Witch is a complicated role that I see a lot of new players confused with, so I’m making this guide to help said new players.
While Witch is 5th in the book order, you still need to know what to do without it.
The two buttons you have to press are the biggest culprit of confusion I’ve observed with new players using Witch. so explaining those is key.
The button on the left side is who you are controlling for that night.
You CANNOT control the same person twice in a row.
You force the person you selected to the second button you have to press, the…
The button on the right is where the selected person from the left button will go. There are only a few ways where your selected Control target will not go where you forced them to go, and they are if they were Roleblocked, Pirated, if they would’ve hit someone in Jail, if their role cannot visit at all, or if you tried to Control them the previous night. An important thing I will mention is that it is not wise to have the Target be a fellow Coven member Night one.
Who to Prioritize
Your main goal as a bookless Witch is controlling the gameflow. Funnily enough majority of the Witch achievements are what you should be aiming for, such as…
– Getting free double kills with Vigilantes
– Forcing people into a Veteran, Crusader, or Jinx
– Using Neutrals for more Coven Killing power
– Knighting Coven for more voting power
Keep in mind you can still do all of these things with the book, but they will be less effective, especially the ones that would net you extra kills if you didn’t have the book.
With the Necronomicon
When you have the book the icons chance, the first one for Controlling into the usual Necronomicon Icon, and the Targeting option is… the Cleric Self heal..? (BMG please fix)
You should aim for first and obviously making the Coven win the game. You should also aim to disrupt the town as much as possible. (Like witching that pesky Seer who just outted your Potion Master, or keep that Bodyguard from saving that Mayor you need out for majority) Keep in mind you have Roleblock and Taunt immunity.