Sans Logique Achievements Walkthrough Guide

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Sans Logique is a free and creative puzzle game featuring 10 Steam-prestaties.

Verhaal

Sandman’s world

Exit the bedroom.

Drawing partner

Get the drawing dummy.

Not even afraid

Escape the shadows.

Forest industry

Repair the forest machine.

Pixelated memories

Get the controller.

Start with the corners

Get a puzzle piece.

Finally found

Get a second puzzle piece.

Einde van de reis

Leave a world without logic.

Gemengd

A dream within a dream

Wake up in the bedroom after being caught by a shadow.

Get caught by one of the three shadows in the cave after leaving the desert area:

Don’t worry if you have already completed this area because you will encounter another shadow towards the end of the game. Getting caught by this shadow is even part of the story.

Verzamelobjecten

Boekenwurm

Complete the notebook.

All missable notes are listed in chronological order below. Houd er rekening mee dat:

  • There are six collectable notes in the game, all other notes are unmissable.
  • All missable notes must be collected in one run. Levels cannot be replayed or re-entered.
  • The achievement unlocks after returning to the bedroom towards the end of the game.

Bladzijde 6

In the desert area, after leaving the bedroom:

Bladzijde 10

In the cave with the shadows, after leaving the desert area:

Bladzijde 11

In the area with the paint machine, after leaving the cave area:

Bladzijde 14

In the laser puzzle area, after solving the fourth puzzle (first puzzle with portals):

Bladzijde 16

In the night/pinecone area, after finding the first puzzle piece:

Bladzijde 18

In the flooded area, after leaving the night/pinecone area:

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