The Keep Beginner’s Spell Book Guide

Did you also forget to bring a spellbook before starting your adventure and are now tired of carrying all those scrolls around all the time? Don’t worry, fellow wizard! Right here i have just for you a very convenient spell book with super bamboozling magic!

List of Runes

Concentration

Extension

Fire

Frost

Ground

Heart

Injury

Levitation

Lightning

Mana

Mind

Time

Spells of Fire

Light

Creates an aura of light around you for 180 seconds.

Fireball

Hurls a fiery ball that deals 15 to 25 fire damage.

Burning

Deals 9 fire damage every 3 seconds for 12 seconds.

Concentration

Decreases your health by -30 and increases your intelligence by 10 for 30 seconds.

Fireblast

Hurls a fiery ball that deals 20 to 40 fire damage instantly and additional fire damage over 10 seconds.

Fire Field

Deals 9 fire damage to everyone on a field over 9 seconds.

Fire Wall

Creates a fiery wall that deals 20 to 65 fire damage to all enemies in front of you.

Spells of Frost

Frostbolt

Launches a bolt of frost at your enemy, causing 15 to 30 cold damage.

Freeze

Freezes an enemy for 5 seconds and deals 8 to 18 cold damage.

Frost Field

Deep-freezes a target field for 8 seconds.

Freeze Ball

Hurls a ball of frost at your enemy that deals 20 to 35 cold damage. It has a 25% to freeze your target.

Ice Shield

Encases you in a block of ice and protects you from all physical attacks and spells for 15 seconds. You cannot attack or cast spells for the duration of this spell.

Spells of Lightning

Lightning Strike

Instantly deals 10 to 25 lightning damage to an enemy target. Deals 75% more damage to a frozen enemy.

Gale

Creates a storm that deals 12 lightning damage every 4 seconds to everyone on a field over 12 seconds. Deals 75% more damage to frozen enemies.

Thunder

Instantly deals 13 to 27 lightning damage to an enemy target and has a 25% chance to stun it. Deals 75% more damage to a frozen enemy.

Spells of Mind and Body

Healing

Restores 25 Health.

Transmutation

Converts some of your Health to Mana.

Stun

Stuns the target for 7 seconds.

Immunity

Protects you from all spells for 12 seconds.

Cure

Restores 4 Health every 3 seconds for 30 seconds.

Silence

Silences your target and prevents it from casting spells for 9 seconds.

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