain lots of item types, you may just build a lot of gates and sort out a bunch of hellbender cats who buy blings, gems and houses. Stock up 4-5 shops and open up!
Toss a coin to your kitten!
Have 1000 Coins on your account
You»ll earn this eventually; at early game scientists will rob you of all your money, but a bit later it will pile up.
Stonks!
Stonks, Stonks!
Save 1’000’000 coins.
The Breadwinner
Have at least 10 cats go up their demand pyramid
When your shop can fulfill every cat’s need in the pyramid (can be seen in the KOTOVOD wiki), new levels unlock. The last level makes the cat return in a new role. Make 10 cats return to your factory.
The Enlightener
Have at least 1000 cats go up their demand pyramid
Satisfy the requests of the cats with all demand pyramid unlocked to get the achievements. It is easy to do if any cat type is delivered to a specific store which has the goods for this cat type.
Haters Gonna Hate
Have at least 1000 cats ignore your Factory due to a friend’s recommendation
If your factory isn’t perfect, you’ll get angry cats from time to time, so it will achieve itself. But if you want it quick, just bring the cats flow to the empty shops.
You Are Legend
For legendary service to the feline community
Legendary cats come to your factory from time to time. Meet one.
Grand Success
Seniors love you
Satisfy the requests of 100 granny cats.
The Coach
Gather the initial data batch for a machine learning model
Plug any price-regulating structure to any shop but Fix Price with an optic cable. It will collect data. When the process ends you’ll get the achievement.
The Guru
Train a machine learning model into stability
Continue gathering data for a machine learning model until you get the achievement.
Are You Ready, Kittens?
Build something in the ocean
Place any building in the ocean.
Local Fella
Purchase a territory on the map
Click on any piece of locked territory and buy it.
Suzerain
Purchase all available territories on the map
As written, you need to buy every locked area.
The Prototype
Build the first prototype of Perfect Cat Model
Research and build a deep neural network.
The 8th Vysotka
Contribute to the General Building Plan
Build a golden statue. It’s unlocked after you upgrade the statue technology.
Terraformaster
Terraform a tile
Make any land/water and place it on the map.
Terraformaniac
Terraform 100 tiles
Continue to transform one sections of the map into other and it’ll pop up.
Around Mars in 21 344 tiles
Travel the distance equivalent to the circumference of Mars (21 344 tiles)
You’ll get this in the process, don’t bother running around.
Exactly As Planned
Place a building upon a Blueprint
You may go to F7 tab, which is blueprints, and place any building blueprint on the ground and then use hotkey J to build it. But a much easier way is drag and place some trees, transporters, etc. until you run out of them and the blueprint will be plzced automatically. Press J to build it.
The Great Plan
Place a Scheme containing 50 Blueprints
The easiest way is to place a cotton plantation from the standart blueprints in blueprint library. The blueprints unlock with the research tree progress, don’t hurry.
A gift from a friend
Import a Blueprint scheme
You don’t actually need a friend (ever). Go into the blueprint library, choose any blueprint, click Details and Export. Then click into Import window, Ctrl+V, Enter, and here it comes.
Life goes on
Plant Turing Tree population that survives 100+ generations
There is a special tutorial about Turing Trees. But if you don’t want to bother, just plant an area with a hundred or two of these trees and it’s very probable some of them will get into cycle.
It’s My Life
Build a structure of Turing trees, generating a mass of other Turing Trees
As in the previous one, you may just plant some trees and wait.
Top Seller
Sell Quality item to a Cat
Load a silver star item into a shop and wait for someone to buy it.
Purrfectionist
Sell a High Quality item to a Cat
Put a gold star item into a shop and wait for it to sell.
Around the World in 80
Complete a route with a Zeppelin
Make a route in the routes tab, assign two ports and a zeppelin and make sure there are any goods in at least one of the ports. When the zeppelin arrives back, you’ll get the achievement.
Kirov Reporting
Have at least 20 Zeppelins on a route
Build 20 zeppelins and launch them in one route; you may need to wait a bit, the achievement may not be instant.
We Don’t Need Roads
Have a Zeppelin travel a route of at least 20 Docks
Build 20 docks and assign a zeppelin to go through them all. The achievement will not be earned if all ports are empty, the zeppelin must take some cargo from one port to another on his way.
Surface Is the Limit
Unlock Underground Zeppelin
Research the tech in the tech tree.
Fancy pants
Equip a customization item
Enter the looks menu and put something on.
Fashion Icon
Equip customization items in every slot
Buy or unlock something in every slot and dress up. Some categories need to be unlocked in science tree.
Garbage Collector
In space, no one can hear you clean
You need to dismantle 1000 buildings. The ones that you didn’t build also count.
The Way It’s Meant to Be
We know it is really hard to buy a graphic adapter at this time… At least you can make one in the game!
Produce a graphics card.
The beginning of a beautiful friendship
Unlock Trading Tier 2 for any Guild
Any trade through the trade port creates some influence which is needed to unlock trading tiers. Or you can just buy tiers in the trade menu.
Best friends forever
Reach maximum Trading Tier for any Guild
As written, you need to raise trade level to 5. Easier to buy than to earn.
The Mice Must Flow
You’re the Master of trade!
This is the achievement you’re here for. You need to transfer 10000 cargo in ONE deal. So basically you need to reach top trade levels, where expensive goods are available, and buy a stack of something. Easiest is to buy zeppelins for wood from UFC. Just pile up 10000 wood and put it into the port.
Ice Cold Clicker
Those cats just went home
Send 100 cats home by clicking on them.
Illuminated
Apply Cat Secret on the Research Tree
Buy a map sector with a Cat knowledge archive. Pick up the secret with a click. Now you can unlock a tech tree branch, locked with a corresponding secret type.
Cats Are In the Endgame Now
Complete an Infinite research project
In the end of the tech tree there are several yellow techs. These are the infinite projects. Research any of them.
To Infinity and Behind the Couch
Reach lvl 20 in any Infinite research project
Research an infinite project until you get sick. And then double the time.
Consumer Basket
Sell 20 items at once to non-legendary cat
It is easier to wait until it pops up accidentally, grandmas buy a lot of yarn balls; another way is to build some testing structures which raise the count of items bought by cats, but they are not as effective as blind luck.
The Promoter
Earn 100+ coins from one store sale
In this achievement luck also works, but advertising is better. Invite hellbender cats by advertising and build testing houses, and you’ll get it.
The Cat Caterer
Satisfy a request from 5+ loyalty cat
This won’t be easy. Cats can raise their loyalty when they buy something from the boutique and when they rest in chillouts. But 2+ is not enough, so you need to get the cat out of the gates with lvl 3 already. It can be done by achieving top levels of demand pyramid, when cats come to your factory again. So: make a good factory, wait for lvl 3 cats, transfer them onto a special line with a loyalty manipulator. There should be a boutique and, if succesful, a 4+ transfer to chillout zones. After that you’ll get your 5 lvl. And yes, infinite project raising loyalty will help a lot.