Fireworks Mania

Fireworks Mania Update 2021.12.2 Patch Notes

Developer Laumania ApS has rolled out the latest Fireworks Mania update 2021.12.2, and players can now start downloading this new update. Just like the previous patch for the game, patch 2021.12.2 only brings another in-game bug fixes and some changes.

With today’s Fireworks Mania patch, players are expected to experience fewer in-game issues. As noted by the developer, you’re always encouraged to report any issues that you face while playing Fireworks Mania.

Anyway, feel free to check the full release notes of this update below.

Fireworks Mania Update 2021.12.2 Patch Notes


  • Turned off this “black ground” in the horizon – looked stupid
  • Changed sun and moon position from being “Realistic” to be “Simple”. This should hopefully avoid the scenario where the moon sometimes wasn’t present at night
  • Removed the “steam” at the spawn location in the City, as it was kind of weird to spawn more or less directly in steam
  • Increased the “glow” of various materials related to the “Tools”, so they should glow a bit more like they use to do. We cannot get enough glow right?
  • Increased the “glow” of some of the native materials in the game used for fireworks, which should result is slightly more glowing and better looking firework effects
  • Decreased the stars intensity, as they were a bit too shining and therefore was a little distracting when looking at the fireworks
  • Adjusted the ambient light in all maps to make the shadow side of objects a bit darker. I turned it up to make the game be a bit lighter and easier to see, but it just makes parts of the world, depending on the light, look way to flat, so I’m trying this out now and think it looks better now
  • Lowered ambient sound in City, Flat and Ranch – just a tiny bit
  • Updated translations

Bug Fixes

  • Fixed the bug where smoke in general sometimes turned almost black, should be much less now, meaning smoke, especially smoke related fireworks, looks much better now, even at night time

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