Aeterna Noctis

Aeterna Noctis Update 1.0.006 Patch Notes

Developer Aeternum Game Studios has rolled out the latest Aeterna Noctis update 1.0.006 and we have the full release notes for you to read. According to the official release notes, the new patch brings new game modes in Aeterna Noctis called “Aeterna” and “Noctis”.

In addition to these new modes, the update also addressed some of the reported issues and bugs in Aeterna Noctis. The developer also adds some under the hood stability and performance upgrades. To learn more about update 1.0.006, check out the complete changelog below.

Aeterna Noctis Update 1.0.006 Patch Notes

  • The new game mode “Aeterna” (reduced difficulty and redesign of platforms-puzzles) has been implemented. At the moment, there will be no achievements in this mode but we are working on it.
  • The new game mode “Noctis” (Current Difficulty) has been implemented
  • It is possible to switch between the two difficulty modes at any time from the pause menu
  • A “Skull” indicator has been implemented in the HUD when playing in “Noctis” mode.
  • Fixed a bug where some players would lose the fog of war when restarting the game
  • Fixed a bug whereby the game was not saved correctly, causing rollbacks to previous points in the game (PS5)
  • The performance of volumetric lights has been improved
  • Loading between scenes has been improved to optimize the memory used in the transition
  • Small visual bugs have been fixed
  • Fixed a bug where the King would freeze after resurrecting when he died while attempting to teleport
  • Enemies have been balanced in both difficulty modes to better match game progression
  • Some King’s weapons have been balanced in both difficulty modes to better match game progression
  • Damage from Celestial Arrow (Light and Dark) has been reduced by 10%
  • The damage of the additional wave when equipping the gems “Voice of the Abyss” and “Cry of the Abyss” at the same time has been increased by 50%
  • Axe load time reduced from 1.5s to 1s without upgrade gem and from 1s to 0.5s with it.
  • The blood cost of the axe has been reduced from 50 points to 30 points out of 100
  • The damage of the waves generated by the spear has been increased by 30% without an upgrade gem and by 60% with it
  • The blood cost of the spear has been reduced from 50 points to 30 points out of 100
  • The number of indicators on the map for collectibles and missions has been increased
  • Fixed icons not appearing correctly on the map after purchasing the Atlas of the area from “Drake”
  • The number of thrones has been increased in both difficulty modes to facilitate exploration
  • 1 new throne in “Rest of the Heroes”
  • 2 new thrones in “Cave of Ascension”
  • 1 new throne in “El paramo de los caidos” (west)
  • 2 new throne in “End of the World”
  • 4 new thrones in “Cosmos”
  • 3 new thrones in “Royal Stairs”
  • 1 new throne in “The Palace of Aeterna”
  • The gold obtained in the chests has been increased
  • Errors in obtaining some achievements have been corrected (Achievements already completed will be given to players when accessing the progress menu)
  • Checkpoints have been increased in some sections
  • A bug that allowed unlimited money to be obtained through the “collection” has been corrected
  • Fixed a bug that modified button actions when using PS4 controller
  • The action “Interact” has been included in the remapping of controls, this will not modify the interaction notice prompt.
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