Of Bird And Cage Walkthrough Guide and Tips

This guide will outline a comprehensive list of how to complete each mission in the game and the resulting story changing actions. Although many of the missions result in earning achievements, this is NOT an achievements list. I want to help people who are struggling with certain events in the game to get the outcomes they desire.

Prologue

This guide will outline a comprehensive list of how to complete each mission in the game and the resulting story-changing actions. Although many of the missions result in earning achievements, this is NOT an achievements list. I want to help people who are struggling with certain events in the game to get the outcomes they desire. MORE ACTS WILL BE ADDED AS I WRITE THEM. Enjoy!

Act 0 Song 1: Prologue

MISSIONS:

  • Help Mommy – Whether you protect your mom or not, you will accomplish this mission.

STORY CHANGING ACTIONS:

  • Save Mommy (won the mini-game to protect your mommy) or Didn’t Save Mommy (failed the mini-game to protect your mommy)

Act 1 Song 1

Act 1 Song 1: I Will Be Here

MISSIONS:

  • Play 3 Instruments – First, plug in the two power cords behind the sound man at the podium. Then, pluck any of the three guitars on the stage, and/or play the drums.
  • Leave Your Mark – In the female bathroom, use the paint can to tag the wall.
  • Drink the Shots In One Go – After winning at darts, accomplish the drinking mini-game in one shot. The game will teach you how to play (single-press, repeated press, and hold). On the final drink, you will need to hold one key and repeatedly press another at the same time. Win the mini-games to complete the mission. (Glitch: During the first phase of the third drinking mini-game, some say you can win by choosing to either hold the one button OR repeatedly pressing the other button without doing both at the same time, so long as you complete the second phase of the third mini-game without error.)
  • Steal Drugs From the Dealer’s Bag – You must reject the dealer’s proposition first, then go to the sound man at the podium to play your CD. While the music is playing, your dealer goes to the bathroom. Click his bag to notice that someone is watching you. Tell that person their car is being towed and watch them leave. Now you can open the dealer’s bag and collect the drugs.
  • Turn Off the Lights – After going to the sound man at the podium to play your CD, go to the right side of the stage and find the power cables near the keg. Pull the plug from the wall to turn off the lights. (You do this to learn more about the sound man by reading the note under the podium after he leaves to fix the lights.)
  • Find A Way To Unlock the Restroom – Immediately after going to the sound man at the podium to play your CD, run to the male bathroom and click on the door. You must click it to notice it is locked. Then, run to the waitress and ask her to unlock it. She will “in a minute”. If you waited too long after starting the music, she will not open it in time.
  • Hit 5 Bullseyes Without Missing – Right click once to zoom in and left-click-throw when the crosshairs are in the green bullseye. Take your time. This is not a QTE. Despite how the camera shakes, she never misses if you click when the crosshairs are inside the green bullseye. You have unlimited darts and can miss as many times as it takes.
  • Order A Beer – After going to the sound man at the podium to play your CD, go to the bartender and order a beer.
  • Sit On the Sofa – After going to the sound man at the podium to play your CD, go to the empty couch against the wall in the middle of the bar and sit down for a moment to contemplate your life choices.

STORY CHANGING ACTIONS:

  • Flirt With Dealer or Rejected Dealer (This is an either/or dialogue selection.)
  • Won Fight With Dealer or Lost Fight With Dealer (It’s a losing battle from the start and the combat mechanics are atrocious. Either fight back harder or use the patrons in the bar to protect you.)

Act 1 Song 2

Act 1 Song 2: Beauty and the Beast

MISSIONS:

  • Open the Bird Chest – Go to the dresser and open it to get the scissors. Go to the man sleeping in the bed (Ari) and use the scissors to cut the key from around his neck. Use the key in the small wooden box on top of the mini-fridge on the other side of the bed.
  • Collect Things – Once Ari throws you out of the bedroom, run and collect your things: a purse from the table to your left, keys on the counter in the kitchen, and a credit card on the couch near the TV.
  • Leave the Penthouse – Once you have collected your things, exit through the door the game shows you.
  • Get In the Elevator – Once you have exited the penthouse, RUN down the hall and click the elevator call button on the right of the elevator door. The elevator is very slow and will take a long time to reach your floor. If you were fast enough collecting your things and getting out of the appartment will the elevator make it to you before Ari reaches you. If Ari throws you out of the penthouse, you can still make the elevator by running as fast as you can. The doors will open when you get there (even though the floor indicator says it is still on the 5th floor).
  • Get Money for Ari – You can accomplish this by filling coffee cups and then collecting their payments, or by stealing it from the register if you distract your boss (either by burning the glove or clogging the toilet). (Confusion: If you take a moment to open Ari’s nightstand drawer in the penthouse before he wakes up, you will see his drug ledger with $60 next to your name. If you take the drugs on the nightstand in Ari’s penthouse, you will need to collect $60 from work. If you do not take the drugs from the nightstand, you can either suffer the hallucinations or steal the drugs from the bird box after taking the key. If you take the drugs from the bird box or don’t take any drugs at all in Ari’s penthouse, you will need to collect only $30 at the diner.)
  • Get Revenge on the Slapper – Take the coffee pot. Follow the booths behind the jukebox to the table with two men. Pour coffee into the left man’s mug and he will slap your rear. You can then pour coffee directly on the man.
  • Clog the Toilet – Go to the female restroom and enter the toilet stall. Take the toilet paper from the top of the septic tank and then click the toilet seat.
  • Burn the Glove – Go to the kitchen and pick up the oven glove from the stove. Find the stove to the right of the glove that allows you to interact. Click that stove.
  • Collect Clothes – You need a shirt and shoes: the shirt is in the large upright closet next to the sink and the shoes are under the sink.
  • Open the Vent – Go through the white door near your sleeping father and open the glove box in front of the passenger seat to collect the screwdriver. Turn back and look above the dining table across from the sink for a long rectangular box on the ceiling. Click the vent above the table to open it and collect the letter inside.
  • Pack Up Clothes – Once you have collected your shirt and shoes, go to the bedroom at the back and put them into the bag on the floor. (Collecting the drugs under the bed is not mandatory).

