Le guide du livre de sorts Keep pour débutants

Did you also forget to bring a spellbook before starting your adventure and are now tired of carrying all those scrolls around all the time? Ne vous inquiétez pas, fellow wizard! Right here i have just for you a very convenient spell book with super bamboozling magic!

List of Runes

Concentration

Extension

Feu

Gel

Sol

Cœur

Injury

Levitation

Éclair

Mana

Esprit

Temps

Spells of Fire

Lumière

Creates an aura of light around you for 180 secondes.

Boule de feu

Hurls a fiery ball that deals 15 à 25 dégâts du feu.

Brûlant

Offres 9 fire damage every 3 seconds for 12 secondes.

Concentration

Decreases your health by -30 and increases your intelligence by 10 pour 30 secondes.

Fireblast

Hurls a fiery ball that deals 20 à 40 fire damage instantly and additional fire damage over 10 secondes.

Fire Field

Offres 9 fire damage to everyone on a field over 9 secondes.

Pare-feu

Creates a fiery wall that deals 20 à 65 fire damage to all enemies in front of you.

Spells of Frost

Éclair de givre

Launches a bolt of frost at your enemy, causing 15 à 30 cold damage.

Geler

Freezes an enemy for 5 seconds and deals 8 à 18 cold damage.

Frost Field

Deep-freezes a target field for 8 secondes.

Freeze Ball

Hurls a ball of frost at your enemy that deals 20 à 35 cold damage. Il a un 25% to freeze your target.

Ice Shield

Encases you in a block of ice and protects you from all physical attacks and spells for 15 secondes. You cannot attack or cast spells for the duration of this spell.

Spells of Lightning

Lightning Strike

Instantly deals 10 à 25 lightning damage to an enemy target. Offres 75% more damage to a frozen enemy.

grand vent

Creates a storm that deals 12 lightning damage every 4 seconds to everyone on a field over 12 secondes. Offres 75% more damage to frozen enemies.

Tonnerre

Instantly deals 13 à 27 lightning damage to an enemy target and has a 25% chance to stun it. Offres 75% more damage to a frozen enemy.

Spells of Mind and Body

Guérison

Restaure 25 Santé.

Transmutation

Converts some of your Health to Mana.

Stun

Stuns the target for 7 secondes.

Immunité

Protects you from all spells for 12 secondes.

Cure

Restaure 4 Health every 3 seconds for 30 secondes.

Silence

Silences your target and prevents it from casting spells for 9 secondes.

Ce guide sur Le donjon a été écrit par NighT WolF. Vous pouvez visiter la publication originale à partir de ce lien. Si vous avez des inquiétudes concernant ce guide, n'hésitez pas à nous joindre ici.

A propos de l'auteur