Dinogen w Internecie – Kompletny przewodnik po modowaniu

Quick guide to start modding Dinogen Online.

Podstawy

Anyone can start modding Dinogen Online! Make sure you have the latest version of the game installed.

Game Directory

Navigate to the game assets directory. You can right-click Dinogen Online in your Steam library and click Zarządzanie > Browse local files.

The default directory is:

<STEAM PATH>\steamapps\common\Dinogen Online

Game assets are located in the assets informator.

Audio

Audio files are stored in the sounds informator.

Audio files must be in MP3 format.

Grafika & Animations

All graphics and animations are located in the obrazy informator.

Download the latest Modding Tools from tutaj.

You will need Adobe Animate to open .fla files.

Instructions

Open the desired file in Adobe Animate
Select all required MovieClips
Right-clickGenerate Sprite Sheet

In the Generate Sprite Sheet dialog, use the following settings:

  • Image dimensions<Auto size>
  • Image format<PNG 32 fragment>
  • Background color<transparent>
  • Algorithm<MaxRects>
  • Data format<JSON>
  • <Trim> oraz <Stack frames> włączony
  • Border padding0pikseli
  • Shape padding1pikseli

Browse to the applicable file in the assets/images informator
Kliknij Export

Debugging

If you encounter any visual problems after using exported files, make sure you included
all required files before generating sprite sheet. You can verify by comparing the
unmodified game files.

New Files

If you want to load new files into the game (rather than modifying existing ones), add them to preload.json.

Note that preload.json only supports audio files at this time.

Specify the typID, oraz ścieżka in preload.json:

[
{ "typ": "audio", "ID": "customVoiceClip", "ścieżka": "customCampaign/customVoiceClip.mp3" }
]

Assets referenced to preload.json are stored in the assets/custom informator. In the above example, customVoiceClip would be located in assets/custom/customCampaign/customVoiceClip.mp3 and referenced to as customVoiceClip in game.

Stosowanie

You can reference these custom files in custom scenarios, such as adding new voice clips for NPCs and mission objectives.

Sharing and Installing Mods

Use ModDB to submit and browse mods tutaj.

Sharing Mods
Create a zip archive of the modded assets directory (only including the modified files).

Instalowanie modów
After downloading the mod zip, simply extract the contents to the Dinogen Online assets directory. The modded files will overwrite the existing game files.

Removing Mods

If you want to remove/uninstall a mod, simply right-click Dinogen Online in your Steam libraryNieruchomości > Pliki lokalne > Sprawdź spójność plików gry. This will reinstall the original game files.

Ten poradnik o Dinogen w Internecie został napisany przez Wilkin. Możesz odwiedzić oryginalną publikację z tego połączyć. Jeśli masz jakiekolwiek wątpliwości dotyczące tego przewodnika, nie wahaj się z nami skontaktować tutaj.

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