STORY CHANGING ACTIONS:

  • Got Out of Penthouse (collected your things and left in time) or Didn’t Leave Penthouse (if you wait too long)
  • Got to Elevator or Didn’t Get to Elevator (regardless of how you got to the hallway)
  • Distracted Boss (distract him to steal money) or (Not Listed)
  • Got Ari’s Money (collected enough cash or stole it) or Didn’t Get Ari’s Money
  • Packed Bag (collected your clothes and put them in the bag) or Didn’t Pack Bag
  • Ran Away From Father (completed the mini-game to hold the bedroom door shut) or Got Thrown Out

Act 1 Song 3

Act 1 Song 3: The Time Has Come

MISSIONS:

  • Get to the Yard – Turn right at the intersection (when the game asks you left or right), make it to the door and complete the minigame to open it before the sound man (Bres) catches you.
  • Get to the Roof – Turn left at the intersection (when the game asks you left or right). Go up the stairs and make it to the door. Complete the minigame to open it before the sound man (Bres) catches you.
  • Release the Bird – ON THE ROOF: click the bird silhouette outlined in white paint on the wall, then open the box on the ground nearby to collect a screwdriver. Go to the fence caging in the bird on the other side of the roof and activate the big power generator to the right. Then, put the screwdriver in the microwave on the ground. Wait for the explosion to enter the fence and release the bird. IN THE YARD: collect the coffee pot at the far end of the yard and fill it with water from the faucet against the wall. Run to the opposite side of the yard from the faucet and pour water on the circuit breaker to make the wire catch fire. The cage will fall, releasing the bird.
  • Light the Paint Bucket On Fire – IN THE YARD: There is an interactable red paint can. Click it for a quick mini-game to open the lid. Once the lid is open, click the can again to cause it to spontaneously combust. (Confusion: I have not found a use for this paint can at all.)
  • Fill the Coffee Pot With Water – Collect the coffee pot at the far end of the yard and fill it with water from the faucet against the wall.
  • Light the Garbage Bag on Fire – ON THE ROOF: There is an interactable garbage bag that spontaneously combusts if you pick it up. (Confusion: I have not found a use for this garbage bag at all.)
  • Create an Explosion With a Microwave – ON THE ROOF: Open the box on the ground near the bird silhouette outlined in white paint on the wall. Collect the screwdriver. Go to the fence caging in the bird on the other side of the roof and activate the big power generator to the right. Then, put the screwdriver in the microwave on the ground. Wait for the explosion.

STORY CHANGING ACTIONS:

  • Failed to Run Away (get caught by Bres), Ran Away to Roof (go left at the intersection), or Ran Away to Yard (go right at the intersection)
  • Released Bird or (Not Listed)

Act 1 Song 4

Act 1 Song 4: Wolf Pack

MISSIONS:

  • Get Over the Wall – Carry the three movable objects (cube, tv, and table) to the stone wall. (Backtrack through the fire for each object.) Each will place themselves when you get close to the wall to form stairs. Jump onto them and over the wall.
  • Put Out the Fire – Bottles of water are falling from the sky. Look straight up and position yourself under a falling bottle. Click and hold to catch it. Then walk the bottle into the fire. Hold the bottle until the fire shatters it. Do this three times. (Glitch: Some have said you can catch the bottles falling next to you from the side. I have not been able to catch them from any direction other than looking straight up.)
  • Get the Key – There is a key on the ground next to your body. Walk around the crows to the floating stuffed animals near the door. Grab one of the floating dolls and return to the fire wall. Hold the stuffed animal in the flames until it catches fire, then walk to the crows. Hold the flaming doll until the crows scatter, then drop it. Collect the key.
  • Find a Light Source – IN THE CAR: There is an overhead light between the two seats you are looking through. Point your camera toward the car radio, then move straight up. Click to turn it on.

STORY CHANGING ACTIONS:

Confusion: There does not appear to be any story changing actions in this song. You cannot catch the bird or win the mini-game to run away from the car.

Act 1 Song 5

Act 1 Song 5: Break You

MISSIONS:

  • Wake Up Remy – Pick up the bucket near the middle of the room. Fill the bucket with water from the faucet near the bird silhouette outlined in white paint on the wall. Take the filled bucket to the spot near Remy indicated by the game. Click on Remy.
  • Find a Code – Use the code 2732 on the locked box near Remy. I have no idea where this code can be found or guessed.
  • Unlock the Locker – Collect the tweezers from the table and go to the tall, locked locker. Complete a challenging mini-game three times where you must hold a button while single-pressing other different buttons to pick the lock.
  • Look At the Bird – Click on the bird silhouette outlined in white paint on the wall.
  • Look At Bres Through Keyhole – Go to the large double doors and click on the keyhole.
  • Defend Yourself – Good luck. I have never won this fight.

STORY CHANGING ACTIONS:

  • Lost Fight It’s the only outcome I know… and Remy doesn’t do very well if you lose.

The remaining Acts of the will be added soon.

This guide about Of Bird And Cage was written by Level.Zero. You can visit the original publication from this link. If you have any concerns about this guide, please don't hesitate to reach us here.

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